Player Matchup

Atlas
Atlas
DE4TH RE4P3R460
Atlas
Level 109
God Stats
0W - 3L
1,473 SR
Queue Stats
4W - 7L
1,073 Elo+
Party 1
Tiamat
Tiamat
GHOR10STRIKE
Tiamat
Level 154
God Stats
0W - 1L
1,249 SR
Queue Stats
7W - 22L
1,150 Elo+
Party 1
Neith
Neith
luisartur456
Neith
Level 24
God Stats
2W - 7L
1,341 SR
Queue Stats
8W - 15L
1,152 Elo+
Party 1
Team Averages
Level 96
1,355 SR
1,125 Elo+

VS

Team Averages
Level 66
1,391 SR
1,417 Elo+
Neith
Neith
Jae_Gatsby
Neith
Level 51
God Stats
3W - 4L
1,301 SR
Queue Stats
36W - 43L
1,377 Elo+
Solo
Medusa
Medusa
Smite204560
Medusa
Level 62
God Stats
1W - 1L
1,365 SR
Queue Stats
134W - 176L
1,381 Elo+
Solo
Ra
Ra
VoltaicEskimo
Ra
Level 86
God Stats
7W - 3L
1,508 SR
Queue Stats
40W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
8,278
753
4,456
13,259
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
10
0 / 3 / 3
6,646
604
4,535
7,185
3,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 3
6,739
613
6,276
8,116
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 2 / 7
7,983
726
6,660
9,082
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
12
1 / 0 / 8
7,916
720
6,133
5,728
1,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 1 / 3
9,016
820
10,761
6,871
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Tiamat
0
3
3
0.5
W
Neith
2
2
7
2.75
W
Medusa
1
0
8
5
W
7
1
3
8.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
23,554
28,560
Taken
21,681
19,005
Mitigated
7,325
4,002
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,456
1,266
0
698
13,259
12,525
0
4,091
8,896
14,159
0
L
Tiamat
4,535
306
542
1,987
7,185
3,571
0
3,006
4,010
17,417
0
W
Neith
6,660
2,668
154
2,973
9,082
3,013
1,623
4,047
5,035
0
19,350
W
Medusa
6,133
1,897
0
576
5,728
1,940
714
2,670
3,058
0
30,163
W
10,761
1,605
1,540
2,359
6,871
2,372
371
2,947
3,924
33,128
0
L
6,276
2,082
0
775
8,116
2,909
0
3,243
4,643
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
24,915
88
Minions Killed
151
1
Camps Cleared
8
559,538
Distance Traveled
647,494
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,278
753
14
1
0
223,193
0
L
Tiamat
6,646
604
25
2
0
184,791
2
W
Neith
7,983
726
40
4
1
207,538
1
W
Medusa
7,916
720
39
4
4
214,048
2
W
Ra
9,016
820
72
7
3
225,908
1
L
Neith
6,739
613
49
4
1
151,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role