Player Matchup

Cernunnos
Cernunnos
Galen33
Cernunnos
Level 119
God Stats
5W - 2L
1,798 SR
Queue Stats
193W - 231L
1,430 Elo+
Solo
Eset
Eset
KibbeyX
Eset
Level 101
God Stats
0W - 2L
1,299 SR
Queue Stats
133W - 126L
1,428 Elo+
Party 2
Medusa
Medusa
SumNomad42
Medusa
Level 127
God Stats
4W - 3L
1,541 SR
Queue Stats
198W - 186L
1,447 Elo+
Party 2
Bellona
Bellona
Young6Nasty9Man
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
maxterpo
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,463 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,435 Elo+

VS

Team Averages
Level 76
1,436 SR
1,428 Elo+
Ares
Ares
EbonHawk1119
Ares
Level 109
God Stats
5W - 3L
1,545 SR
Queue Stats
263W - 265L
1,374 Elo+
Solo
Bakasura
Bakasura
Joframm
Bakasura
Level 100
God Stats
2W - 3L
1,329 SR
Queue Stats
569W - 597L
1,390 Elo+
Solo
Anhur
Anhur
McPhillamy100
Anhur
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 1L
1,325 Elo+
Party 1
Sobek
Sobek
McPhillamy100
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
ryudon
Hun Batz
Level 107
God Stats
3W - 3L
1,484 SR
Queue Stats
426W - 435L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Galen33
Cernunnos
19
2 / 9 / 16
11,945
703
22,119
20,607
8,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
KibbeyX
Eset
20
8 / 10 / 7
13,826
813
15,045
21,895
7,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SumNomad42
Medusa
20
11 / 7 / 7
12,850
756
31,091
16,176
7,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 14
12,140
714
6,457
24,819
25,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
maxterpo
Nu Wa
16
1 / 8 / 8
10,214
601
16,320
13,325
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 22
12,619
742
14,835
24,774
41,371
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Joframm
Bakasura
18
8 / 7 / 12
12,444
732
12,646
20,002
10,979
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 5 / 17
13,514
795
22,304
18,525
9,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 3 / 28
13,984
823
12,203
30,695
48,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ryudon
Hun Batz
20
9 / 5 / 19
13,911
818
21,863
18,131
9,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
136
24
Kills
38
38
Deaths
24
52
Assists
98
Player
Kills
Deaths
Assists
KDA
W
3
4
22
3.5
L
Cernunnos
Galen33
Cernunnos
2
9
16
1.11
W
Bakasura
Joframm
Bakasura
8
7
12
2
L
Eset
KibbeyX
Eset
8
10
7
1.15
W
12
5
17
4.1
W
6
3
28
6.67
L
Medusa
SumNomad42
Medusa
11
7
7
2.07
L
2
4
14
2.25
L
Nu Wa
maxterpo
Nu Wa
1
8
8
0.63
W
Hun Batz
ryudon
Hun Batz
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,032
Damage
83,851
96,822
Taken
112,127
53,275
Mitigated
119,735
27,956
Healing
33,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,835
718
2,295
3,238
24,774
41,371
201
6,416
18,358
24,581
0
L
Cernunnos
Galen33
Cernunnos
22,119
8,495
1,424
2,662
20,607
8,488
782
7,206
13,139
0
44,982
W
Bakasura
Joframm
Bakasura
12,646
9,023
2,858
2,831
20,002
10,979
1,317
4,252
15,750
0
14,232
L
Eset
KibbeyX
Eset
15,045
761
2,430
5,462
21,895
7,886
384
5,849
15,522
31,880
0
W
22,304
13,883
2,616
2,071
18,525
9,148
2,486
5,655
12,870
0
51,322
W
12,203
742
2,769
8,891
30,695
48,292
361
8,304
22,391
33,418
0
L
Medusa
SumNomad42
Medusa
31,091
14,512
1,695
2,189
16,176
7,726
2,004
4,646
11,146
0
54,250
L
6,457
1,871
3,388
7,878
24,819
25,034
525
6,592
18,082
0
15,170
L
Nu Wa
maxterpo
Nu Wa
16,320
4,837
280
548
13,325
4,141
0
2,745
10,510
26,853
0
W
Hun Batz
ryudon
Hun Batz
21,863
886
3,584
2,553
18,131
9,945
1,611
6,738
11,393
0
63,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
66,472
167
Minions Killed
202
0
Camps Cleared
0
1,399,144
Distance Traveled
1,418,699
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,619
742
16
1
0
287,417
0
L
Cernunnos
11,945
703
45
3
0
257,826
3
W
Bakasura
12,444
732
19
1
0
288,975
0
L
Eset
13,826
813
29
2
0
261,904
0
W
Anhur
13,514
795
57
3
0
269,329
0
W
Sobek
13,984
823
32
2
0
296,396
0
L
Medusa
12,850
756
52
3
0
283,639
0
L
Bellona
12,140
714
19
1
0
331,049
1
L
Nu Wa
10,214
601
22
1
0
264,726
0
W
Hun Batz
13,911
818
78
5
0
276,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role