Player Matchup

Merlin
Merlin
KrowBoneurmans
Merlin
Level 23
God Stats
3W - 3L
1,304 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Reaver7575
Guan Yu
Level 16
God Stats
2W - 3L
1,555 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 1
Medusa
Medusa
VulcaPrime45
Medusa
Level 80
God Stats
1W - 1L
1,392 SR
Queue Stats
32W - 41L
1,402 Elo+
Party 1
Team Averages
Level 40
1,417 SR
1,387 Elo+

VS

Team Averages
Level 61
1,552 SR
1,430 Elo+
Neith
Neith
HanBen02
Neith
Level 63
God Stats
6W - 3L
1,523 SR
Queue Stats
46W - 43L
1,477 Elo+
Party 2
Anubis
Anubis
Painuu
Anubis
Level 83
God Stats
14W - 6L
1,633 SR
Queue Stats
103W - 84L
1,497 Elo+
Party 2
Bacchus
Bacchus
UndyingLicense6
Bacchus
Level 36
God Stats
2W - 8L
1,500 SR
Queue Stats
53W - 72L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 10
12,430
731
16,060
9,932
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Reaver7575
Guan Yu
15
5 / 5 / 11
11,757
692
13,358
16,740
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
15
6 / 4 / 13
12,349
726
16,853
12,351
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HanBen02
Neith
15
4 / 7 / 7
11,053
650
11,090
14,549
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Painuu
Anubis
15
3 / 7 / 8
11,049
650
10,143
14,753
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 5
11,869
698
8,281
27,179
25,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
19
Kills
12
13
Deaths
19
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
HanBen02
Neith
4
7
7
1.07
W
8
4
10
3.25
L
Anubis
Painuu
Anubis
3
7
8
1
W
Guan Yu
Reaver7575
Guan Yu
5
5
11
2.1
L
5
5
5
1.5
W
Medusa
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
29,514
39,023
Taken
56,481
19,842
Mitigated
35,627
6,438
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HanBen02
Neith
11,090
2,973
512
1,538
14,549
4,361
0
4,812
9,471
0
47,785
W
16,060
1,590
324
860
9,932
3,194
859
4,778
5,154
35,146
0
L
Anubis
Painuu
Anubis
10,143
1,043
0
5,228
14,753
5,441
183
4,409
10,010
41,773
0
W
Guan Yu
Reaver7575
Guan Yu
13,358
3,012
1,186
1,942
16,740
12,682
855
6,308
10,432
0
28,693
L
8,281
754
0
4,564
27,179
25,825
120
7,718
19,046
25,897
0
W
Medusa
16,853
8,514
0
2,126
12,351
3,966
1,393
7,384
4,967
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
33,971
145
Minions Killed
170
3
Camps Cleared
7
865,665
Distance Traveled
810,897
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,053
650
87
5
4
246,674
4
W
Merlin
12,430
731
50
3
3
288,605
5
L
Anubis
11,049
650
65
4
2
271,145
6
W
Guan Yu
11,757
692
61
4
0
316,883
5
L
Bacchus
11,869
698
18
1
1
293,078
0
W
Medusa
12,349
726
34
2
0
260,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role