Player Matchup

Awilix
Awilix
Altashpop
Awilix
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 1
Atlas
Atlas
Coom_fist
Atlas
Level 32
God Stats
4W - 7L
1,653 SR
Queue Stats
73W - 78L
1,437 Elo+
Solo
Freya
Freya
Granjefe93
Freya
Level 63
God Stats
1W - 7L
1,192 SR
Queue Stats
42W - 38L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MonkeyDLuffykun_
Kumbhakarna
Level 120
God Stats
5W - 5L
1,517 SR
Queue Stats
731W - 729L
1,536 Elo+
Party 1
Medusa
Medusa
SirRock90
Medusa
Level 16
God Stats
0W - 4L
1,199 SR
Queue Stats
0W - 8L
1,121 Elo+
Party 2
Team Averages
Level 47
1,412 SR
1,439 Elo+

VS

Team Averages
Level 58
1,540 SR
1,519 Elo+
Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DankestEel3977
Mulan
Level 44
God Stats
3W - 4L
1,469 SR
Queue Stats
70W - 76L
1,509 Elo+
Solo
Bellona
Bellona
ForreShure
Bellona
Level 44
God Stats
8W - 4L
1,671 SR
Queue Stats
169W - 145L
1,596 Elo+
Solo
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 49
God Stats
168W - 152L
1,562 SR
Queue Stats
346W - 320L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Altashpop
Awilix
10
4 / 3 / 1
7,030
541
7,335
9,075
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Coom_fist
Atlas
10
0 / 4 / 0
5,939
457
2,458
9,536
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
9
0 / 6 / 2
5,993
461
2,937
10,708
3,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
MonkeyDLuffykun_
Kumbhakarna
10
3 / 7 / 1
7,036
541
2,319
13,225
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SirRock90
Medusa
6
0 / 6 / 2
5,091
392
2,994
6,353
1,262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
10 / 3 / 5
8,759
674
11,721
9,065
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
 
Da Ji
11
1 / 1 / 5
6,886
530
3,363
9,957
3,049
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
5 / 0 / 6
7,950
612
6,607
11,442
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ForreShure
Bellona
15
5 / 0 / 0
9,016
694
5,810
9,144
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
5 / 3 / 4
8,592
661
7,484
5,395
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
26
26
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
3
5
4.17
W
Da Ji
 
Da Ji
1
1
5
3.5
L
Awilix
Altashpop
Awilix
4
3
1
1.5
L
Atlas
Coom_fist
Atlas
0
4
0
0
W
5
0
6
8
W
Bellona
ForreShure
Bellona
5
0
0
5
L
Freya
0
6
2
0.17
W
Scylla
5
3
4
2.33
L
Kumbhakarna
MonkeyDLuffykun_
Kumbhakarna
3
7
1
0.5
L
Medusa
SirRock90
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
34,985
48,897
Taken
45,003
19,129
Mitigated
23,255
9,476
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,721
5,867
517
3,577
9,065
3,931
2,358
1,625
7,440
39,948
4,246
W
Da Ji
 
Da Ji
3,363
368
0
3,817
9,957
3,049
208
1,086
8,845
0
32,972
L
Awilix
Altashpop
Awilix
7,335
3,177
0
1,857
9,075
2,835
0
4,215
4,573
0
33,949
L
Atlas
Coom_fist
Atlas
2,458
517
0
1,990
9,536
4,621
0
0
9,536
20,862
0
W
6,607
1,366
844
6,206
11,442
7,711
447
1,665
9,777
0
41,792
W
Bellona
ForreShure
Bellona
5,810
2,807
0
4,190
9,144
7,070
0
1,719
7,147
0
55,531
L
Freya
2,937
1,181
0
3,312
10,708
3,453
0
5,164
5,159
24,471
0
W
Scylla
7,484
1,231
0
1,986
5,395
1,494
1,426
1,315
4,080
45,691
0
L
Kumbhakarna
MonkeyDLuffykun_
Kumbhakarna
2,319
253
272
1,184
13,225
6,958
0
4,443
8,487
20,225
0
L
Medusa
SirRock90
Medusa
2,994
991
268
593
6,353
1,262
0
3,410
2,820
0
15,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
41,203
221
Minions Killed
402
0
Camps Cleared
0
1,175,623
Distance Traveled
1,306,770
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,759
674
70
5
0
228,464
2
W
Da Ji
6,886
530
43
3
0
272,308
2
L
Awilix
7,030
541
57
4
0
257,725
0
L
Atlas
5,939
457
56
4
0
185,545
5
W
Mulan
7,950
612
67
5
0
257,043
7
W
Bellona
9,016
694
124
10
0
309,600
1
L
Freya
5,993
461
48
4
0
229,328
0
W
Scylla
8,592
661
98
8
0
239,355
1
L
Kumbhakarna
7,036
541
37
3
0
250,638
2
L
Medusa
5,091
392
23
2
0
252,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role