Player Matchup

Hera
Hera
Chubby_Seal_Oueg
Hera
Level 49
God Stats
4W - 5L
1,410 SR
Queue Stats
145W - 164L
1,385 Elo+
Party 4
Ymir
Ymir
DancinChicken2
Ymir
Level 2
God Stats
3W - 1L
1,704 SR
Queue Stats
3W - 1L
1,681 Elo+
Party 4
Cerberus
Cerberus
SyTe Wolf
Cerberus
Level 61
God Stats
30W - 17L
1,567 SR
Queue Stats
49W - 38L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
The Fiddler5676
Danzaburou
Level 74
God Stats
5W - 0L
1,866 SR
Queue Stats
51W - 43L
1,479 Elo+
Party 2
Fenrir
Fenrir
justastn
Fenrir
Level 42
God Stats
1W - 0L
1,377 SR
Queue Stats
37W - 28L
1,477 Elo+
Party 2
Team Averages
Level 46
1,585 SR
1,496 Elo+

VS

Team Averages
Level 73
1,581 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Dat Zerk
Tsukuyomi
Level 17
God Stats
0W - 3L
1,518 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Juliankiller199
Sun Wukong
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 3
Janus
Janus
Jxng Wei
Janus
Level 129
God Stats
5W - 8L
1,457 SR
Queue Stats
314W - 309L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
Lil_Will410
Kuzenbo
Level 92
God Stats
4W - 2L
1,697 SR
Queue Stats
34W - 35L
1,471 Elo+
Party 1
Rama
Rama
Quito2551
Rama
Level 121
God Stats
12W - 17L
1,500 SR
Queue Stats
534W - 504L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,444
563
8,068
4,394
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 7
8,542
569
3,033
15,574
12,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
SyTe Wolf
Cerberus
14
1 / 1 / 8
8,285
552
4,446
8,824
8,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
The Fiddler5676
Danzaburou
16
11 / 2 / 8
10,168
678
12,944
9,582
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
justastn
Fenrir
14
4 / 1 / 5
8,267
551
5,867
10,771
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dat Zerk
Tsukuyomi
10
0 / 6 / 0
6,287
419
3,109
10,780
3,142
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Juliankiller199
Sun Wukong
10
0 / 3 / 0
6,201
413
1,395
6,929
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Jxng Wei
Janus
13
1 / 3 / 0
7,320
488
4,217
10,169
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Lil_Will410
Kuzenbo
10
4 / 7 / 0
7,056
470
8,792
15,408
13,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
10
0 / 7 / 2
6,578
439
4,530
10,003
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
26
Kills
5
5
Deaths
26
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
6
1
7
9.5
L
Tsukuyomi
Dat Zerk
Tsukuyomi
0
6
0
0
L
Sun Wukong
Juliankiller199
Sun Wukong
0
3
0
0
L
Janus
Jxng Wei
Janus
1
3
0
0.33
L
Kuzenbo
Lil_Will410
Kuzenbo
4
7
0
0.57
L
Rama
0
7
2
0.14
W
Cerberus
SyTe Wolf
Cerberus
1
1
8
5
W
Danzaburou
The Fiddler5676
Danzaburou
11
2
8
7.5
W
Fenrir
justastn
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
22,043
49,145
Taken
53,289
31,244
Mitigated
26,149
17,554
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,068
2,265
0
500
4,394
1,600
1,254
1,790
2,434
49,058
0
W
3,033
799
2,736
6,711
15,574
12,315
735
3,917
11,568
18,579
0
L
Tsukuyomi
Dat Zerk
Tsukuyomi
3,109
999
0
2,631
10,780
3,142
0
2,464
8,230
0
37,471
L
Sun Wukong
Juliankiller199
Sun Wukong
1,395
327
0
662
6,929
4,755
0
2,524
4,405
0
25,847
L
Janus
Jxng Wei
Janus
4,217
124
39
2,431
10,169
2,354
0
4,037
5,928
44,256
0
L
Kuzenbo
Lil_Will410
Kuzenbo
8,792
2,590
220
1,232
15,408
13,906
505
4,696
10,590
28,016
0
L
Rama
4,530
4,105
0
1,124
10,003
1,992
973
1,374
8,589
0
34,063
W
Cerberus
SyTe Wolf
Cerberus
4,446
272
0
1,647
8,824
8,874
572
1,567
6,980
43,859
0
W
Danzaburou
The Fiddler5676
Danzaburou
12,944
7,058
0
2,049
9,582
3,660
2,988
4,107
5,393
0
62,744
W
Fenrir
justastn
Fenrir
5,867
1,043
0
3,911
10,771
4,795
454
1,294
9,395
0
43,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
33,442
430
Minions Killed
326
0
Camps Cleared
0
1,377,938
Distance Traveled
1,319,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,444
563
103
7
0
279,334
2
W
Ymir
8,542
569
31
2
0
278,843
0
L
Tsukuyomi
6,287
419
68
5
0
297,785
0
L
Sun Wukong
6,201
413
55
4
0
241,279
0
L
Janus
7,320
488
97
6
0
267,627
3
L
Kuzenbo
7,056
470
33
2
0
280,885
1
L
Rama
6,578
439
73
5
0
231,441
2
W
Cerberus
8,285
552
107
7
0
234,862
1
W
Danzaburou
10,168
678
109
7
0
278,315
2
W
Fenrir
8,267
551
80
5
0
306,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role