Player Matchup

Chaac
Chaac
Bl0ndieXD
Chaac
Level 118
God Stats
4W - 2L
1,831 SR
Queue Stats
135W - 135L
1,424 Elo+
Party 2
Scylla
Scylla
Josera22
Scylla
Level 48
God Stats
7W - 8L
1,529 SR
Queue Stats
112W - 126L
1,496 Elo+
Solo
Neith
Neith
blueboxt40
Neith
Level 28
God Stats
8W - 9L
1,477 SR
Queue Stats
74W - 74L
1,419 Elo+
Party 2
Team Averages
Level 65
1,612 SR
1,446 Elo+

VS

Team Averages
Level 41
1,649 SR
1,526 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lyazu
Gilgamesh
Level 43
God Stats
7W - 2L
1,880 SR
Queue Stats
315W - 191L
1,574 Elo+
Party 1
Bacchus
Bacchus
vxBalla
Bacchus
Level 18
God Stats
35W - 29L
1,568 SR
Queue Stats
153W - 142L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bl0ndieXD
Chaac
9
0 / 4 / 1
5,819
582
8,276
9,636
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Josera22
Scylla
9
1 / 5 / 0
6,116
612
4,871
6,936
1,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
8
0 / 5 / 1
5,687
569
2,388
6,497
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 10
7,249
725
4,003
4,933
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Lyazu
Gilgamesh
12
9 / 1 / 5
8,356
836
12,262
14,135
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
vxBalla
Bacchus
11
2 / 0 / 11
7,767
777
4,768
8,444
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
10
8
L
Chaac
Bl0ndieXD
Chaac
0
4
1
0.13
L
Scylla
Josera22
Scylla
1
5
0
0.2
W
Gilgamesh
Lyazu
Gilgamesh
9
1
5
11.5
L
Neith
0
5
1
0.1
W
Bacchus
vxBalla
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
21,033
23,069
Taken
27,512
9,484
Mitigated
20,840
4,058
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,003
656
4,730
2,318
4,933
2,121
26
1,103
3,830
17,306
0
L
Chaac
Bl0ndieXD
Chaac
8,276
1,504
0
2,703
9,636
5,703
0
4,012
5,383
0
18,391
L
Scylla
Josera22
Scylla
4,871
543
0
220
6,936
1,910
0
3,094
3,474
19,432
0
W
Gilgamesh
Lyazu
Gilgamesh
12,262
3,627
0
2,247
14,135
9,660
111
2,463
11,257
0
33,507
L
Neith
2,388
939
0
1,135
6,497
1,871
0
1,830
4,530
0
10,468
W
Bacchus
vxBalla
Bacchus
4,768
77
916
2,063
8,444
9,059
26
1,641
6,438
10,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,622
Gold Earned
23,372
88
Minions Killed
101
2
Camps Cleared
7
477,372
Distance Traveled
635,892
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,249
725
24
2
2
209,170
1
L
Chaac
5,819
582
32
3
1
184,277
2
L
Scylla
6,116
612
30
3
1
158,098
3
W
Gilgamesh
8,356
836
57
6
5
214,955
3
L
Neith
5,687
569
26
3
0
134,997
0
W
Bacchus
7,767
777
20
2
0
211,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role