Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HuNoZ
Cabrakan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,435 Elo+
Solo
Loki
Loki
JarodaAT
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,515 Elo+
Solo
Cupid
Cupid
vulgoPICAseca
Cupid
Level 137
God Stats
28W - 21L
1,603 SR
Queue Stats
908W - 827L
1,566 Elo+
Party 1
Janus
Janus
vulgowelldocreu
Janus
Level 122
God Stats
23W - 36L
1,447 SR
Queue Stats
548W - 468L
1,590 Elo+
Party 1
Team Averages
Level 139
1,510 SR
1,521 Elo+

VS

Team Averages
Level 102
1,541 SR
1,464 Elo+
Agni
Agni
FACU753
Agni
Level 144
God Stats
14W - 6L
1,675 SR
Queue Stats
120W - 100L
1,606 Elo+
Party 2
Atlas
Atlas
ITotoo
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 70L
1,558 Elo+
Solo
Sol
Sol
KaiZyro
Sol
Level 120
God Stats
1W - 1L
1,616 SR
Queue Stats
7W - 6L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matycabj
Tsukuyomi
Level 146
God Stats
2W - 3L
1,411 SR
Queue Stats
127W - 102L
1,607 Elo+
Party 2
Nemesis
Nemesis
zConSlisTx
Nemesis
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 89L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 3 / 2
9,528
501
12,729
16,512
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
HuNoZ
Cabrakan
8
0 / 6 / 5
6,969
367
3,540
13,716
10,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
11
1 / 4 / 1
7,337
386
1,799
9,645
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 7 / 1
10,208
537
6,647
14,613
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 3
9,662
509
7,652
6,019
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FACU753
Agni
19
8 / 1 / 6
12,084
636
14,011
9,387
3,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
ITotoo
Atlas
13
2 / 1 / 8
9,364
493
5,003
13,459
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
16
6 / 3 / 4
10,820
569
11,360
8,934
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Matycabj
Tsukuyomi
16
2 / 4 / 3
9,883
520
6,863
15,474
5,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
zConSlisTx
Nemesis
15
4 / 4 / 3
9,594
505
6,498
11,833
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
22
22
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
3
2
2
W
Agni
FACU753
Agni
8
1
6
11
L
Cabrakan
HuNoZ
Cabrakan
0
6
5
0.42
W
Atlas
ITotoo
Atlas
2
1
8
6
L
Loki
1
4
1
0.38
W
Sol
6
3
4
2.67
W
Tsukuyomi
Matycabj
Tsukuyomi
2
4
3
0.88
L
5
7
1
0.79
L
2
2
3
1.75
W
Nemesis
zConSlisTx
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
43,735
60,505
Taken
59,087
35,221
Mitigated
29,814
14,067
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,729
1,981
0
4,424
16,512
14,308
426
5,250
11,262
10,367
39,705
W
Agni
FACU753
Agni
14,011
1,702
0
1,728
9,387
3,872
1,711
3,235
5,976
100,396
0
L
Cabrakan
HuNoZ
Cabrakan
3,540
453
872
1,548
13,716
10,645
0
9,445
4,271
12,135
0
W
Atlas
ITotoo
Atlas
5,003
2,067
0
2,507
13,459
12,386
68
4,115
9,046
23,369
0
L
Loki
1,799
7
0
2,636
9,645
2,492
0
2,562
7,083
0
34,547
W
Sol
11,360
4,133
0
3,433
8,934
3,306
2,371
2,059
6,705
57,203
6,127
W
Tsukuyomi
Matycabj
Tsukuyomi
6,863
2,109
0
3,841
15,474
5,907
1,832
2,169
12,698
0
53,923
L
6,647
3,652
69
2,915
14,613
5,631
0
9,205
5,408
0
65,802
L
7,652
100
99
1,504
6,019
2,145
0
2,657
3,362
74,095
0
W
Nemesis
zConSlisTx
Nemesis
6,498
2,682
0
4,155
11,833
4,343
0
1,768
9,763
0
51,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
51,745
476
Minions Killed
508
0
Camps Cleared
0
1,676,821
Distance Traveled
1,810,302
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,528
501
85
4
0
361,356
1
W
Agni
12,084
636
179
9
0
361,601
3
L
Cabrakan
6,969
367
13
1
0
235,892
2
W
Atlas
9,364
493
31
2
0
387,836
9
L
Loki
7,337
386
74
4
0
367,925
0
W
Sol
10,820
569
108
6
0
345,487
4
W
Tsukuyomi
9,883
520
110
6
0
351,485
8
L
Cupid
10,208
537
140
7
0
289,443
5
L
Janus
9,662
509
164
9
0
422,205
6
W
Nemesis
9,594
505
80
4
0
363,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role