Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CloudzBallz
Sol
Level 26
God Stats
9W - 10L
1,529 SR
Queue Stats
65W - 79L
1,439 Elo+
Party 1
Ymir
Ymir
Long Rifle 20
Ymir
Level 29
God Stats
84W - 56L
1,632 SR
Queue Stats
116W - 91L
1,549 Elo+
Party 1
Bellona
Bellona
ThiccSmite420
Bellona
Level 25
God Stats
5W - 3L
1,644 SR
Queue Stats
71W - 52L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
jekakim
Cliodhna
Level 34
God Stats
5W - 7L
1,548 SR
Queue Stats
86W - 90L
1,396 Elo+
Solo
Team Averages
Level 44
1,571 SR
1,476 Elo+

VS

Team Averages
Level 57
1,472 SR
1,549 Elo+
Guan Yu
Guan Yu
BursJay
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,730 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IcedLight5214
Morgan Le Fay
Level 34
God Stats
26W - 26L
1,489 SR
Queue Stats
87W - 99L
1,387 Elo+
Solo
Geb
Geb
MrsSupernova
Geb
Level 99
God Stats
31W - 21L
1,639 SR
Queue Stats
200W - 171L
1,466 Elo+
Party 2
Charybdis
Charybdis
SpitKiller204
Charybdis
Level 30
God Stats
7W - 5L
1,247 SR
Queue Stats
33W - 21L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
WraP_DuTravaille
Cabrakan
Level 121
God Stats
4W - 3L
1,483 SR
Queue Stats
513W - 495L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 4 / 0
7,541
503
4,470
9,819
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 1
7,809
521
9,763
9,477
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 3 / 2
5,593
373
2,858
10,496
4,042
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
13
2 / 3 / 0
7,716
514
6,830
11,462
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
jekakim
Cliodhna
11
1 / 4 / 1
6,464
431
3,854
8,669
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BursJay
Guan Yu
14
4 / 1 / 2
8,641
576
8,003
9,093
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
IcedLight5214
Morgan Le Fay
12
1 / 4 / 3
7,552
503
7,070
8,173
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 0 / 10
7,969
531
6,490
9,214
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SpitKiller204
Charybdis
12
3 / 2 / 5
7,916
528
8,641
10,546
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 5
8,473
565
8,182
11,919
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
16
16
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
0
0.5
W
Guan Yu
BursJay
Guan Yu
4
1
2
5
L
4
2
1
2.25
W
Morgan Le Fay
IcedLight5214
Morgan Le Fay
1
4
3
0.63
L
0
3
2
0.33
W
2
0
10
7
W
Charybdis
SpitKiller204
Charybdis
3
2
5
2.75
L
Bellona
2
3
0
0.67
W
6
2
5
4.25
L
Cliodhna
jekakim
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
38,386
49,923
Taken
48,945
20,954
Mitigated
30,544
13,962
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,470
3,814
0
2,215
9,819
2,836
0
1,761
8,058
0
45,343
W
Guan Yu
BursJay
Guan Yu
8,003
1,474
50
3,072
9,093
6,834
0
2,029
6,723
3,139
43,874
L
9,763
3,627
0
4,143
9,477
3,221
576
6,970
2,419
50,385
0
W
Morgan Le Fay
IcedLight5214
Morgan Le Fay
7,070
1,485
209
1,585
8,173
2,793
550
2,499
5,637
41,792
0
L
2,858
860
0
2,140
10,496
4,042
56
6,015
4,481
9,398
0
W
6,490
977
0
1,826
9,214
9,806
240
2,989
6,146
26,196
0
W
Charybdis
SpitKiller204
Charybdis
8,641
4,975
0
5,856
10,546
3,676
683
1,035
9,511
0
43,596
L
Bellona
6,830
2,687
0
2,304
11,462
8,295
0
3,874
6,956
0
47,371
W
8,182
1,111
0
4,438
11,919
7,435
0
4,292
7,599
54,277
0
L
Cliodhna
jekakim
Cliodhna
3,854
264
0
3,160
8,669
2,560
185
4,368
4,261
0
35,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
40,551
356
Minions Killed
384
0
Camps Cleared
0
1,379,626
Distance Traveled
1,444,141
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,541
503
93
6
0
250,390
3
W
Guan Yu
8,641
576
100
7
0
318,465
3
L
Sol
7,809
521
89
6
0
267,898
4
W
Morgan Le Fay
7,552
503
75
5
0
247,595
4
L
Ymir
5,593
373
17
1
0
270,372
0
W
Geb
7,969
531
34
2
0
324,986
6
W
Charybdis
7,916
528
81
5
0
263,814
2
L
Bellona
7,716
514
93
6
0
321,593
4
W
Cabrakan
8,473
565
94
6
0
289,281
1
L
Cliodhna
6,464
431
64
4
0
269,373
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role