Player Matchup

Mulan
Mulan
Azsthetics
Mulan
Level 64
God Stats
17W - 8L
1,279 SR
Queue Stats
136W - 139L
1,523 Elo+
Solo
Neith
Neith
OGNeith
Neith
Level 63
God Stats
12W - 16L
1,507 SR
Queue Stats
14W - 16L
1,552 Elo+
Solo
Ra
Ra
SpOoky62
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,420 Elo+
Solo
Team Averages
Level 84
1,428 SR
1,498 Elo+

VS

Team Averages
Level 115
1,468 SR
1,459 Elo+
Thor
Thor
TRUx FIGHTER
Thor
Level 119
God Stats
5W - 8L
1,377 SR
Queue Stats
233W - 225L
1,507 Elo+
Solo
Bacchus
Bacchus
XxbearXxgod
Bacchus
Level 99
God Stats
11W - 9L
1,477 SR
Queue Stats
210W - 233L
1,429 Elo+
Party 1
Ra
Ra
XxwolfXxGod
Ra
Level 126
God Stats
17W - 12L
1,549 SR
Queue Stats
309W - 363L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 9 / 3
6,915
692
5,945
11,992
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
OGNeith
Neith
11
2 / 3 / 1
7,227
723
5,714
7,573
2,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 3
6,522
652
3,957
7,249
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
7,713
771
8,508
6,866
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
XxbearXxgod
Bacchus
11
4 / 1 / 8
7,928
793
4,728
8,118
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 2 / 7
8,330
833
9,968
8,962
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
9
3
0.39
L
Neith
OGNeith
Neith
2
3
1
0.83
L
1
4
3
0.63
W
4
2
10
4.5
W
Bacchus
XxbearXxgod
Bacchus
4
1
8
8
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
23,204
26,814
Taken
23,946
10,691
Mitigated
17,317
4,972
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,945
1,719
55
1,291
11,992
6,123
0
8,030
3,363
0
8,994
L
Neith
OGNeith
Neith
5,714
2,303
0
1,969
7,573
2,470
0
4,142
3,053
0
20,020
L
3,957
185
546
1,111
7,249
2,098
0
2,409
4,507
22,088
0
W
8,508
610
0
2,192
6,866
3,112
743
1,760
4,970
0
22,575
W
Bacchus
XxbearXxgod
Bacchus
4,728
510
0
376
8,118
10,612
154
725
7,262
9,639
0
W
9,968
570
826
3,012
8,962
3,593
290
1,879
6,832
26,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,664
Gold Earned
23,971
90
Minions Killed
88
5
Camps Cleared
5
495,469
Distance Traveled
524,943
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,915
692
9
1
2
142,519
0
L
Neith
7,227
723
36
4
1
164,607
1
L
Ra
6,522
652
45
5
2
188,343
0
W
Thor
7,713
771
30
3
2
164,453
2
W
Bacchus
7,928
793
13
1
0
183,967
0
W
Ra
8,330
833
45
5
3
176,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role