Player Matchup

Anubis
Anubis
BogdanPasa
Anubis
Level 97
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 10L
1,192 Elo+
Solo
Chang'e
Chang'e
LzTk-Pimousse_
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
MasterNys
Gilgamesh
Level 84
God Stats
11W - 5L
1,616 SR
Queue Stats
79W - 84L
1,438 Elo+
Solo
Skadi
Skadi
PoulpeTruite
Skadi
Level 83
God Stats
37W - 49L
1,411 SR
Queue Stats
154W - 236L
1,373 Elo+
Party 1
Apollo
Apollo
Tahtah1995
Apollo
Level 99
God Stats
13W - 8L
1,520 SR
Queue Stats
193W - 209L
1,449 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,386 Elo+

VS

Team Averages
Level 82
1,475 SR
1,427 Elo+
Kuzenbo
Kuzenbo
CaballeroArauca
Kuzenbo
Level 89
God Stats
8W - 12L
1,596 SR
Queue Stats
69W - 91L
1,421 Elo+
Party 2
Scylla
Scylla
Darktimmy
Scylla
Level 88
God Stats
10W - 19L
1,464 SR
Queue Stats
168W - 185L
1,385 Elo+
Solo
Chaac
Chaac
MasterC12
Chaac
Level 105
God Stats
29W - 32L
1,438 SR
Queue Stats
420W - 466L
1,451 Elo+
Solo
Neith
Neith
Weysmann
Neith
Level 51
God Stats
5W - 16L
1,290 SR
Queue Stats
143W - 183L
1,440 Elo+
Solo
Thor
Thor
gregorc2
Thor
Level 78
God Stats
7W - 7L
1,586 SR
Queue Stats
121W - 156L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BogdanPasa
Anubis
19
11 / 2 / 7
12,562
546
25,238
19,023
10,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 10
12,644
550
14,671
20,370
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
MasterNys
Gilgamesh
20
3 / 1 / 7
13,226
575
13,580
22,432
22,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 1 / 7
11,434
497
6,226
8,427
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Tahtah1995
Apollo
20
10 / 1 / 5
12,805
557
13,011
13,225
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,841
384
5,319
20,115
20,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Darktimmy
Scylla
16
2 / 7 / 2
10,930
475
13,699
14,815
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MasterC12
Chaac
17
1 / 4 / 1
10,474
455
11,717
24,691
23,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Weysmann
Neith
14
0 / 9 / 3
8,673
377
5,949
14,190
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
16
2 / 5 / 1
10,116
440
5,080
15,664
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
31
Kills
6
9
Deaths
31
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
BogdanPasa
Anubis
11
2
7
7.25
L
1
6
1
0.25
L
Scylla
Darktimmy
Scylla
2
7
2
0.43
W
5
4
10
2.5
L
Chaac
MasterC12
Chaac
1
4
1
0.38
W
Gilgamesh
MasterNys
Gilgamesh
3
1
7
6.5
W
2
1
7
5.5
W
Apollo
Tahtah1995
Apollo
10
1
5
12.5
L
Neith
Weysmann
Neith
0
9
3
0.17
L
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
41,764
83,477
Taken
89,475
51,054
Mitigated
57,288
35,388
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BogdanPasa
Anubis
25,238
1,957
0
10,007
19,023
10,594
1,055
7,102
11,787
90,851
0
L
5,319
1,709
361
2,065
20,115
20,669
0
13,336
6,779
36,278
0
L
Scylla
Darktimmy
Scylla
13,699
1,175
0
1,908
14,815
3,665
0
9,768
5,047
62,620
0
W
14,671
1,181
2,912
9,920
20,370
8,534
780
7,711
12,219
91,663
0
L
Chaac
MasterC12
Chaac
11,717
998
0
9,570
24,691
23,694
0
6,715
17,976
0
74,554
W
Gilgamesh
MasterNys
Gilgamesh
13,580
3,336
0
3,251
22,432
22,628
1,082
884
21,480
10,276
78,551
W
6,226
2,733
0
4,202
8,427
3,065
3,336
826
7,601
0
95,307
W
Apollo
Tahtah1995
Apollo
13,011
7,201
0
5,096
13,225
6,233
4,546
1,951
11,222
0
74,752
L
Neith
Weysmann
Neith
5,949
1,207
0
939
14,190
3,478
291
8,260
5,930
0
36,437
L
Thor
5,080
706
0
2,876
15,664
5,782
0
3,355
12,309
0
65,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
49,034
713
Minions Killed
516
0
Camps Cleared
0
2,228,063
Distance Traveled
2,083,939
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,562
546
110
5
0
389,218
3
L
Kuzenbo
8,841
384
50
2
0
492,000
5
L
Scylla
10,930
475
143
6
0
388,985
2
W
Chang'e
12,644
550
176
8
0
433,929
3
L
Chaac
10,474
455
144
6
0
426,760
7
W
Gilgamesh
13,226
575
171
7
0
469,597
1
W
Skadi
11,434
497
138
6
0
442,784
12
W
Apollo
12,805
557
118
5
0
492,535
1
L
Neith
8,673
377
69
3
0
320,389
0
L
Thor
10,116
440
110
5
0
455,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role