Player Matchup

Merlin
Merlin
Chqt
Merlin
Level 14
God Stats
1W - 4L
1,329 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 1
King Arthur
King Arthur
DjDonkeyFist
King Arthur
Level 126
God Stats
1W - 1L
1,600 SR
Queue Stats
48W - 50L
1,467 Elo+
Party 1
Bellona
Bellona
ProdigyX7
Bellona
Level 145
God Stats
1W - 1L
1,807 SR
Queue Stats
27W - 21L
1,551 Elo+
Party 1
Thor
Thor
TDaSavage2021
Thor
Level 17
God Stats
8W - 9L
1,434 SR
Queue Stats
35W - 52L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Veggie uwu
Ah Muzen Cab
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 164L
1,409 Elo+
Party 2
Team Averages
Level 72
1,534 SR
1,446 Elo+

VS

Team Averages
Level 36
1,492 SR
1,437 Elo+
Kukulkan
Kukulkan
Furry Drake 666
Kukulkan
Level 41
God Stats
14W - 9L
1,502 SR
Queue Stats
17W - 24L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
PrinceSloth
Gilgamesh
Level 65
God Stats
2W - 2L
1,497 SR
Queue Stats
15W - 16L
1,476 Elo+
Party 3
Ymir
Ymir
Ramsey0108
Ymir
Level 7
God Stats
4W - 3L
1,454 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Rydank420
Danzaburou
Level 41
God Stats
6W - 2L
1,633 SR
Queue Stats
53W - 61L
1,427 Elo+
Solo
Neith
Neith
yourmother213__
Neith
Level 26
God Stats
10W - 13L
1,376 SR
Queue Stats
15W - 15L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chqt
Merlin
20
2 / 10 / 9
13,898
927
21,427
24,160
10,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
DjDonkeyFist
King Arthur
20
2 / 10 / 16
14,570
971
21,769
39,344
40,333
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
ProdigyX7
Bellona
20
11 / 3 / 14
16,896
1,126
30,615
34,910
46,337
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 5 / 8
14,368
958
14,125
17,905
8,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Veggie uwu
Ah Muzen Cab
20
9 / 6 / 9
16,153
1,077
36,477
22,001
10,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 5 / 11
16,456
1,097
35,410
14,962
7,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PrinceSloth
Gilgamesh
20
13 / 7 / 10
17,820
1,188
32,443
43,871
44,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 3 / 18
14,328
955
9,157
26,862
33,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Rydank420
Danzaburou
20
8 / 6 / 15
16,215
1,081
29,875
22,991
9,089
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 9 / 16
14,332
955
22,102
23,902
9,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
30
Kills
34
34
Deaths
30
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chqt
Merlin
2
10
9
0.65
L
King Arthur
DjDonkeyFist
King Arthur
2
10
16
1
W
Kukulkan
9
5
11
2.9
W
Gilgamesh
PrinceSloth
Gilgamesh
13
7
10
2.57
L
Bellona
ProdigyX7
Bellona
11
3
14
6
W
0
3
18
3
W
Danzaburou
Rydank420
Danzaburou
8
6
15
2.58
L
6
5
8
2
L
Ah Muzen Cab
Veggie uwu
Ah Muzen Cab
9
6
9
2.25
W
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,413
Damage
128,987
138,320
Taken
132,588
116,434
Mitigated
103,877
6,780
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chqt
Merlin
21,427
2,500
138
429
24,160
10,942
0
9,390
14,770
54,308
0
L
King Arthur
DjDonkeyFist
King Arthur
21,769
2,266
0
80
39,344
40,333
0
16,290
23,054
5,947
50,791
W
Kukulkan
35,410
2,138
0
1,650
14,962
7,125
0
1,170
13,728
86,328
0
W
Gilgamesh
PrinceSloth
Gilgamesh
32,443
10,293
2,035
1,794
43,871
44,379
0
7,586
35,826
14,591
37,424
L
Bellona
ProdigyX7
Bellona
30,615
10,624
0
2,541
34,910
46,337
0
12,749
22,161
0
48,104
W
9,157
1,935
0
2,516
26,862
33,848
0
5,907
20,563
18,570
0
W
Danzaburou
Rydank420
Danzaburou
29,875
14,709
0
1,932
22,991
9,089
0
3,101
19,700
0
53,227
L
14,125
2,186
0
0
17,905
8,192
0
7,092
10,813
0
23,089
L
Ah Muzen Cab
Veggie uwu
Ah Muzen Cab
36,477
17,156
0
3,592
22,001
10,630
0
6,650
15,351
0
66,791
W
22,102
7,532
0
2,819
23,902
9,436
0
4,677
18,954
236
56,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,885
Gold Earned
79,151
290
Minions Killed
361
6
Camps Cleared
10
1,422,467
Distance Traveled
1,324,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,898
927
98
7
0
241,798
0
L
King Arthur
14,570
971
83
6
2
291,108
0
W
Kukulkan
16,456
1,097
142
9
8
297,443
2
W
Gilgamesh
17,820
1,188
38
3
0
284,635
0
L
Bellona
16,896
1,126
23
2
1
305,982
0
W
Ymir
14,328
955
29
2
0
248,910
0
W
Danzaburou
16,215
1,081
67
4
2
247,275
0
L
Thor
14,368
958
19
1
1
316,004
0
L
Ah Muzen Cab
16,153
1,077
67
4
2
267,575
0
W
Neith
14,332
955
85
6
0
246,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role