Player Matchup

Bellona
Bellona
KenBoiT
Bellona
Level 107
God Stats
3W - 1L
1,516 SR
Queue Stats
126W - 122L
1,488 Elo+
Party 1
Sol
Sol
Phosace
Sol
Level 35
God Stats
3W - 1L
1,639 SR
Queue Stats
116W - 106L
1,439 Elo+
Party 1
Atlas
Atlas
YungOrko
Atlas
Level 27
God Stats
10W - 11L
1,497 SR
Queue Stats
71W - 71L
1,420 Elo+
Party 1
Team Averages
Level 56
1,551 SR
1,449 Elo+

VS

Team Averages
Level 79
1,601 SR
1,400 Elo+
Sol
Sol
BloodQueen7716
Sol
Level 45
God Stats
28W - 41L
1,500 SR
Queue Stats
91W - 117L
1,351 Elo+
Party 2
Bastet
Bastet
Bloodking2819
Bastet
Level 103
God Stats
2W - 3L
1,688 SR
Queue Stats
93W - 121L
1,345 Elo+
Party 2
Gilgamesh
Gilgamesh
Nightmareking33
Gilgamesh
Level 88
God Stats
28W - 21L
1,615 SR
Queue Stats
267W - 270L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KenBoiT
Bellona
13
4 / 2 / 13
9,410
724
10,644
12,629
11,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
16
14 / 0 / 7
10,958
843
15,529
8,221
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
YungOrko
Atlas
14
3 / 0 / 17
10,345
796
6,329
8,512
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,455
573
6,414
7,076
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 11 / 1
7,399
569
8,149
14,630
5,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nightmareking33
Gilgamesh
11
0 / 6 / 2
7,549
581
6,505
17,343
8,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
2
2
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
11
1
0.14
W
Bellona
KenBoiT
Bellona
4
2
13
5.25
L
Gilgamesh
Nightmareking33
Gilgamesh
0
6
2
0.17
W
Sol
14
0
7
17.5
W
Atlas
YungOrko
Atlas
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
21,068
29,362
Taken
39,049
23,909
Mitigated
15,663
11,098
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,414
1,197
202
1,717
7,076
2,218
0
2,450
4,626
22,085
0
L
8,149
1,578
174
1,344
14,630
5,131
0
7,983
6,647
0
20,296
W
Bellona
KenBoiT
Bellona
10,644
2,700
614
1,450
12,629
11,656
450
3,898
8,731
0
27,110
L
Gilgamesh
Nightmareking33
Gilgamesh
6,505
935
186
4,739
17,343
8,314
0
10,284
7,059
0
21,170
W
Sol
15,529
6,245
0
5,522
8,221
3,614
1,690
904
7,317
60,353
4,486
W
Atlas
YungOrko
Atlas
6,329
2,651
564
2,948
8,512
8,639
640
2,138
6,374
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
22,403
169
Minions Killed
95
10
Camps Cleared
1
748,266
Distance Traveled
662,968
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,455
573
40
3
0
199,545
0
L
Bastet
7,399
569
32
2
1
228,298
4
W
Bellona
9,410
724
38
3
2
237,062
1
L
Gilgamesh
7,549
581
23
2
0
235,125
1
W
Sol
10,958
843
111
9
7
243,389
4
W
Atlas
10,345
796
20
2
1
267,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role