Player Matchup

Gilgamesh
Gilgamesh
Lvrdpoison
Gilgamesh
Level 105
God Stats
1W - 0L
1,293 SR
Queue Stats
36W - 47L
1,323 Elo+
Solo
Ganesha
Ganesha
PorterThePeople
Ganesha
Level 108
God Stats
32W - 24L
1,515 SR
Queue Stats
1,131W - 1,198L
1,477 Elo+
Solo
Xbalanque
Xbalanque
farc7
Xbalanque
Level 128
God Stats
4W - 0L
1,743 SR
Queue Stats
27W - 35L
1,488 Elo+
Solo
Tiamat
Tiamat
fenix_shaka
Tiamat
Level 73
God Stats
32W - 30L
1,444 SR
Queue Stats
474W - 451L
1,449 Elo+
Solo
Da Ji
Da Ji
saucyscap
Da Ji
Level 65
God Stats
274W - 304L
1,505 SR
Queue Stats
288W - 324L
1,496 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,447 Elo+

VS

Team Averages
Level 68
1,466 SR
1,444 Elo+
Nemesis
Nemesis
HellzFireB0ltz
Nemesis
Level 47
God Stats
1W - 4L
1,372 SR
Queue Stats
66W - 89L
1,451 Elo+
Solo
Hera
Hera
I5-Da-Producer
Hera
Level 109
God Stats
6W - 5L
1,532 SR
Queue Stats
160W - 183L
1,393 Elo+
Solo
Kukulkan
Kukulkan
LonelyHeart28
Kukulkan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,454 Elo+
Solo
Fenrir
Fenrir
Mo_Geta
Fenrir
Level 64
God Stats
52W - 57L
1,427 SR
Queue Stats
548W - 592L
1,497 Elo+
Solo
Nike
Nike
The_Joker1600
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lvrdpoison
Gilgamesh
18
10 / 0 / 11
11,459
1,042
7,520
7,569
4,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 20
11,396
1,036
8,885
7,239
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
farc7
Xbalanque
18
6 / 2 / 15
11,493
1,045
11,328
6,451
2,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
4 / 1 / 15
10,835
985
9,905
4,640
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
saucyscap
Da Ji
18
9 / 0 / 13
11,827
1,075
11,964
8,527
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

273

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,462
860
7,672
13,485
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 1
9,394
854
6,445
8,561
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
LonelyHeart28
Kukulkan
16
0 / 0 / 3
9,340
849
5,095
1,677
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mo_Geta
Fenrir
15
2 / 7 / 2
9,609
874
7,111
15,346
5,645
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 12 / 1
8,793
799
3,922
16,803
10,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
29
Kills
4
4
Deaths
29
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
4
1
0.38
L
Kukulkan
LonelyHeart28
Kukulkan
0
0
3
1.5
W
Gilgamesh
Lvrdpoison
Gilgamesh
10
0
11
15.5
L
Fenrir
Mo_Geta
Fenrir
2
7
2
0.43
W
0
1
20
10
L
0
12
1
0.04
W
Xbalanque
farc7
Xbalanque
6
2
15
6.75
W
Tiamat
4
1
15
11.5
W
Da Ji
saucyscap
Da Ji
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
30,245
34,426
Taken
55,872
17,955
Mitigated
24,018
7,632
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,672
688
0
1,816
13,485
4,678
0
6,168
7,317
0
28,697
L
6,445
1,367
0
0
8,561
2,681
0
1,636
6,925
25,076
0
L
Kukulkan
LonelyHeart28
Kukulkan
5,095
0
0
105
1,677
738
0
520
1,157
29,032
0
W
Gilgamesh
Lvrdpoison
Gilgamesh
7,520
3,013
0
22
7,569
4,227
0
3,352
4,217
0
16,848
L
Fenrir
Mo_Geta
Fenrir
7,111
1,299
0
678
15,346
5,645
0
5,474
9,872
0
14,120
W
8,885
868
81
1,253
7,239
4,415
0
2,158
5,081
30,880
0
L
3,922
1,395
0
0
16,803
10,276
0
4,992
11,811
486
17,156
W
Xbalanque
farc7
Xbalanque
11,328
6,278
0
24
6,451
2,468
0
2,368
4,083
0
42,171
W
Tiamat
9,905
892
0
2,041
4,640
3,041
0
1,032
3,608
31,132
0
W
Da Ji
saucyscap
Da Ji
11,964
3,345
0
4,211
8,527
3,804
0
2,965
5,562
0
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
46,598
206
Minions Killed
196
13
Camps Cleared
2
1,060,533
Distance Traveled
905,616
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,462
860
60
5
1
203,993
0
L
Hera
9,394
854
43
4
0
170,214
0
L
Kukulkan
9,340
849
57
5
1
200,548
2
W
Gilgamesh
11,459
1,042
24
2
6
226,247
0
L
Fenrir
9,609
874
10
1
0
179,120
0
W
Ganesha
11,396
1,036
0
0
0
212,143
0
L
Nike
8,793
799
26
2
0
151,741
4
W
Xbalanque
11,493
1,045
92
8
3
179,014
1
W
Tiamat
10,835
985
79
7
0
206,302
0
W
Da Ji
11,827
1,075
11
1
4
236,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role