Player Matchup

Gilgamesh
Gilgamesh
IndianaJuanes
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JoseD1607
Ah Muzen Cab
Level 106
God Stats
4W - 2L
1,573 SR
Queue Stats
127W - 148L
1,496 Elo+
Party 1
Janus
Janus
hubrissy
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,369 Elo+
Solo
Team Averages
Level 60
1,524 SR
1,475 Elo+

VS

Team Averages
Level 40
1,525 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
DoctorJakell
Tsukuyomi
Level 49
God Stats
5W - 2L
1,598 SR
Queue Stats
38W - 35L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Oojowie
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Athena
Athena
SadisticDummie
Athena
Level 57
God Stats
1W - 2L
1,478 SR
Queue Stats
34W - 42L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IndianaJuanes
Gilgamesh
12
2 / 1 / 4
7,777
648
8,499
11,555
8,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
JoseD1607
Ah Muzen Cab
13
0 / 0 / 6
7,735
645
12,935
7,111
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
hubrissy
Janus
13
5 / 2 / 2
8,494
708
7,955
5,908
2,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoctorJakell
Tsukuyomi
11
1 / 2 / 2
7,213
601
9,844
12,514
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Oojowie
Danzaburou
10
2 / 4 / 0
7,448
621
3,766
7,627
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
7,236
603
4,103
14,409
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DoctorJakell
Tsukuyomi
1
2
2
1
W
Gilgamesh
IndianaJuanes
Gilgamesh
2
1
4
4
W
Ah Muzen Cab
JoseD1607
Ah Muzen Cab
0
0
6
3
L
Danzaburou
Oojowie
Danzaburou
2
4
0
0.5
L
0
1
2
1
W
Janus
hubrissy
Janus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
17,713
24,574
Taken
34,550
13,351
Mitigated
18,761
4,863
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DoctorJakell
Tsukuyomi
9,844
2,008
0
2,157
12,514
5,713
646
3,013
9,501
0
29,928
W
Gilgamesh
IndianaJuanes
Gilgamesh
8,499
1,590
0
1,062
11,555
8,537
409
2,671
8,305
0
23,021
W
Ah Muzen Cab
JoseD1607
Ah Muzen Cab
12,935
5,429
0
3,119
7,111
2,700
1,901
1,685
5,173
0
42,723
L
Danzaburou
Oojowie
Danzaburou
3,766
971
0
1,513
7,627
2,941
901
2,281
5,346
0
17,173
L
4,103
1,127
0
5,743
14,409
10,107
0
2,791
11,618
7,605
0
W
Janus
hubrissy
Janus
7,955
498
0
682
5,908
2,114
290
1,373
4,273
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
21,897
140
Minions Killed
106
7
Camps Cleared
1
686,182
Distance Traveled
668,370
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,213
601
42
4
0
246,347
4
W
Gilgamesh
7,777
648
28
2
4
246,490
3
W
Ah Muzen Cab
7,735
645
73
6
1
230,386
2
L
Danzaburou
7,448
621
42
4
0
183,758
3
L
Athena
7,236
603
22
2
1
238,265
3
W
Janus
8,494
708
39
3
2
209,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role