Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Artesel
Da Ji
Level 118
God Stats
82W - 65L
1,604 SR
Queue Stats
307W - 253L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dr Graphs
Cu Chulainn
Level 56
God Stats
18W - 15L
1,542 SR
Queue Stats
58W - 67L
1,495 Elo+
Party 2
Anubis
Anubis
ElLoboBorracho
Anubis
Level 144
God Stats
5W - 1L
1,714 SR
Queue Stats
121W - 91L
1,588 Elo+
Party 1
Cerberus
Cerberus
Skadii2Hotii
Cerberus
Level 129
God Stats
8W - 9L
1,623 SR
Queue Stats
75W - 57L
1,554 Elo+
Party 1
Team Averages
Level 118
1,597 SR
1,532 Elo+

VS

Team Averages
Level 112
1,416 SR
1,520 Elo+
Eset
Eset
AsapGang2KBako
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,530 Elo+
Party 3
Agni
Agni
Bushw1ck69
Agni
Level 125
God Stats
14W - 16L
1,532 SR
Queue Stats
248W - 258L
1,522 Elo+
Party 3
Anhur
Anhur
Paulillo131
Anhur
Level 126
God Stats
40W - 63L
1,511 SR
Queue Stats
1,102W - 1,185L
1,527 Elo+
Solo
Serqet
Serqet
SanMarcos
Serqet
Level 126
God Stats
0W - 3L
1,307 SR
Queue Stats
353W - 368L
1,528 Elo+
Solo
Nike
Nike
Wizzzy2x
Nike
Level 110
God Stats
2W - 2L
1,229 SR
Queue Stats
64W - 75L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 0 / 3
9,983
587
9,870
5,525
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Artesel
Da Ji
16
11 / 5 / 2
10,313
607
12,724
12,354
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Dr Graphs
Cu Chulainn
13
0 / 2 / 0
7,945
467
1,016
6,886
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 3 / 3
9,423
554
7,123
10,551
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Skadii2Hotii
Cerberus
13
0 / 0 / 10
7,606
447
3,847
11,002
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,643
508
5,635
10,267
6,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 4
7,630
449
6,235
7,956
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 0
8,603
506
2,714
12,106
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
SanMarcos
Serqet
13
4 / 5 / 1
8,645
509
5,565
11,774
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
3 / 1 / 1
9,574
563
8,490
10,263
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
10
10
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
3
5.5
W
Da Ji
Artesel
Da Ji
11
5
2
2.4
L
2
3
2
1
L
0
6
4
0.33
W
Cu Chulainn
Dr Graphs
Cu Chulainn
0
2
0
0
W
4
3
3
1.83
L
1
4
0
0.25
L
Serqet
SanMarcos
Serqet
4
5
1
0.9
W
Cerberus
Skadii2Hotii
Cerberus
0
0
10
5
L
Nike
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
28,639
46,318
Taken
52,366
24,417
Mitigated
23,785
17,537
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,870
4,061
0
3,200
5,525
1,613
0
512
4,965
0
70,498
W
Da Ji
Artesel
Da Ji
12,724
4,188
0
3,770
12,354
4,174
0
2,049
9,698
0
67,147
L
5,635
539
1,562
2,671
10,267
6,229
21
2,625
7,469
36,224
0
L
6,235
439
0
780
7,956
2,033
0
2,640
5,316
46,298
0
W
Cu Chulainn
Dr Graphs
Cu Chulainn
1,016
53
0
2,258
6,886
3,759
415
0
6,549
5,117
33,963
W
7,123
349
0
5,256
10,551
5,307
0
4,890
5,358
77,056
0
L
2,714
1,576
0
3,615
12,106
3,654
0
1,426
10,621
0
56,731
L
Serqet
SanMarcos
Serqet
5,565
815
0
3,038
11,774
3,101
0
2,418
9,249
0
46,507
W
Cerberus
Skadii2Hotii
Cerberus
3,847
181
428
2,625
11,002
9,564
0
4,419
6,247
17,531
0
L
Nike
8,490
1,685
0
2,364
10,263
8,768
134
1,371
8,527
0
67,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
43,095
510
Minions Killed
513
0
Camps Cleared
0
1,616,561
Distance Traveled
1,566,096
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,983
587
135
8
0
322,764
3
W
Da Ji
10,313
607
98
6
0
342,072
5
L
Eset
8,643
508
70
4
0
316,501
3
L
Agni
7,630
449
89
5
0
285,514
8
W
Cu Chulainn
7,945
467
92
5
0
330,418
2
W
Anubis
9,423
554
146
9
0
295,285
4
L
Anhur
8,603
506
114
7
0
280,230
6
L
Serqet
8,645
509
94
6
0
329,697
1
W
Cerberus
7,606
447
39
2
0
326,022
1
L
Nike
9,574
563
146
9
0
354,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role