Player Matchup

Cliodhna
Cliodhna
Damfishy
Cliodhna
Level 17
God Stats
3W - 6L
1,307 SR
Queue Stats
111W - 96L
1,367 Elo+
Party 1
Artemis
Artemis
Tarvvick
Artemis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,644 Elo+
Party 3
Sylvanus
Sylvanus
Zullius
Sylvanus
Level 28
God Stats
22W - 12L
1,630 SR
Queue Stats
38W - 33L
1,527 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kalamarinho
Morgan Le Fay
Level 47
God Stats
7W - 8L
1,584 SR
Queue Stats
157W - 179L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
superafroman667
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,395 Elo+
Party 1
Team Averages
Level 43
1,504 SR
1,465 Elo+

VS

Team Averages
Level 113
1,661 SR
1,551 Elo+
Anhur
Anhur
Decadenze
Anhur
Level 145
God Stats
34W - 28L
1,630 SR
Queue Stats
232W - 196L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
MaxGard
Guan Yu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
380W - 393L
1,441 Elo+
Solo
Ne Zha
Ne Zha
Sithik
Ne Zha
Level 145
God Stats
5W - 1L
1,755 SR
Queue Stats
99W - 85L
1,535 Elo+
Party 2
Ra
Ra
TrueNooB93
Ra
Level 135
God Stats
7W - 3L
1,767 SR
Queue Stats
157W - 138L
1,578 Elo+
Party 2
Bacchus
Bacchus
Westrum
Bacchus
Level 38
God Stats
1W - 0L
1,651 SR
Queue Stats
10W - 5L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Damfishy
Cliodhna
10
0 / 3 / 1
5,650
514
2,274
7,477
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Tarvvick
Artemis
8
0 / 6 / 0
4,661
424
3,843
6,709
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Zullius
Sylvanus
9
0 / 2 / 0
4,743
431
1,710
4,727
1,200
Morgan Le Fay
kalamarinho
Morgan Le Fay
9
2 / 7 / 0
5,529
503
4,423
6,954
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
superafroman667
Gilgamesh
9
0 / 3 / 0
5,277
480
3,125
7,087
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Decadenze
Anhur
14
9 / 0 / 2
7,980
725
9,380
5,464
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
MaxGard
Guan Yu
12
3 / 1 / 1
6,645
604
3,820
7,170
4,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Sithik
Ne Zha
11
3 / 1 / 4
6,554
596
2,287
6,590
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 5
7,352
668
3,484
5,663
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Westrum
Bacchus
9
2 / 0 / 11
6,102
555
2,090
4,732
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
21
21
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Damfishy
Cliodhna
0
3
1
0.17
W
Anhur
Decadenze
Anhur
9
0
2
10
W
Guan Yu
MaxGard
Guan Yu
3
1
1
3.5
W
Ne Zha
Sithik
Ne Zha
3
1
4
5
L
Artemis
Tarvvick
Artemis
0
6
0
0
W
4
0
5
6.5
W
Bacchus
Westrum
Bacchus
2
0
11
7.5
L
Sylvanus
Zullius
Sylvanus
0
2
0
0
L
Morgan Le Fay
kalamarinho
Morgan Le Fay
2
7
0
0.29
L
Gilgamesh
superafroman667
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
21,061
32,954
Taken
29,619
10,289
Mitigated
12,986
6,554
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Damfishy
Cliodhna
2,274
421
0
3,008
7,477
1,694
0
1,426
5,945
0
32,944
W
Anhur
Decadenze
Anhur
9,380
4,572
0
2,833
5,464
1,650
98
1,276
4,176
0
53,083
W
Guan Yu
MaxGard
Guan Yu
3,820
566
0
3,106
7,170
4,459
49
1,042
5,637
0
34,522
W
Ne Zha
Sithik
Ne Zha
2,287
451
0
2,978
6,590
1,849
0
794
5,742
0
36,777
L
Artemis
Tarvvick
Artemis
3,843
999
0
614
6,709
759
0
593
6,116
0
24,934
W
3,484
243
760
3,243
5,663
1,826
344
2,748
2,517
39,504
0
W
Bacchus
Westrum
Bacchus
2,090
192
0
2,643
4,732
3,202
82
542
4,190
8,546
0
L
Sylvanus
Zullius
Sylvanus
1,710
361
426
913
4,727
1,200
0
651
4,076
16,823
0
L
Morgan Le Fay
kalamarinho
Morgan Le Fay
4,423
338
0
317
6,954
1,902
0
2,524
4,156
21,388
0
L
Gilgamesh
superafroman667
Gilgamesh
3,125
400
0
1,276
7,087
4,734
0
0
7,087
4,723
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
34,633
262
Minions Killed
364
0
Camps Cleared
0
1,021,283
Distance Traveled
1,157,869
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,650
514
84
8
0
230,655
1
W
Anhur
7,980
725
114
10
0
210,226
4
W
Guan Yu
6,645
604
75
7
0
217,471
2
W
Ne Zha
6,554
596
71
6
0
261,082
3
L
Artemis
4,661
424
49
4
0
192,246
5
W
Ra
7,352
668
91
8
0
243,404
3
W
Bacchus
6,102
555
13
1
0
225,686
5
L
Sylvanus
4,743
431
36
3
0
184,632
2
L
Morgan Le Fay
5,529
503
39
4
0
189,169
2
L
Gilgamesh
5,277
480
54
5
0
224,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role