Player Matchup

Sun Wukong
Sun Wukong
Darien_f93
Sun Wukong
Level 138
God Stats
4W - 5L
1,516 SR
Queue Stats
856W - 805L
1,463 Elo+
Solo
Fenrir
Fenrir
MaChaosSnackBar
Fenrir
Level 114
God Stats
3W - 5L
1,573 SR
Queue Stats
39W - 57L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
NumberSnakeTM
Sylvanus
Level 134
God Stats
5W - 4L
1,882 SR
Queue Stats
276W - 234L
1,532 Elo+
Party 3
Ullr
Ullr
Realxlolis
Ullr
Level 108
God Stats
0W - 4L
1,195 SR
Queue Stats
349W - 318L
1,516 Elo+
Party 3
Anubis
Anubis
hulklover123830
Anubis
Level 119
God Stats
31W - 22L
1,590 SR
Queue Stats
89W - 85L
1,456 Elo+
Party 2
Team Averages
Level 123
1,552 SR
1,472 Elo+

VS

Team Averages
Level 109
1,509 SR
1,489 Elo+
Ganesha
Ganesha
Bailey Snowden
Ganesha
Level 121
God Stats
3W - 0L
1,817 SR
Queue Stats
357W - 315L
1,513 Elo+
Party 1
Nike
Nike
Distory45
Nike
Level 126
God Stats
42W - 21L
1,621 SR
Queue Stats
74W - 59L
1,477 Elo+
Solo
Hercules
Hercules
GotTheMonglizzy
Hercules
Level 126
God Stats
17W - 17L
1,481 SR
Queue Stats
445W - 430L
1,504 Elo+
Solo
Sol
Sol
JoeyTheMence
Sol
Level 64
God Stats
14W - 11L
1,126 SR
Queue Stats
70W - 62L
1,482 Elo+
Solo
Neith
Neith
Kris sienka
Neith
Level 108
God Stats
2W - 0L
1,498 SR
Queue Stats
428W - 430L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darien_f93
Sun Wukong
16
1 / 2 / 2
9,459
526
11,035
15,161
10,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 3
8,860
492
4,937
15,872
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
NumberSnakeTM
Sylvanus
13
2 / 5 / 6
8,481
471
10,380
17,625
16,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 2
8,269
459
7,511
14,647
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 6 / 4
10,757
598
16,640
15,193
6,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 15
9,449
525
7,739
15,736
13,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
18
10 / 4 / 5
10,855
603
13,496
14,198
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
19
7 / 1 / 5
11,171
621
13,491
15,018
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 8 / 5
8,835
491
9,287
12,637
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 4 / 6
9,579
532
12,730
14,614
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
18
Kills
23
23
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
L
Sun Wukong
Darien_f93
Sun Wukong
1
2
2
1
W
Nike
10
4
5
3.13
W
Hercules
7
1
5
9.5
W
2
8
5
0.56
W
4
4
6
1.75
L
2
5
3
0.7
L
Sylvanus
NumberSnakeTM
Sylvanus
2
5
6
1
L
2
5
2
0.6
L
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
56,743
78,498
Taken
72,203
43,687
Mitigated
43,611
30,877
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,739
1,592
2,662
4,118
15,736
13,591
207
6,244
9,492
27,979
0
L
Sun Wukong
Darien_f93
Sun Wukong
11,035
1,635
0
6,321
15,161
10,717
96
2,363
12,385
0
69,747
W
Nike
13,496
1,265
0
2,382
14,198
5,874
0
6,088
8,110
0
80,431
W
Hercules
13,491
5,001
0
8,370
15,018
15,243
655
2,278
12,476
0
79,589
W
9,287
4,395
0
4,305
12,637
3,763
1,140
6,282
6,355
37,974
4,498
W
12,730
5,835
0
4,509
14,614
5,140
910
4,868
9,746
0
63,318
L
4,937
1,670
0
5,914
15,872
6,008
0
2,832
12,948
0
58,749
L
Sylvanus
NumberSnakeTM
Sylvanus
10,380
3,443
2,418
5,224
17,625
16,121
245
3,959
13,217
33,546
9,321
L
7,511
3,231
0
4,100
14,647
4,316
682
1,765
12,882
0
44,857
L
16,640
979
0
6,900
15,193
6,525
828
5,201
9,943
65,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
49,889
493
Minions Killed
528
0
Camps Cleared
0
1,602,365
Distance Traveled
1,684,928
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,449
525
16
1
0
373,595
4
L
Sun Wukong
9,459
526
142
8
0
378,716
7
W
Nike
10,855
603
128
7
0
350,191
0
W
Hercules
11,171
621
180
10
0
350,204
8
W
Sol
8,835
491
87
5
0
291,488
3
W
Neith
9,579
532
117
7
0
319,450
3
L
Fenrir
8,860
492
111
6
0
339,280
2
L
Sylvanus
8,481
471
67
4
0
310,705
5
L
Ullr
8,269
459
68
4
0
279,210
0
L
Anubis
10,757
598
105
6
0
294,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role