Player Matchup

Awilix
Awilix
Dirgeofsomnus
Awilix
Level 83
God Stats
7W - 4L
1,510 SR
Queue Stats
69W - 40L
1,551 Elo+
Party 2
Atlas
Atlas
ManiacalMadness
Atlas
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 28L
1,542 Elo+
Party 2
Zeus
Zeus
MuzzledMidgets
Zeus
Level 127
God Stats
3W - 2L
1,582 SR
Queue Stats
157W - 158L
1,427 Elo+
Party 3
Skadi
Skadi
ShroominMuFFin
Skadi
Level 87
God Stats
5W - 2L
1,623 SR
Queue Stats
28W - 16L
1,412 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iKryopt
Cu Chulainn
Level 104
God Stats
7W - 15L
1,449 SR
Queue Stats
50W - 54L
1,396 Elo+
Solo
Team Averages
Level 90
1,533 SR
1,466 Elo+

VS

Team Averages
Level 90
1,479 SR
1,445 Elo+
Medusa
Medusa
THIS_1S_SPARTAR
Medusa
Level 29
God Stats
5W - 4L
1,476 SR
Queue Stats
84W - 68L
1,444 Elo+
Party 1
Artio
Artio
TheDa468rkOne
Artio
Level 96
God Stats
30W - 18L
1,546 SR
Queue Stats
419W - 407L
1,510 Elo+
Party 1
Merlin
Merlin
eddyanz2721
Merlin
Level 122
God Stats
43W - 48L
1,455 SR
Queue Stats
165W - 172L
1,381 Elo+
Solo
Chang'e
Chang'e
girraffeasaur
Chang'e
Level 101
God Stats
5W - 5L
1,491 SR
Queue Stats
578W - 600L
1,468 Elo+
Party 1
Fenrir
Fenrir
kawaiicatjulie
Fenrir
Level 100
God Stats
15W - 18L
1,429 SR
Queue Stats
401W - 410L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,016
589
10,381
11,250
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 8
8,281
487
4,501
9,252
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 4
9,305
547
15,574
7,321
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 4
8,431
496
6,376
8,912
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
iKryopt
Cu Chulainn
13
0 / 7 / 0
8,102
477
4,091
13,543
10,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,367
375
4,335
10,038
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 1
8,202
482
3,098
12,526
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
14
1 / 4 / 2
8,165
480
4,650
8,987
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
16
6 / 1 / 2
9,982
587
11,693
11,027
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 2
7,769
457
7,236
12,272
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
12
12
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
0
0
8
4
W
6
2
4
4
W
5
2
4
3.5
L
0
5
1
0.1
L
2
3
1
0.83
L
Merlin
1
4
2
0.5
L
Chang'e
6
1
2
7
W
Cu Chulainn
iKryopt
Cu Chulainn
0
7
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
31,012
50,278
Taken
54,850
28,772
Mitigated
28,364
11,114
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,381
4,057
0
3,793
11,250
4,292
160
2,538
8,676
0
83,448
W
4,501
1,760
167
2,440
9,252
8,714
254
2,607
6,389
17,791
0
W
15,574
1,061
145
1,559
7,321
2,734
570
2,979
4,192
65,016
0
W
6,376
2,658
476
2,398
8,912
2,783
872
2,365
6,425
0
43,168
L
4,335
1,917
0
1,837
10,038
3,091
565
2,830
7,208
0
30,812
L
3,098
72
512
3,048
12,526
9,952
0
5,349
7,177
25,592
0
L
Merlin
4,650
172
180
2,661
8,987
3,488
0
4,991
3,996
44,838
0
L
Chang'e
11,693
718
500
7,349
11,027
6,768
0
3,316
7,711
70,460
0
W
Cu Chulainn
iKryopt
Cu Chulainn
4,091
565
0
136
13,543
10,249
0
8,573
4,970
14,756
35,890
L
7,236
875
0
2,346
12,272
5,065
0
5,152
7,120
0
37,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
40,485
469
Minions Killed
410
0
Camps Cleared
0
1,662,660
Distance Traveled
1,734,721
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,016
589
143
8
0
394,842
4
W
Atlas
8,281
487
24
1
0
347,050
4
W
Zeus
9,305
547
107
6
0
296,700
5
W
Skadi
8,431
496
79
5
0
332,480
1
L
Medusa
6,367
375
52
3
0
321,735
3
L
Artio
8,202
482
48
3
0
361,505
1
L
Merlin
8,165
480
94
6
0
317,100
4
L
Chang'e
9,982
587
158
9
0
352,310
1
W
Cu Chulainn
8,102
477
116
7
0
291,588
1
L
Fenrir
7,769
457
58
3
0
382,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role