Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BanxXx
Amaterasu
Level 156
God Stats
4W - 5L
1,595 SR
Queue Stats
314W - 345L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
lilMike98
Hou Yi
Level 120
God Stats
13W - 19L
1,509 SR
Queue Stats
580W - 615L
1,566 Elo+
Party 2
Set
Set
slurpy5
Set
Level 83
God Stats
3W - 7L
1,372 SR
Queue Stats
136W - 125L
1,492 Elo+
Solo
Janus
Janus
xQujoh
Janus
Level 109
God Stats
28W - 37L
1,473 SR
Queue Stats
553W - 524L
1,528 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,516 Elo+

VS

Team Averages
Level 135
1,521 SR
1,488 Elo+
Ymir
Ymir
LiquidGear2014
Ymir
Level 87
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Chiron
Chiron
MilitantMaddMan
Chiron
Level 136
God Stats
7W - 3L
1,676 SR
Queue Stats
359W - 363L
1,530 Elo+
Party 1
He Bo
He Bo
Nhylius
He Bo
Level 160
God Stats
4W - 6L
1,480 SR
Queue Stats
570W - 567L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Thealekz99
Xing Tian
Level 140
God Stats
4W - 2L
1,780 SR
Queue Stats
31W - 30L
1,542 Elo+
Solo
Ne Zha
Ne Zha
bugloversami
Ne Zha
Level 153
God Stats
7W - 8L
1,233 SR
Queue Stats
192W - 187L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 5 / 1
5,869
451
3,982
13,822
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
BanxXx
Amaterasu
13
2 / 2 / 2
7,232
556
4,267
10,629
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
lilMike98
Hou Yi
11
0 / 3 / 1
6,164
474
5,961
9,258
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
7
0 / 2 / 0
5,163
397
3,367
6,245
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
xQujoh
Janus
11
2 / 3 / 2
6,910
532
6,571
5,425
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,364
490
2,932
7,359
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 1 / 0
7,795
600
8,474
11,189
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Nhylius
He Bo
13
6 / 0 / 0
7,557
581
5,387
6,881
2,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Thealekz99
Xing Tian
12
2 / 0 / 4
7,305
562
7,654
8,445
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
12
2 / 3 / 3
7,007
539
3,772
8,500
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
15
15
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
1
0.3
L
Amaterasu
BanxXx
Amaterasu
2
2
2
1.5
W
0
1
2
1
W
5
1
0
5
W
He Bo
Nhylius
He Bo
6
0
0
6
W
Xing Tian
Thealekz99
Xing Tian
2
0
4
4
W
Ne Zha
2
3
3
1.17
L
Hou Yi
lilMike98
Hou Yi
0
3
1
0.17
L
Set
0
2
0
0
L
Janus
xQujoh
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
28,219
45,379
Taken
42,374
17,751
Mitigated
18,827
13,998
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,982
829
148
3,752
13,822
7,981
12
4,968
8,772
13,503
0
L
Amaterasu
BanxXx
Amaterasu
4,267
1,724
0
3,849
10,629
4,198
11
2,989
7,489
0
44,077
W
2,932
720
324
2,091
7,359
4,414
56
3,455
3,767
14,112
0
W
8,474
5,251
355
6,455
11,189
3,276
540
2,118
8,977
0
61,102
W
He Bo
Nhylius
He Bo
5,387
674
62
3,633
6,881
2,156
669
1,882
4,907
39,606
0
W
Xing Tian
Thealekz99
Xing Tian
7,654
761
164
1,986
8,445
6,230
0
836
7,583
34,922
0
W
Ne Zha
3,772
837
0
2,936
8,500
2,751
0
1,942
6,430
0
41,468
L
Hou Yi
lilMike98
Hou Yi
5,961
3,210
0
3,502
9,258
1,844
0
1,167
8,049
0
43,445
L
Set
3,367
1,506
0
2,015
6,245
2,248
0
3,258
2,694
0
20,915
L
Janus
xQujoh
Janus
6,571
364
0
732
5,425
1,480
0
2,899
2,402
37,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
36,028
303
Minions Killed
375
0
Camps Cleared
0
1,154,667
Distance Traveled
1,304,760
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,869
451
20
2
0
237,479
1
L
Amaterasu
7,232
556
99
8
0
282,818
2
W
Ymir
6,364
490
25
2
0
263,845
5
W
Chiron
7,795
600
113
9
0
235,428
1
W
He Bo
7,557
581
87
7
0
263,946
0
W
Xing Tian
7,305
562
62
5
0
271,484
5
W
Ne Zha
7,007
539
88
7
0
270,057
4
L
Hou Yi
6,164
474
82
6
0
234,318
5
L
Set
5,163
397
35
3
0
138,866
3
L
Janus
6,910
532
67
5
0
261,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role