Player Matchup

Horus
Horus
Silver II
BlitzxMorty
Horus
Silver II
Level 117
God Stats
6W - 0L
1,664 SR
Queue Stats
53W - 69L
975 MMR
Solo
Zeus
Zeus
Gold IV
KyroSatoru
Zeus
Gold IV
Level 157
God Stats
1W - 0L
1,326 SR
Queue Stats
57W - 61L
1,520 MMR
Solo
Medusa
Medusa
Silver I
Ojaimes24
Medusa
Silver I
Level 123
God Stats
4W - 6L
1,637 SR
Queue Stats
195W - 192L
977 MMR
Solo
Ne Zha
Ne Zha
Gold V
Qwed12
Ne Zha
Gold V
Level 127
God Stats
8W - 11L
1,590 SR
Queue Stats
115W - 126L
1,251 MMR
Solo
Bastet
Bastet
Gold IV
Shine4L
Bastet
Gold IV
Level 84
God Stats
7W - 3L
1,704 SR
Queue Stats
388W - 384L
1,493 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,584 SR
1,243 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,583 SR
1,220 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
LowTierGodx
Sylvanus
Silver II
Level 126
God Stats
4W - 2L
1,701 SR
Queue Stats
51W - 63L
1,037 MMR
Solo
Chiron
Chiron
Silver I
PvPCobra
Chiron
Silver I
Level 69
God Stats
2W - 3L
1,709 SR
Queue Stats
140W - 153L
995 MMR
Solo
Nike
Nike
Silver I
Vatherollin
Nike
Silver I
Level 121
God Stats
6W - 9L
1,506 SR
Queue Stats
78W - 95L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,581
660
8,309
8,367
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 0
8,371
644
6,373
6,295
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ojaimes24
Medusa
12
7 / 3 / 3
7,710
593
11,063
7,347
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Qwed12
Ne Zha
11
0 / 2 / 10
6,988
538
4,780
10,307
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Shine4L
Bastet
13
4 / 2 / 6
8,152
627
5,225
9,594
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebSetArtio

VS

Bans
AphroditeMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 2
7,130
548
9,996
7,278
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
13
0 / 4 / 3
7,043
542
2,064
11,036
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
LowTierGodx
Sylvanus
9
1 / 7 / 5
6,045
465
2,634
10,831
6,747
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
PvPCobra
Chiron
13
4 / 1 / 1
7,512
578
5,608
10,105
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
7,066
544
3,003
7,519
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
9
9
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
L
Hun Batz
 
Hun Batz
0
4
3
0.38
W
3
1
3
4.5
W
3
1
0
3
L
Sylvanus
LowTierGodx
Sylvanus
1
7
5
0.5
W
Medusa
Ojaimes24
Medusa
7
3
3
2.83
L
Chiron
PvPCobra
Chiron
4
1
1
4.5
W
Ne Zha
Qwed12
Ne Zha
0
2
10
2.5
W
Bastet
Shine4L
Bastet
4
2
6
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
23,305
41,910
Taken
46,769
16,813
Mitigated
18,517
11,710
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,996
301
0
610
7,278
2,385
0
870
6,365
42,751
0
L
Hun Batz
 
Hun Batz
2,064
383
0
3,286
11,036
3,598
0
2,306
8,603
0
42,280
W
8,309
3,403
46
2,010
8,367
4,398
550
2,580
5,376
0
49,393
W
6,373
515
0
1,185
6,295
1,661
96
2,518
3,423
63,516
0
L
Sylvanus
LowTierGodx
Sylvanus
2,634
449
917
2,108
10,831
6,747
0
1,581
9,205
14,904
0
W
Medusa
Ojaimes24
Medusa
11,063
4,254
0
871
7,347
2,581
471
2,449
4,785
0
42,052
L
Chiron
PvPCobra
Chiron
5,608
1,676
268
4,500
10,105
2,936
0
1,616
8,489
0
35,118
W
Ne Zha
Qwed12
Ne Zha
4,780
1,095
0
2,727
10,307
5,414
0
2,485
7,569
0
27,442
W
Bastet
Shine4L
Bastet
5,225
1,955
0
4,871
9,594
2,759
399
1,783
7,606
0
47,211
L
3,003
486
0
1,054
7,519
2,851
0
0
7,167
663
34,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
34,796
409
Minions Killed
352
0
Camps Cleared
0
1,300,530
Distance Traveled
1,259,492
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,130
548
90
7
0
255,726
4
L
Hun Batz
7,043
542
96
7
0
272,039
2
W
Horus
8,581
660
92
7
0
238,075
2
W
Zeus
8,371
644
120
9
0
254,309
4
L
Sylvanus
6,045
465
23
2
0
199,834
0
W
Medusa
7,710
593
81
6
0
250,453
3
L
Chiron
7,512
578
58
4
0
262,306
2
W
Ne Zha
6,988
538
25
2
0
277,488
9
W
Bastet
8,152
627
91
7
0
280,205
3
L
Nike
7,066
544
85
7
0
269,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role