Player Matchup

Nemesis
Nemesis
Kasyrra
Nemesis
Level 122
God Stats
12W - 5L
1,484 SR
Queue Stats
462W - 409L
1,514 Elo+
Solo
Khepri
Khepri
MaChaosSnackBar
Khepri
Level 114
God Stats
2W - 1L
1,594 SR
Queue Stats
39W - 57L
1,380 Elo+
Party 1
Ra
Ra
POPPYSHORTY
Ra
Level 130
God Stats
11W - 14L
1,410 SR
Queue Stats
152W - 139L
1,489 Elo+
Solo
Nike
Nike
gaeton_dugas_2
Nike
Level 102
God Stats
10W - 2L
1,855 SR
Queue Stats
667W - 623L
1,532 Elo+
Solo
Heimdallr
Heimdallr
hulklover123830
Heimdallr
Level 119
God Stats
2W - 1L
1,593 SR
Queue Stats
89W - 85L
1,446 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,472 Elo+

VS

Team Averages
Level 104
1,556 SR
1,467 Elo+
Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
CheattheHam
Ravana
Level 129
God Stats
1W - 1L
1,832 SR
Queue Stats
87W - 90L
1,481 Elo+
Solo
Poseidon
Poseidon
Eribel2
Poseidon
Level 61
God Stats
5W - 11L
1,441 SR
Queue Stats
225W - 228L
1,453 Elo+
Solo
Tiamat
Tiamat
iMightBeDucky
Tiamat
Level 125
God Stats
7W - 11L
1,417 SR
Queue Stats
150W - 164L
1,461 Elo+
Party 2
Khepri
Khepri
jmanparty
Khepri
Level 125
God Stats
3W - 2L
1,588 SR
Queue Stats
88W - 96L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kasyrra
Nemesis
16
12 / 0 / 1
10,173
636
11,709
11,075
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 0 / 6
7,993
500
3,240
5,488
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 4
9,358
585
9,088
12,417
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 1
9,816
614
7,293
9,817
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
hulklover123830
Heimdallr
13
1 / 4 / 4
7,476
467
9,031
10,916
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 3 / 2
7,858
491
8,598
10,128
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
13
1 / 7 / 3
7,655
478
6,866
12,169
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Eribel2
Poseidon
16
1 / 5 / 0
9,063
566
3,843
9,204
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 0
7,789
487
8,675
10,344
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
jmanparty
Khepri
11
0 / 2 / 4
6,806
425
4,153
12,277
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
7
7
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
2
1.33
L
Ravana
1
7
3
0.36
L
Poseidon
Eribel2
Poseidon
1
5
0
0.2
W
Nemesis
Kasyrra
Nemesis
12
0
1
12.5
W
0
0
6
3
W
4
2
4
3
W
4
1
1
4.5
W
Heimdallr
hulklover123830
Heimdallr
1
4
4
0.75
L
2
4
0
0.5
L
Khepri
jmanparty
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,361
Damage
32,135
49,713
Taken
54,122
24,232
Mitigated
29,787
16,448
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,598
2,764
774
3,605
10,128
2,789
0
1,395
8,733
0
48,168
L
Ravana
6,866
2,235
0
3,959
12,169
4,657
0
3,087
9,040
0
49,867
L
Poseidon
Eribel2
Poseidon
3,843
830
0
2,900
9,204
5,373
0
0
8,438
65,508
5,423
W
Nemesis
Kasyrra
Nemesis
11,709
5,943
0
3,501
11,075
5,233
0
3,245
7,632
0
66,718
W
3,240
137
372
1,835
5,488
3,683
112
1,189
4,259
23,588
0
W
9,088
635
726
6,583
12,417
4,673
472
4,665
7,342
66,491
0
W
7,293
639
0
1,786
9,817
6,333
333
3,400
6,417
1,227
62,279
W
Heimdallr
hulklover123830
Heimdallr
9,031
5,818
0
1,645
10,916
4,310
422
3,167
7,711
0
52,564
L
8,675
716
0
4,182
10,344
5,696
4
5,186
5,158
46,076
0
L
Khepri
jmanparty
Khepri
4,153
426
535
4,470
12,277
11,272
0
2,698
9,579
20,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
39,171
482
Minions Killed
454
0
Camps Cleared
0
1,673,316
Distance Traveled
1,484,985
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,858
491
100
6
0
292,952
1
L
Ravana
7,655
478
90
6
0
290,845
2
L
Poseidon
9,063
566
137
9
0
293,839
1
W
Nemesis
10,173
636
95
6
0
385,341
0
W
Khepri
7,993
500
31
2
0
339,053
3
W
Ra
9,358
585
138
9
0
328,609
8
W
Nike
9,816
614
127
8
0
334,021
5
W
Heimdallr
7,476
467
91
6
0
286,292
0
L
Tiamat
7,789
487
101
6
0
297,954
4
L
Khepri
6,806
425
26
2
0
309,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role