Player Matchup

Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GODZMODE10
Bastet
Level 102
God Stats
8W - 7L
1,559 SR
Queue Stats
556W - 698L
1,424 Elo+
Solo
Yemoja
Yemoja
aweirdlife669
Yemoja
Level 104
God Stats
10W - 7L
1,586 SR
Queue Stats
89W - 96L
1,372 Elo+
Solo
Cernunnos
Cernunnos
itoroi
Cernunnos
Level 49
God Stats
7W - 10L
1,361 SR
Queue Stats
39W - 62L
1,374 Elo+
Solo
Jing Wei
Jing Wei
kevkevstone
Jing Wei
Level 28
God Stats
5W - 3L
1,232 SR
Queue Stats
26W - 30L
1,299 Elo+
Party 1
Team Averages
Level 70
1,448 SR
1,394 Elo+

VS

Team Averages
Level 64
1,542 SR
1,433 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BatmanSlayer20
Anhur
Level 68
God Stats
3W - 5L
1,559 SR
Queue Stats
30W - 27L
1,422 Elo+
Solo
Bacchus
Bacchus
DesuGOOD01
Bacchus
Level 31
God Stats
0W - 2L
1,688 SR
Queue Stats
5W - 18L
1,317 Elo+
Party 2
Tiamat
Tiamat
JikPik3
Tiamat
Level 48
God Stats
6W - 11L
1,464 SR
Queue Stats
191W - 196L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 13
10,263
570
8,499
15,078
15,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
GODZMODE10
Bastet
16
4 / 1 / 4
9,896
550
4,621
9,449
3,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 9
9,205
511
7,555
12,983
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
itoroi
Cernunnos
14
9 / 4 / 6
9,745
541
11,568
10,418
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
kevkevstone
Jing Wei
15
2 / 5 / 3
9,452
525
6,192
10,584
3,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 2 / 3
8,475
471
4,637
11,947
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
8
1 / 6 / 1
6,714
373
1,588
8,105
1,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 4 / 2
9,986
555
11,676
14,449
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DesuGOOD01
Bacchus
9
1 / 3 / 3
7,053
392
2,881
9,786
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
JikPik3
Tiamat
13
1 / 5 / 3
8,199
456
9,919
11,166
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
13
13
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
13
4.75
L
Gilgamesh
 
Gilgamesh
1
2
3
1.25
L
Serqet
 
Serqet
1
6
1
0.25
L
9
4
2
2.5
L
Bacchus
DesuGOOD01
Bacchus
1
3
3
0.83
W
Bastet
GODZMODE10
Bastet
4
1
4
6
L
Tiamat
JikPik3
Tiamat
1
5
3
0.5
W
2
1
9
6.5
W
Cernunnos
itoroi
Cernunnos
9
4
6
3
W
Jing Wei
kevkevstone
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,435
Damage
30,701
58,512
Taken
55,453
32,423
Mitigated
28,951
19,804
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,499
887
2,522
3,613
15,078
15,502
538
3,739
11,145
27,773
0
L
Gilgamesh
 
Gilgamesh
4,637
260
0
1,248
11,947
8,041
1,048
2,828
9,119
7,326
41,321
L
Serqet
 
Serqet
1,588
168
0
0
8,105
1,949
0
2,477
5,628
0
12,409
L
11,676
5,314
0
4,511
14,449
4,553
0
4,832
9,617
0
58,347
L
Bacchus
DesuGOOD01
Bacchus
2,881
330
0
1,979
9,786
8,377
0
2,853
6,933
10,069
0
W
Bastet
GODZMODE10
Bastet
4,621
1,010
0
4,575
9,449
3,435
0
572
8,838
0
76,114
L
Tiamat
JikPik3
Tiamat
9,919
554
0
2,894
11,166
6,031
28
3,064
8,102
58,527
0
W
7,555
1,154
1,793
5,050
12,983
5,092
1,661
5,793
6,974
56,583
0
W
Cernunnos
itoroi
Cernunnos
11,568
5,718
0
970
10,418
4,453
1,687
2,836
7,389
0
45,336
W
Jing Wei
kevkevstone
Jing Wei
6,192
4,687
0
1,281
10,584
3,941
451
558
10,026
0
53,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
40,427
444
Minions Killed
341
0
Camps Cleared
0
1,672,167
Distance Traveled
1,574,249
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,263
570
31
2
0
355,066
5
L
Gilgamesh
8,475
471
101
6
0
309,831
4
L
Serqet
6,714
373
24
1
0
335,079
0
L
Anhur
9,986
555
96
5
0
302,643
2
L
Bacchus
7,053
392
11
1
0
316,345
1
W
Bastet
9,896
550
136
8
0
386,499
1
L
Tiamat
8,199
456
109
6
0
310,351
4
W
Yemoja
9,205
511
113
6
0
289,502
5
W
Cernunnos
9,745
541
72
4
0
324,157
4
W
Jing Wei
9,452
525
92
5
0
316,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role