Player Matchup

Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JustifiedOtaku
Janus
Level 160
God Stats
4W - 1L
1,532 SR
Queue Stats
129W - 113L
1,609 Elo+
Solo
Mulan
Mulan
Slayster77
Mulan
Level 80
God Stats
11W - 13L
1,481 SR
Queue Stats
25W - 27L
1,506 Elo+
Solo
Sol
Sol
joellinkkk
Sol
Level 126
God Stats
5W - 5L
1,536 SR
Queue Stats
61W - 70L
1,492 Elo+
Party 1
Vamana
Vamana
josuecrid
Vamana
Level 129
God Stats
7W - 9L
1,768 SR
Queue Stats
48W - 62L
1,390 Elo+
Party 1
Team Averages
Level 123
1,563 SR
1,499 Elo+

VS

Team Averages
Level 107
1,497 SR
1,478 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BADTOM
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Cthulhu
Cthulhu
LexLex3995
Cthulhu
Level 109
God Stats
4W - 5L
1,506 SR
Queue Stats
210W - 212L
1,474 Elo+
Solo
Medusa
Medusa
jhen_3z
Medusa
Level 124
God Stats
1W - 1L
1,544 SR
Queue Stats
22W - 22L
1,495 Elo+
Solo
Nike
Nike
ygote
Nike
Level 118
God Stats
2W - 1L
1,436 SR
Queue Stats
312W - 309L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 0 / 9
8,378
838
4,253
6,468
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 0 / 3
9,286
929
9,122
4,410
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
1 / 1 / 13
7,719
772
7,726
9,302
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 9
8,720
872
13,525
9,017
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
josuecrid
Vamana
15
3 / 0 / 3
7,908
791
5,168
6,963
5,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 0
6,247
625
5,982
6,744
2,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BADTOM
Ao Kuang
13
0 / 3 / 0
6,131
613
4,570
7,957
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LexLex3995
Cthulhu
11
0 / 5 / 0
5,658
566
4,431
12,556
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
jhen_3z
Medusa
12
0 / 3 / 0
6,101
610
5,145
8,357
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
ygote
Nike
12
0 / 2 / 1
5,933
593
5,552
10,934
6,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
18
Kills
1
1
Deaths
18
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
9
6.5
L
Poseidon
 
Poseidon
1
5
0
0.2
L
Ao Kuang
BADTOM
Ao Kuang
0
3
0
0
W
8
0
3
9.5
L
Cthulhu
LexLex3995
Cthulhu
0
5
0
0
W
Mulan
1
1
13
7.5
L
Medusa
jhen_3z
Medusa
0
3
0
0
W
4
0
9
8.5
W
Vamana
josuecrid
Vamana
3
0
3
4.5
L
Nike
ygote
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
25,680
36,160
Taken
46,548
21,688
Mitigated
23,010
13,863
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,253
195
0
2,271
6,468
4,884
0
2,523
3,741
14,496
0
L
Poseidon
 
Poseidon
5,982
544
0
910
6,744
2,131
0
3,820
2,862
22,682
0
L
Ao Kuang
BADTOM
Ao Kuang
4,570
545
0
2,517
7,957
3,559
0
2,626
5,100
16,641
1,789
W
9,122
335
0
1,608
4,410
1,423
384
968
3,403
30,614
0
L
Cthulhu
LexLex3995
Cthulhu
4,431
168
0
2,159
12,556
7,841
0
8,170
4,163
13,542
0
W
Mulan
7,726
648
0
1,292
9,302
6,561
0
3,778
5,193
0
18,253
L
Medusa
jhen_3z
Medusa
5,145
1,461
0
2,008
8,357
3,254
18
5,188
3,129
0
25,247
W
13,525
5,789
0
6,275
9,017
3,496
999
3,061
5,840
35,921
2,732
W
Vamana
josuecrid
Vamana
5,168
1,356
0
2,417
6,963
5,324
829
3,928
2,963
0
23,833
L
Nike
ygote
Nike
5,552
576
0
250
10,934
6,225
0
6,138
4,639
0
13,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
30,070
241
Minions Killed
180
10
Camps Cleared
5
991,984
Distance Traveled
914,804
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,378
838
18
2
1
203,926
2
L
Poseidon
6,247
625
53
5
3
173,067
4
L
Ao Kuang
6,131
613
36
4
2
189,563
3
W
Janus
9,286
929
68
7
3
183,646
2
L
Cthulhu
5,658
566
23
2
0
171,137
4
W
Mulan
7,719
772
30
3
2
206,232
1
L
Medusa
6,101
610
38
4
0
183,663
2
W
Sol
8,720
872
75
8
2
186,755
2
W
Vamana
7,908
791
50
5
2
211,425
0
L
Nike
5,933
593
30
3
0
197,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role