Player Matchup

Gilgamesh
Gilgamesh
Assassin_Alex_05
Gilgamesh
Level 99
God Stats
17W - 22L
1,522 SR
Queue Stats
94W - 106L
1,391 Elo+
Solo
Eset
Eset
BigJimmy1506
Eset
Level 108
God Stats
38W - 30L
1,606 SR
Queue Stats
435W - 401L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
JABAMI_I
Danzaburou
Level 118
God Stats
14W - 10L
1,521 SR
Queue Stats
528W - 497L
1,470 Elo+
Party 1
Ares
Ares
Pyrgus7
Ares
Level 114
God Stats
9W - 8L
1,565 SR
Queue Stats
201W - 207L
1,480 Elo+
Party 1
Fenrir
Fenrir
X_ItZ_Nxsty
Fenrir
Level 121
God Stats
6W - 3L
1,548 SR
Queue Stats
575W - 547L
1,468 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,454 Elo+

VS

Team Averages
Level 82
1,458 SR
1,420 Elo+
Bastet
Bastet
Alegua07
Bastet
Level 69
God Stats
17W - 19L
1,475 SR
Queue Stats
87W - 101L
1,438 Elo+
Solo
Medusa
Medusa
FHAWH-h450
Medusa
Level 88
God Stats
9W - 11L
1,466 SR
Queue Stats
286W - 289L
1,491 Elo+
Solo
Sol
Sol
Nyto-games-YTB
Sol
Level 64
God Stats
38W - 42L
1,455 SR
Queue Stats
65W - 86L
1,363 Elo+
Solo
Cthulhu
Cthulhu
TischWueste6476
Cthulhu
Level 86
God Stats
4W - 2L
1,530 SR
Queue Stats
56W - 65L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
lovely-hypnotic0
Erlang Shen
Level 103
God Stats
2W - 4L
1,366 SR
Queue Stats
459W - 479L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 1 / 3
6,037
604
4,970
8,074
3,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 5
6,552
655
6,608
3,908
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JABAMI_I
Danzaburou
11
5 / 3 / 5
6,614
661
7,159
6,086
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Pyrgus7
Ares
10
5 / 0 / 5
6,150
615
3,668
6,965
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
5 / 1 / 5
6,506
651
4,516
6,855
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alegua07
Bastet
7
2 / 3 / 0
4,837
484
2,615
6,788
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
FHAWH-h450
Medusa
7
2 / 5 / 1
4,880
488
4,547
7,039
1,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,089
509
2,929
7,703
2,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 5 / 2
4,467
447
3,691
10,591
3,875
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
lovely-hypnotic0
Erlang Shen
10
0 / 3 / 1
5,304
530
3,434
6,365
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alegua07
Bastet
2
3
0
0.67
W
Gilgamesh
1
1
3
2.5
W
3
0
5
5.5
L
Medusa
FHAWH-h450
Medusa
2
5
1
0.5
W
Danzaburou
JABAMI_I
Danzaburou
5
3
5
2.5
L
0
4
0
0
W
Ares
Pyrgus7
Ares
5
0
5
7.5
L
1
5
2
0.4
W
Fenrir
5
1
5
7.5
L
Erlang Shen
lovely-hypnotic0
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
17,216
31,888
Taken
38,486
14,001
Mitigated
13,422
9,381
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alegua07
Bastet
2,615
899
0
875
6,788
1,823
0
1,769
4,887
0
19,658
W
Gilgamesh
4,970
1,806
0
1,390
8,074
3,867
492
0
8,074
0
29,773
W
6,608
556
0
1,496
3,908
1,293
174
1,682
2,226
35,805
0
L
Medusa
FHAWH-h450
Medusa
4,547
2,032
0
1,335
7,039
1,286
0
1,024
6,015
0
24,137
W
Danzaburou
JABAMI_I
Danzaburou
7,159
2,991
0
2,408
6,086
1,763
230
1,740
4,346
0
33,713
L
2,929
1,107
0
1,972
7,703
2,226
1,257
3,931
3,462
29,882
0
W
Ares
Pyrgus7
Ares
3,668
342
0
2,348
6,965
4,814
28
2,172
4,793
11,203
0
L
3,691
330
208
2,510
10,591
3,875
0
3,058
7,481
10,163
0
W
Fenrir
4,516
1,365
0
1,739
6,855
2,264
638
1,026
5,829
0
33,147
L
Erlang Shen
lovely-hypnotic0
Erlang Shen
3,434
1,623
0
1,634
6,365
4,212
0
0
6,365
0
25,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
24,577
275
Minions Killed
207
0
Camps Cleared
0
1,028,691
Distance Traveled
922,904
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,837
484
38
4
0
215,364
0
W
Gilgamesh
6,037
604
67
7
0
196,970
3
W
Eset
6,552
655
73
7
0
206,062
1
L
Medusa
4,880
488
34
3
0
177,321
3
W
Danzaburou
6,614
661
56
6
0
185,879
3
L
Sol
5,089
509
64
6
0
163,345
4
W
Ares
6,150
615
12
1
0
209,081
3
L
Cthulhu
4,467
447
12
1
0
193,360
2
W
Fenrir
6,506
651
67
7
0
230,699
1
L
Erlang Shen
5,304
530
59
6
0
173,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role