Player Matchup

Hera
Hera
Chartoy
Hera
Level 68
God Stats
5W - 3L
1,796 SR
Queue Stats
187W - 221L
1,484 Elo+
Solo
Skadi
Skadi
Snowpig
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
kizzorck
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,414 Elo+
Party 1
Team Averages
Level 54
1,599 SR
1,434 Elo+

VS

Team Averages
Level 103
1,478 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dinkleburg778
Bastet
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 123L
1,466 Elo+
Party 2
Bacchus
Bacchus
President_Cheems
Bacchus
Level 89
God Stats
3W - 7L
1,432 SR
Queue Stats
207W - 158L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chartoy
Hera
10
3 / 7 / 1
7,166
717
9,536
7,827
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Snowpig
Skadi
10
1 / 7 / 3
6,554
655
7,501
9,163
2,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
kizzorck
Cthulhu
11
2 / 6 / 2
7,607
761
7,771
15,275
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
9 / 1 / 7
8,705
871
9,158
7,788
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 4 / 11
8,113
811
10,046
10,400
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 12
8,581
858
8,789
12,022
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
20
20
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
7
12.5
L
Hera
Chartoy
Hera
3
7
1
0.5
W
6
4
11
2.88
W
5
1
12
11
L
Skadi
Snowpig
Skadi
1
7
3
0.36
L
Cthulhu
kizzorck
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
27,993
32,265
Taken
30,210
18,983
Mitigated
17,033
1,145
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,158
1,203
1,787
3,213
7,788
2,974
46
5,189
2,409
39,167
0
L
Hera
Chartoy
Hera
9,536
2,412
0
0
7,827
2,428
184
4,961
2,732
21,487
0
W
10,046
3,378
553
1,838
10,400
3,341
0
4,969
5,257
0
19,856
W
8,789
1,252
414
2,452
12,022
10,718
0
6,837
4,940
12,043
0
L
Skadi
Snowpig
Skadi
7,501
2,183
0
0
9,163
2,748
0
4,987
4,060
0
18,134
L
Cthulhu
kizzorck
Cthulhu
7,771
963
0
1,145
15,275
13,807
0
7,614
7,308
16,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
25,399
89
Minions Killed
95
2
Camps Cleared
7
499,503
Distance Traveled
611,184
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,705
871
70
7
3
206,748
3
L
Hera
7,166
717
41
4
2
156,115
6
W
Bastet
8,113
811
20
2
4
195,980
0
W
Bacchus
8,581
858
5
1
0
208,456
0
L
Skadi
6,554
655
29
3
0
156,984
0
L
Cthulhu
7,607
761
19
2
0
186,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role