Player Matchup

Sol
Sol
JeffriHD
Sol
Level 105
God Stats
1W - 6L
1,472 SR
Queue Stats
345W - 426L
1,432 Elo+
Solo
Thor
Thor
Snowpig
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,386 Elo+
Party 1
Tyr
Tyr
kizzorck
Tyr
Level 49
God Stats
9W - 7L
1,773 SR
Queue Stats
68W - 72L
1,394 Elo+
Party 1
Team Averages
Level 66
1,582 SR
1,404 Elo+

VS

Team Averages
Level 112
1,571 SR
1,468 Elo+
Tyr
Tyr
OogaLeon
Tyr
Level 109
God Stats
2W - 1L
1,468 SR
Queue Stats
53W - 43L
1,536 Elo+
Party 2
Chronos
Chronos
Studder
Chronos
Level 144
God Stats
19W - 23L
1,531 SR
Queue Stats
171W - 255L
1,386 Elo+
Solo
Cernunnos
Cernunnos
Zilvo6
Cernunnos
Level 84
God Stats
4W - 1L
1,715 SR
Queue Stats
33W - 31L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,441
644
5,515
7,862
2,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Snowpig
Thor
10
5 / 6 / 1
7,626
763
6,740
8,293
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 5
6,795
680
7,299
11,551
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,098
810
8,157
12,616
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Studder
Chronos
11
1 / 3 / 7
7,340
734
5,997
7,140
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Zilvo6
Cernunnos
13
6 / 2 / 4
8,432
843
8,774
7,709
2,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
5
1
6
8
L
Thor
Snowpig
Thor
5
6
1
0.92
W
Chronos
Studder
Chronos
1
3
7
1.5
W
Cernunnos
Zilvo6
Cernunnos
6
2
4
4
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
22,928
27,706
Taken
27,465
13,385
Mitigated
12,606
4,682
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,515
1,169
0
1,594
7,862
2,325
684
1,930
5,932
29,685
0
W
8,157
769
283
4,949
12,616
7,487
260
2,430
9,880
0
17,409
L
Thor
Snowpig
Thor
6,740
1,120
0
0
8,293
2,541
0
1,359
6,934
0
11,266
W
Chronos
Studder
Chronos
5,997
3,213
0
2,170
7,140
2,591
904
1,948
4,942
21,255
4,044
W
Cernunnos
Zilvo6
Cernunnos
8,774
3,986
0
289
7,709
2,528
124
1,396
6,208
0
25,762
L
7,299
1,865
0
3,088
11,551
8,519
0
2,372
9,179
0
15,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,862
Gold Earned
23,870
84
Minions Killed
120
3
Camps Cleared
5
552,626
Distance Traveled
575,145
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,441
644
47
5
3
173,893
1
W
Tyr
8,098
810
20
2
3
209,908
4
L
Thor
7,626
763
19
2
0
176,090
0
W
Chronos
7,340
734
56
6
1
175,206
4
W
Cernunnos
8,432
843
44
4
1
190,031
2
L
Tyr
6,795
680
18
2
0
202,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role