Player Matchup

Eset
Eset
MalpowCX
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
RedShadowMKII
Cthulhu
Level 66
God Stats
4W - 4L
1,458 SR
Queue Stats
38W - 32L
1,539 Elo+
Party 3
Chiron
Chiron
RickyRavioli
Chiron
Level 61
God Stats
3W - 8L
1,372 SR
Queue Stats
148W - 183L
1,431 Elo+
Party 3
Bastet
Bastet
Xerexas
Bastet
Level 41
God Stats
4W - 2L
1,574 SR
Queue Stats
152W - 149L
1,488 Elo+
Solo
Chang'e
Chang'e
nothingodd1
Chang'e
Level 99
God Stats
1W - 3L
1,378 SR
Queue Stats
178W - 177L
1,466 Elo+
Party 3
Team Averages
Level 58
1,456 SR
1,464 Elo+

VS

Team Averages
Level 60
1,531 SR
1,478 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Coolguynotfat
Yemoja
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
34W - 44L
1,499 Elo+
Party 2
Sol
Sol
IceJokerxX
Sol
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
SolitarioKirito
Sun Wukong
Level 157
God Stats
13W - 6L
1,714 SR
Queue Stats
133W - 137L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 4 / 1
7,467
467
5,188
9,891
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
12
1 / 1 / 3
7,398
462
7,517
9,198
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
13
2 / 1 / 2
7,567
473
7,249
9,630
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
Xerexas
Bastet
14
4 / 4 / 1
8,396
525
6,838
12,855
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
nothingodd1
Chang'e
14
1 / 1 / 0
7,914
495
7,457
12,656
8,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 2 / 4
9,392
587
10,184
11,984
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
 
Skadi
14
0 / 3 / 0
7,861
491
5,693
6,882
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 4
6,855
428
5,179
10,070
8,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 5 / 4
9,034
565
5,459
9,182
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SolitarioKirito
Sun Wukong
17
2 / 0 / 2
9,867
617
9,293
11,065
4,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
11
11
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
4
4
W
Skadi
 
Skadi
0
3
0
0
W
0
0
4
2
W
3
5
4
1
L
Eset
2
4
1
0.63
L
Cthulhu
1
1
3
2.5
L
Chiron
2
1
2
3
W
Sun Wukong
SolitarioKirito
Sun Wukong
2
0
2
3
L
Bastet
Xerexas
Bastet
4
4
1
1.13
L
Chang'e
nothingodd1
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
35,808
54,230
Taken
49,183
27,093
Mitigated
23,638
17,123
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,184
4,286
0
450
11,984
5,350
456
3,328
8,472
0
65,276
W
Skadi
 
Skadi
5,693
1,779
870
1,343
6,882
2,002
1,048
1,696
5,146
0
56,894
W
5,179
861
1,255
1,048
10,070
8,115
90
5,122
4,806
26,253
0
W
5,459
1,190
0
2,414
9,182
3,300
880
2,242
6,742
49,350
5,637
L
Eset
5,188
432
65
2,873
9,891
2,560
0
2,447
7,444
33,662
0
L
Cthulhu
7,517
694
458
1,835
9,198
8,809
0
2,656
6,542
28,056
0
L
Chiron
7,249
2,163
622
2,706
9,630
2,958
0
3,160
6,470
0
54,416
W
Sun Wukong
SolitarioKirito
Sun Wukong
9,293
1,124
0
5,886
11,065
4,871
150
7,170
3,855
521
75,182
L
Bastet
Xerexas
Bastet
6,838
1,389
0
4,226
12,855
3,968
0
2,098
10,757
0
51,711
L
Chang'e
nothingodd1
Chang'e
7,457
1,098
304
4,034
12,656
8,798
0
327
12,329
53,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
43,009
447
Minions Killed
538
0
Camps Cleared
0
1,547,134
Distance Traveled
1,593,883
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,392
587
109
7
0
351,634
5
W
Skadi
7,861
491
122
8
0
310,029
2
W
Yemoja
6,855
428
37
2
0
297,208
0
W
Sol
9,034
565
107
7
0
298,873
7
L
Eset
7,467
467
83
5
0
298,731
7
L
Cthulhu
7,398
462
41
3
0
333,471
6
L
Chiron
7,567
473
123
8
0
308,087
2
W
Sun Wukong
9,867
617
163
10
0
336,139
2
L
Bastet
8,396
525
87
5
0
352,405
7
L
Chang'e
7,914
495
113
7
0
254,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role