Player Matchup

Achilles
Achilles
Gold III
Dolize
Achilles
Gold III
Level 160
God Stats
0W - 3L
1,309 SR
Queue Stats
94W - 95L
1,504 MMR
Solo
Medusa
Medusa
Gold I
ElPerroMapache
Medusa
Gold I
Level 155
God Stats
7W - 3L
1,769 SR
Queue Stats
361W - 372L
1,511 MMR
Solo
Discordia
Discordia
Bronze III
FarmBoyBarry
Discordia
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 28L
1,495 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
OmarChS
Kumbhakarna
Gold II
Level 155
God Stats
5W - 3L
1,853 SR
Queue Stats
238W - 222L
1,512 MMR
Solo
Thanatos
Thanatos
Gold I
Phoenix932
Thanatos
Gold I
Level 148
God Stats
13W - 11L
1,663 SR
Queue Stats
443W - 440L
1,523 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,619 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,527 SR
1,505 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
Brogrez4Life
Mercury
Gold III
Level 118
God Stats
29W - 20L
1,637 SR
Queue Stats
390W - 397L
1,533 MMR
Solo
Hou Yi
Hou Yi
Gold I
WasiElBaneado
Hou Yi
Gold I
Level 126
God Stats
8W - 8L
1,496 SR
Queue Stats
93W - 102L
1,495 MMR
Solo
Ymir
Ymir
Bronze III
ZebraLover69
Ymir
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dolize
Achilles
12
2 / 2 / 7
7,212
481
6,772
10,760
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 3
8,099
540
4,261
7,043
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FarmBoyBarry
Discordia
13
5 / 2 / 3
8,194
546
10,504
5,981
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
OmarChS
Kumbhakarna
13
0 / 4 / 2
7,289
486
4,045
12,768
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Phoenix932
Thanatos
12
5 / 7 / 3
7,659
511
8,625
12,398
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetMulanGebCliodhna

VS

Bans
CamazotzArtioSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 1 / 4
8,525
568
5,381
8,565
2,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
13
2 / 2 / 3
8,136
542
7,739
10,472
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Brogrez4Life
Mercury
14
6 / 5 / 2
8,558
571
6,902
12,797
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 1
8,288
553
5,542
9,852
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 7
7,378
492
6,239
10,248
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
16
16
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
4
7
W
Cabrakan
 
Cabrakan
2
2
3
1.75
W
Mercury
Brogrez4Life
Mercury
6
5
2
1.4
L
Achilles
Dolize
Achilles
2
2
7
2.75
L
2
1
3
3.5
L
Discordia
FarmBoyBarry
Discordia
5
2
3
3.25
L
Kumbhakarna
OmarChS
Kumbhakarna
0
4
2
0.25
L
Thanatos
Phoenix932
Thanatos
5
7
3
0.93
W
2
4
1
0.63
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
31,803
48,950
Taken
51,934
24,036
Mitigated
25,410
14,478
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,381
2,117
757
2,996
8,565
2,411
162
2,104
6,218
0
58,825
W
Cabrakan
 
Cabrakan
7,739
1,171
254
4,074
10,472
8,985
0
4,181
5,696
42,296
0
W
Mercury
Brogrez4Life
Mercury
6,902
4,323
0
1,947
12,797
3,711
0
2,449
10,206
0
55,103
L
Achilles
Dolize
Achilles
6,772
2,506
0
937
10,760
5,498
0
2,537
8,223
0
42,555
L
4,261
1,830
0
1,539
7,043
1,960
0
810
6,233
0
62,320
L
Discordia
FarmBoyBarry
Discordia
10,504
1,178
0
1,468
5,981
1,747
0
2,233
3,632
53,760
0
L
Kumbhakarna
OmarChS
Kumbhakarna
4,045
453
0
3,231
12,768
10,168
0
5,488
6,650
41,441
0
L
Thanatos
Phoenix932
Thanatos
8,625
2,680
0
7,303
12,398
4,663
0
2,125
10,234
0
43,368
W
5,542
2,193
0
3,203
9,852
2,757
0
1,288
8,448
0
62,592
W
6,239
2,320
0
1,636
10,248
7,546
0
3,267
6,748
19,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
40,885
423
Minions Killed
474
0
Camps Cleared
0
1,375,280
Distance Traveled
1,417,909
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,525
568
127
8
0
308,117
9
W
Cabrakan
8,136
542
81
5
0
247,565
0
W
Mercury
8,558
571
102
7
0
320,843
1
L
Achilles
7,212
481
58
4
0
274,342
2
L
Medusa
8,099
540
122
8
0
282,679
5
L
Discordia
8,194
546
110
7
0
284,775
5
L
Kumbhakarna
7,289
486
72
5
0
240,448
2
L
Thanatos
7,659
511
61
4
0
293,036
2
W
Hou Yi
8,288
553
135
9
0
241,285
3
W
Ymir
7,378
492
29
2
0
300,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role