Player Matchup

Tiamat
Tiamat
Gold V
MadameEboshiYT
Tiamat
Gold V
Level 146
God Stats
0W - 1L
1,561 SR
Queue Stats
52W - 59L
1,274 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
OAK52
Kuzenbo
Bronze IV
Level 83
God Stats
0W - 1L
1,401 SR
Queue Stats
19W - 27L
1,295 MMR
Solo
Ullr
Ullr
Silver I
TheOldMonkey22
Ullr
Silver I
Level 156
God Stats
8W - 13L
1,512 SR
Queue Stats
486W - 495L
1,239 MMR
Solo
Apollo
Apollo
Silver I
bipbip89
Apollo
Silver I
Level 101
God Stats
0W - 1L
1,664 SR
Queue Stats
81W - 98L
1,240 MMR
Solo
Hades
Hades
Silver I
swanbro
Hades
Silver I
Level 121
God Stats
26W - 17L
1,632 SR
Queue Stats
78W - 86L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,554 SR
1,262 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,610 SR
1,292 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
Gorson0
Nemesis
Gold V
Level 121
God Stats
4W - 4L
1,587 SR
Queue Stats
127W - 135L
1,220 MMR
Solo
Hou Yi
Hou Yi
Gold III
Le_Paresseux_x
Hou Yi
Gold III
Level 104
God Stats
9W - 11L
1,900 SR
Queue Stats
318W - 304L
1,210 MMR
Solo
Cupid
Cupid
Gold V
Traky78
Cupid
Gold V
Level 127
God Stats
65W - 54L
1,513 SR
Queue Stats
418W - 429L
1,306 MMR
Party 1
Chang'e
Chang'e
Silver I
spitfirelouis56
Chang'e
Silver I
Level 114
God Stats
12W - 4L
1,547 SR
Queue Stats
211W - 216L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,992
350
2,721
8,084
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
OAK52
Kuzenbo
11
1 / 10 / 2
7,491
375
3,867
23,959
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 6 / 1
8,300
415
4,579
10,826
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
bipbip89
Apollo
14
1 / 11 / 5
9,359
468
10,637
18,404
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
swanbro
Hades
17
5 / 6 / 0
11,310
566
10,994
17,379
8,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NeithGilgameshMulan

VS

Bans
CliodhnaAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
8 / 3 / 14
11,775
589
9,820
19,879
20,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Gorson0
Nemesis
20
5 / 2 / 9
12,732
637
13,259
15,474
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 3 / 6
12,724
636
9,512
10,148
4,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Traky78
Cupid
19
16 / 2 / 7
13,003
650
22,650
17,505
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 2 / 9
11,990
600
7,340
13,861
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
11
Kills
39
39
Deaths
12
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
3
14
5
W
Nemesis
Gorson0
Nemesis
5
2
9
4.75
W
8
3
6
3.67
L
1
6
0
0.17
L
Kuzenbo
OAK52
Kuzenbo
1
10
2
0.2
L
3
6
1
0.58
W
Cupid
Traky78
Cupid
16
2
7
9.75
L
Apollo
bipbip89
Apollo
1
11
5
0.32
W
2
2
9
3.25
L
Hades
swanbro
Hades
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,798
Damage
62,581
78,652
Taken
76,867
40,875
Mitigated
46,941
16,488
Healing
38,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,820
1,307
1,065
6,753
19,879
20,821
813
5,246
14,475
29,635
0
W
Nemesis
Gorson0
Nemesis
13,259
6,513
0
7,414
15,474
7,572
2,318
1,907
13,489
0
107,428
W
9,512
5,276
0
3,418
10,148
4,136
2,993
2,552
7,510
0
92,003
L
2,721
378
0
644
8,084
3,440
315
2,611
5,407
18,718
0
L
Kuzenbo
OAK52
Kuzenbo
3,867
1,224
327
3,634
23,959
23,082
0
4,205
19,623
22,639
0
L
4,579
2,405
0
2,535
10,826
2,562
0
966
9,860
0
37,228
W
Cupid
Traky78
Cupid
22,650
16,257
1,271
9,834
17,505
6,433
2,757
4,540
12,965
0
101,373
L
Apollo
bipbip89
Apollo
10,637
5,411
0
3,204
18,404
3,421
0
4,152
14,014
0
55,856
W
7,340
743
3,372
5,239
13,861
7,979
1,621
3,224
10,637
76,821
0
L
Hades
swanbro
Hades
10,994
529
119
6,025
17,379
8,370
809
4,429
12,588
60,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
62,224
383
Minions Killed
645
0
Camps Cleared
0
1,335,389
Distance Traveled
1,932,045
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,775
589
36
2
0
379,050
2
W
Nemesis
12,732
637
167
8
0
437,100
13
W
Hou Yi
12,724
636
146
7
0
376,617
4
L
Tiamat
6,992
350
37
2
0
200,779
3
L
Kuzenbo
7,491
375
29
1
0
338,647
4
L
Ullr
8,300
415
82
4
0
217,826
2
W
Cupid
13,003
650
134
7
0
354,250
5
L
Apollo
9,359
468
95
5
0
297,670
5
W
Chang'e
11,990
600
162
8
0
385,028
1
L
Hades
11,310
566
140
7
0
280,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role