Player Matchup

Achilles
Achilles
SaltyGrizz78
Achilles
Level 55
God Stats
0W - 3L
1,256 SR
Queue Stats
202W - 230L
1,404 Elo+
Party 1
Medusa
Medusa
SaltySurfer70
Medusa
Level 67
God Stats
12W - 8L
1,615 SR
Queue Stats
321W - 344L
1,405 Elo+
Party 1
Nox
Nox
ZACK_THE_BEAST12
Nox
Level 124
God Stats
3W - 3L
1,728 SR
Queue Stats
348W - 369L
1,408 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,406 Elo+

VS

Team Averages
Level 111
1,458 SR
1,490 Elo+
Xing Tian
Xing Tian
BackToDaBeach
Xing Tian
Level 107
God Stats
6W - 2L
1,442 SR
Queue Stats
60W - 51L
1,482 Elo+
Party 2
Hercules
Hercules
DepressedDylan
Hercules
Level 107
God Stats
4W - 4L
1,425 SR
Queue Stats
64W - 58L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ninjaistriked
Morgan Le Fay
Level 119
God Stats
16W - 10L
1,507 SR
Queue Stats
37W - 27L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SaltyGrizz78
Achilles
16
3 / 3 / 4
12,197
610
14,527
17,024
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 0
10,887
544
9,959
14,568
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 3
11,837
592
13,288
11,567
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BackToDaBeach
Xing Tian
17
2 / 2 / 11
12,637
632
11,408
23,323
19,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
17
5 / 0 / 7
13,757
688
12,641
19,864
20,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ninjaistriked
Morgan Le Fay
16
7 / 5 / 4
13,147
657
13,779
17,594
7,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
14
14
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BackToDaBeach
Xing Tian
2
2
11
3.75
W
Hercules
5
0
7
8.5
L
Achilles
SaltyGrizz78
Achilles
3
3
4
1.67
L
2
8
0
0.25
L
2
3
3
1.17
W
Morgan Le Fay
ninjaistriked
Morgan Le Fay
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
37,828
43,159
Taken
60,781
28,680
Mitigated
46,548
4,116
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BackToDaBeach
Xing Tian
11,408
892
0
3,022
23,323
19,383
728
4,969
17,654
62,882
0
W
Hercules
12,641
2,381
1,808
10,414
19,864
20,012
576
3,336
15,887
0
37,120
L
Achilles
SaltyGrizz78
Achilles
14,527
2,266
48
3,477
17,024
18,655
0
9,269
7,755
0
27,977
L
9,959
2,987
0
533
14,568
5,782
0
8,592
5,976
0
47,935
L
13,288
124
0
58
11,567
4,243
0
8,064
3,503
50,236
0
W
Morgan Le Fay
ninjaistriked
Morgan Le Fay
13,779
1,001
2,150
4,433
17,594
7,153
715
5,647
11,613
43,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
39,541
178
Minions Killed
226
5
Camps Cleared
13
1,050,750
Distance Traveled
1,158,687
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,637
632
107
5
5
420,156
10
W
Hercules
13,757
688
56
3
3
376,563
4
L
Achilles
12,197
610
27
1
1
364,210
0
L
Medusa
10,887
544
62
3
3
308,642
0
L
Nox
11,837
592
89
4
1
377,898
16
W
Morgan Le Fay
13,147
657
63
3
5
361,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role