Player Matchup

Thanatos
Thanatos
BanefulRaven
Thanatos
Level 57
God Stats
23W - 41L
1,362 SR
Queue Stats
79W - 119L
1,308 Elo+
Solo
Cernunnos
Cernunnos
Wayduh
Cernunnos
Level 26
God Stats
3W - 3L
1,573 SR
Queue Stats
84W - 96L
1,383 Elo+
Party 1
Ganesha
Ganesha
childsplay6926
Ganesha
Level 47
God Stats
22W - 14L
1,899 SR
Queue Stats
124W - 152L
1,347 Elo+
Party 1
Team Averages
Level 43
1,611 SR
1,346 Elo+

VS

Team Averages
Level 44
1,544 SR
1,400 Elo+
Baron Samedi
Baron Samedi
LickerofTaco
Baron Samedi
Level 50
God Stats
1W - 0L
1,745 SR
Queue Stats
17W - 30L
1,344 Elo+
Party 2
Heimdallr
Heimdallr
Vixokicah
Heimdallr
Level 43
God Stats
1W - 2L
1,387 SR
Queue Stats
14W - 11L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
gwreborn
Kuzenbo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BanefulRaven
Thanatos
15
6 / 8 / 5
11,904
700
11,464
14,164
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Wayduh
Cernunnos
14
5 / 8 / 4
11,107
653
13,166
16,854
5,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 8
9,906
583
9,199
17,002
24,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LickerofTaco
Baron Samedi
17
10 / 0 / 13
13,261
780
19,004
10,706
5,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Vixokicah
Heimdallr
16
11 / 7 / 7
12,630
743
11,417
14,871
4,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
gwreborn
Kuzenbo
15
4 / 4 / 16
11,831
696
7,568
14,537
21,963
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
11
Kills
25
25
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BanefulRaven
Thanatos
6
8
5
1.06
W
Baron Samedi
LickerofTaco
Baron Samedi
10
0
13
16.5
W
Heimdallr
Vixokicah
Heimdallr
11
7
7
2.07
L
Cernunnos
Wayduh
Cernunnos
5
8
4
0.88
L
0
9
8
0.44
W
Kuzenbo
gwreborn
Kuzenbo
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
37,989
48,020
Taken
40,114
36,293
Mitigated
32,059
11,660
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BanefulRaven
Thanatos
11,464
4,079
0
7,016
14,164
5,980
1,148
7,707
6,457
0
33,994
W
Baron Samedi
LickerofTaco
Baron Samedi
19,004
2,133
2,549
4,914
10,706
5,668
753
1,735
8,971
47,002
0
W
Heimdallr
Vixokicah
Heimdallr
11,417
3,752
0
0
14,871
4,428
1,953
2,236
12,635
0
33,173
L
Cernunnos
Wayduh
Cernunnos
13,166
5,067
469
2,566
16,854
5,950
264
9,436
7,418
0
49,107
L
9,199
1,280
205
1,404
17,002
24,363
47
10,069
6,933
35,935
0
W
Kuzenbo
gwreborn
Kuzenbo
7,568
2,815
0
1,423
14,537
21,963
330
5,450
9,087
22,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
37,722
177
Minions Killed
137
9
Camps Cleared
3
793,940
Distance Traveled
828,295
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,904
700
71
4
4
297,882
4
W
Baron Samedi
13,261
780
86
5
1
284,281
1
W
Heimdallr
12,630
743
31
2
2
260,208
1
L
Cernunnos
11,107
653
95
6
5
246,202
3
L
Ganesha
9,906
583
11
1
0
249,856
1
W
Kuzenbo
11,831
696
20
1
0
283,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role