Player Matchup

Mercury
Mercury
Alcapon610
Mercury
Level 29
God Stats
0W - 1L
1,176 SR
Queue Stats
11W - 12L
1,360 Elo+
Party 1
Fafnir
Fafnir
BanjosOhnishi
Fafnir
Level 143
God Stats
8W - 13L
1,364 SR
Queue Stats
671W - 707L
1,369 Elo+
Solo
Heimdallr
Heimdallr
DiceVt
Heimdallr
Level 65
God Stats
2W - 1L
1,818 SR
Queue Stats
81W - 94L
1,460 Elo+
Solo
Sol
Sol
LaEvoUwU
Sol
Level 31
God Stats
6W - 6L
1,543 SR
Queue Stats
12W - 19L
1,308 Elo+
Party 1
Loki
Loki
Th3Jah
Loki
Level 48
God Stats
1W - 1L
1,814 SR
Queue Stats
14W - 17L
1,348 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,369 Elo+

VS

Team Averages
Level 92
1,437 SR
1,450 Elo+
Merlin
Merlin
Optibro
Merlin
Level 55
God Stats
1W - 3L
1,192 SR
Queue Stats
108W - 122L
1,434 Elo+
Party 2
Awilix
Awilix
Skidder555
Awilix
Level 99
God Stats
9W - 6L
1,616 SR
Queue Stats
108W - 100L
1,503 Elo+
Party 2
Rama
Rama
linnorm
Rama
Level 158
God Stats
7W - 8L
1,443 SR
Queue Stats
535W - 535L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
schattengrim
Sun Wukong
Level 63
God Stats
4W - 3L
1,433 SR
Queue Stats
127W - 129L
1,445 Elo+
Solo
Geb
Geb
我今年七岁
Geb
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
138W - 141L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alcapon610
Mercury
8
0 / 6 / 0
5,025
457
1,071
6,305
1,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,954
541
2,777
8,377
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DiceVt
Heimdallr
10
1 / 3 / 1
5,440
495
4,553
7,386
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,413
492
3,204
6,912
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Th3Jah
Loki
8
2 / 5 / 1
5,705
519
2,868
6,485
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Optibro
Merlin
12
4 / 1 / 6
6,812
619
7,239
5,052
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Skidder555
Awilix
11
10 / 2 / 6
7,283
662
9,359
6,546
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
linnorm
Rama
11
2 / 2 / 1
6,405
582
4,262
6,557
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
schattengrim
Sun Wukong
10
2 / 1 / 5
6,283
571
1,604
4,248
2,145
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 7
5,972
543
2,085
7,596
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alcapon610
Mercury
0
6
0
0
L
1
1
2
2
L
Heimdallr
DiceVt
Heimdallr
1
3
1
0.5
L
1
5
1
0.3
W
Merlin
Optibro
Merlin
4
1
6
7
W
Awilix
Skidder555
Awilix
10
2
6
6.5
L
Loki
Th3Jah
Loki
2
5
1
0.5
W
Rama
linnorm
Rama
2
2
1
1.25
W
Sun Wukong
schattengrim
Sun Wukong
2
1
5
4.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,473
Damage
24,549
35,465
Taken
29,999
12,873
Mitigated
11,885
7,474
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alcapon610
Mercury
1,071
118
0
640
6,305
1,269
576
161
6,120
0
18,729
L
2,777
608
0
1,939
8,377
5,906
0
2,037
6,252
15,920
0
L
Heimdallr
DiceVt
Heimdallr
4,553
1,292
0
2,375
7,386
1,975
0
701
6,685
0
31,609
L
3,204
472
0
1,025
6,912
2,024
344
4,097
2,525
15,299
1,523
W
Merlin
Optibro
Merlin
7,239
203
0
1,161
5,052
1,643
97
1,628
3,424
40,731
0
W
Awilix
Skidder555
Awilix
9,359
4,256
0
1,426
6,546
2,058
197
1,389
5,157
0
33,104
L
Loki
Th3Jah
Loki
2,868
992
0
1,495
6,485
1,699
0
2,010
4,343
0
18,605
W
Rama
linnorm
Rama
4,262
3,267
0
2,394
6,557
1,676
0
516
6,041
0
37,822
W
Sun Wukong
schattengrim
Sun Wukong
1,604
78
0
532
4,248
2,145
203
100
4,148
1,242
29,736
W
2,085
256
0
2,202
7,596
4,363
0
2,205
5,391
7,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
32,755
204
Minions Killed
312
0
Camps Cleared
0
993,784
Distance Traveled
1,131,271
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,025
457
44
4
0
202,607
1
L
Fafnir
5,954
541
33
3
0
195,561
1
L
Heimdallr
5,440
495
52
5
0
192,097
2
L
Sol
5,413
492
35
3
0
187,550
0
W
Merlin
6,812
619
83
8
0
207,869
2
W
Awilix
7,283
662
59
5
0
242,493
1
L
Loki
5,705
519
40
4
0
215,969
3
W
Rama
6,405
582
86
8
0
238,390
0
W
Sun Wukong
6,283
571
75
7
0
209,689
2
W
Geb
5,972
543
9
1
0
232,830
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role