Player Matchup

Set
Set
ALbedo_sanky
Set
Level 118
God Stats
2W - 2L
1,605 SR
Queue Stats
261W - 196L
1,520 Elo+
Solo
Discordia
Discordia
Ymir is qeer
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
King Arthur
King Arthur
angelvieitez
King Arthur
Level 155
God Stats
2W - 1L
1,265 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,467 Elo+

VS

Team Averages
Level 88
1,585 SR
1,392 Elo+
Skadi
Skadi
Albedo Kyuku
Skadi
Level 101
God Stats
2W - 4L
1,699 SR
Queue Stats
19W - 39L
1,270 Elo+
Party 1
Anubis
Anubis
vBigDaddyKane
Anubis
Level 146
God Stats
4W - 5L
1,557 SR
Queue Stats
152W - 137L
1,632 Elo+
Solo
Mulan
Mulan
xX-Phoenix-RPGxX
Mulan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 32L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 8
15,855
755
10,980
21,566
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Ymir is qeer
Discordia
18
5 / 6 / 9
14,257
679
21,180
16,279
5,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
angelvieitez
King Arthur
16
4 / 7 / 8
13,096
624
14,831
30,982
34,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 16
13,296
633
16,553
18,673
6,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 5
15,925
758
26,226
23,041
10,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 5 / 9
13,361
636
10,977
20,131
9,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
18
Kills
20
20
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
7
8
1.86
L
2
7
16
1.43
W
Discordia
Ymir is qeer
Discordia
5
6
9
1.58
W
King Arthur
angelvieitez
King Arthur
4
7
8
1.14
L
13
6
5
2.58
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
53,756
68,827
Taken
61,845
51,578
Mitigated
25,907
12,842
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,980
4,669
0
4,494
21,566
12,113
1,439
9,518
12,048
0
37,256
L
16,553
5,857
0
841
18,673
6,095
1,575
7,823
10,237
0
54,185
W
Discordia
Ymir is qeer
Discordia
21,180
567
0
3,297
16,279
5,264
1,601
8,225
8,054
66,276
0
W
King Arthur
angelvieitez
King Arthur
14,831
967
702
4,349
30,982
34,201
640
8,905
22,077
5,406
37,699
L
26,226
775
0
8,399
23,041
10,633
2,030
7,997
14,058
90,516
0
L
10,977
2,241
0
2,187
20,131
9,179
0
8,825
10,625
0
44,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
42,582
202
Minions Killed
245
8
Camps Cleared
10
1,052,389
Distance Traveled
1,025,391
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,855
755
45
2
4
348,509
8
L
Skadi
13,296
633
75
4
2
331,677
4
W
Discordia
14,257
679
105
5
3
335,272
3
W
King Arthur
13,096
624
52
2
1
368,608
5
L
Anubis
15,925
758
128
6
6
319,432
4
L
Mulan
13,361
636
42
2
2
374,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role