Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaOneHand
Sobek
Level 144
God Stats
0W - 1L
1,565 SR
Queue Stats
18W - 17L
1,510 Elo+
Solo
He Bo
He Bo
Haunterdog
He Bo
Level 94
God Stats
0W - 1L
1,571 SR
Queue Stats
33W - 45L
1,429 Elo+
Party 1
Izanami
Izanami
xPhoebos
Izanami
Level 101
God Stats
0W - 3L
1,191 SR
Queue Stats
4W - 12L
1,303 Elo+
Party 1
Team Averages
Level 125
1,466 SR
1,448 Elo+

VS

Team Averages
Level 137
1,525 SR
1,447 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SPLIFF N RUM
Medusa
Level 142
God Stats
2W - 1L
1,570 SR
Queue Stats
98W - 111L
1,420 Elo+
Solo
Zeus
Zeus
XGC JO3 D33R XC
Zeus
Level 143
God Stats
3W - 3L
1,499 SR
Queue Stats
179W - 166L
1,457 Elo+
Solo
Merlin
Merlin
jokerbernaldo
Merlin
Level 159
God Stats
14W - 8L
1,609 SR
Queue Stats
1,033W - 1,094L
1,399 Elo+
Solo
Ares
Ares
pwnubson
Ares
Level 134
God Stats
4W - 3L
1,447 SR
Queue Stats
97W - 106L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 6 / 6
6,782
754
4,814
16,212
15,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
 
Ao Kuang
11
2 / 4 / 2
6,637
737
3,103
5,466
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
DaOneHand
Sobek
12
1 / 5 / 6
6,593
733
5,020
16,880
10,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
13
2 / 5 / 5
7,656
851
5,829
7,239
2,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
xPhoebos
Izanami
15
5 / 5 / 4
8,473
941
6,956
10,318
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 2 / 18
8,289
921
9,161
6,768
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
8 / 3 / 12
8,695
966
13,870
8,573
3,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 4 / 8
9,456
1,051
13,245
5,792
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 1 / 18
9,191
1,021
8,443
4,207
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
13
2 / 2 / 19
8,471
941
4,927
9,419
8,950
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
12
Kills
25
25
Deaths
12
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
6
6
0.83
L
Ao Kuang
 
Ao Kuang
2
4
2
0.75
W
Eset
 
Eset
2
2
18
5.5
L
Sobek
DaOneHand
Sobek
1
5
6
0.8
L
He Bo
2
5
5
0.9
W
Medusa
8
3
12
4.67
W
9
4
8
3.25
W
4
1
18
13
W
Ares
2
2
19
5.75
L
Izanami
xPhoebos
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
49,646
56,115
Taken
34,759
32,668
Mitigated
18,651
16,489
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,814
198
1,191
3,815
16,212
15,111
0
9,318
6,843
7,132
0
L
Ao Kuang
 
Ao Kuang
3,103
366
87
409
5,466
1,664
0
2,964
2,502
4,636
0
W
Eset
 
Eset
9,161
720
890
1,658
6,768
2,517
1,225
3,395
3,373
13,929
0
L
Sobek
DaOneHand
Sobek
5,020
185
1,239
5,274
16,880
10,207
0
11,995
4,885
8,235
0
L
He Bo
5,829
59
1,090
1,256
7,239
2,170
0
4,423
2,765
8,962
0
W
Medusa
13,870
7,042
823
2,181
8,573
3,383
2,373
5,792
2,781
0
20,732
W
13,245
889
1,115
716
5,792
2,095
167
2,611
3,181
25,255
0
W
8,443
409
1,303
1,377
4,207
1,706
1,184
2,523
1,684
27,409
0
W
Ares
4,927
0
924
2,580
9,419
8,950
723
4,445
4,974
7,779
0
L
Izanami
xPhoebos
Izanami
6,956
3,699
409
1,719
10,318
3,516
0
6,928
3,344
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
44,102
66
Minions Killed
90
0
Camps Cleared
0
794,877
Distance Traveled
848,421
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,782
754
3
0
0
166,095
2
L
Ao Kuang
6,637
737
5
1
0
133,494
1
W
Eset
8,289
921
16
2
0
158,944
0
L
Sobek
6,593
733
6
1
0
174,321
2
L
He Bo
7,656
851
9
1
0
168,640
2
W
Medusa
8,695
966
6
1
0
149,439
0
W
Zeus
9,456
1,051
18
2
0
182,681
1
W
Merlin
9,191
1,021
44
5
0
173,859
0
W
Ares
8,471
941
6
1
0
183,498
2
L
Izanami
8,473
941
43
5
0
152,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role