Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Homacidal Cat
Cupid
Level 149
God Stats
1W - 0L
1,733 SR
Queue Stats
72W - 73L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
ItzKript
Aphrodite
Level 88
God Stats
2W - 5L
1,560 SR
Queue Stats
24W - 30L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Monst3rmarcus
Guan Yu
Level 145
God Stats
1W - 3L
1,457 SR
Queue Stats
73W - 68L
1,576 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,516 Elo+

VS

Team Averages
Level 85
1,434 SR
1,695 Elo+
Nox
Nox
DarckS0ul
Nox
Level 123
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Thanatos
Thanatos
FornicaráS
Thanatos
Level 147
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 1
Mulan
Mulan
SirAxlSrod
Mulan
Level 17
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1
Ullr
Ullr
àKenshinF7
Ullr
Level 51
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 4L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 4
10,070
775
4,335
8,268
11,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 8
10,844
834
8,447
9,594
3,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ItzKript
Aphrodite
16
5 / 4 / 7
10,554
812
8,844
8,697
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
17
5 / 2 / 8
11,198
861
10,168
12,172
14,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,773
675
4,584
8,392
2,455
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
FornicaráS
Thanatos
14
2 / 4 / 5
8,754
673
4,008
10,432
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
2 / 2 / 2
8,720
671
5,696
9,855
9,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 3
10,749
827
11,364
11,075
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
10
10
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
4
3
L
0
7
4
0.29
L
Thanatos
FornicaráS
Thanatos
2
4
5
1.13
W
1
2
8
2.5
W
Aphrodite
ItzKript
Aphrodite
5
4
7
2.13
W
Guan Yu
5
2
8
4.5
L
Mulan
2
2
2
1.5
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
25,652
38,731
Taken
39,754
33,894
Mitigated
18,532
15,346
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,335
244
61
576
8,268
11,520
613
733
7,535
10,663
0
L
4,584
444
0
390
8,392
2,455
0
3,394
4,804
32,008
0
L
Thanatos
FornicaráS
Thanatos
4,008
584
0
4,123
10,432
2,906
163
4,670
5,546
0
10,906
W
8,447
3,685
180
3,241
9,594
3,876
3,178
590
9,004
0
65,421
W
Aphrodite
ItzKript
Aphrodite
8,844
532
3,268
3,493
8,697
3,871
844
1,525
7,172
23,934
0
W
Guan Yu
10,168
1,030
1,772
2,755
12,172
14,627
227
2,067
10,105
0
41,077
L
Mulan
5,696
765
0
1,061
9,855
9,050
0
1,817
7,876
0
23,084
L
11,364
3,950
0
2,255
11,075
4,121
1,585
3,117
7,838
0
50,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
36,996
209
Minions Killed
215
14
Camps Cleared
10
1,042,548
Distance Traveled
985,479
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,070
775
12
1
0
243,166
0
L
Nox
8,773
675
73
6
2
200,161
2
L
Thanatos
8,754
673
14
1
1
271,058
3
W
Cupid
10,844
834
102
8
7
240,516
4
W
Aphrodite
10,554
812
37
3
4
250,032
1
W
Guan Yu
11,198
861
58
4
3
308,834
4
L
Mulan
8,720
671
31
2
2
262,854
5
L
Ullr
10,749
827
97
7
5
251,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role