Player Matchup

Danzaburou
Danzaburou
Hippykid42
Danzaburou
Level 127
God Stats
5W - 2L
1,493 SR
Queue Stats
166W - 202L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
MrLinguineMan
Sylvanus
Level 107
God Stats
2W - 6L
1,578 SR
Queue Stats
48W - 73L
1,405 Elo+
Party 1
Sol
Sol
Piguixa
Sol
Level 96
God Stats
4W - 13L
1,375 SR
Queue Stats
89W - 113L
1,386 Elo+
Solo
Chaac
Chaac
Sgt_Bigbird_
Chaac
Level 143
God Stats
2W - 2L
1,609 SR
Queue Stats
113W - 151L
1,446 Elo+
Party 1
Discordia
Discordia
majestic8irene
Discordia
Level 106
God Stats
14W - 10L
1,605 SR
Queue Stats
193W - 186L
1,476 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,437 Elo+

VS

Team Averages
Level 86
1,560 SR
1,385 Elo+
Cliodhna
Cliodhna
AlexVenne
Cliodhna
Level 160
God Stats
1W - 0L
1,651 SR
Queue Stats
175W - 208L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Mr Mexican7611
Cabrakan
Level 98
God Stats
7W - 4L
1,638 SR
Queue Stats
48W - 58L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
iKiLLeuRz
Nu Wa
Level 88
God Stats
13W - 9L
1,583 SR
Queue Stats
142W - 155L
1,378 Elo+
Solo
Achilles
Achilles
landrezzz
Achilles
Level 63
God Stats
8W - 7L
1,493 SR
Queue Stats
38W - 43L
1,414 Elo+
Party 2
Charybdis
Charybdis
wihsu
Charybdis
Level 23
God Stats
5W - 5L
1,432 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hippykid42
Danzaburou
17
1 / 8 / 8
11,567
578
11,229
19,974
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MrLinguineMan
Sylvanus
20
2 / 4 / 9
12,771
639
12,516
28,168
26,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
18
3 / 3 / 6
11,937
597
10,476
11,674
4,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 5 / 3
15,678
784
29,552
36,528
32,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
majestic8irene
Discordia
16
0 / 1 / 8
10,615
531
8,640
6,426
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexVenne
Cliodhna
18
0 / 4 / 7
12,594
630
9,037
15,479
6,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
19
6 / 3 / 11
15,125
756
16,028
31,699
41,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
iKiLLeuRz
Nu Wa
20
4 / 4 / 11
14,635
732
33,802
11,971
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
landrezzz
Achilles
20
9 / 4 / 4
15,476
774
20,091
26,964
30,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
wihsu
Charybdis
17
2 / 5 / 4
12,085
604
9,444
14,467
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
20
Kills
21
21
Deaths
20
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlexVenne
Cliodhna
0
4
7
0.88
L
Danzaburou
Hippykid42
Danzaburou
1
8
8
0.63
W
Cabrakan
6
3
11
3.83
L
Sylvanus
MrLinguineMan
Sylvanus
2
4
9
1.63
L
Sol
3
3
6
2
L
14
5
3
3.1
W
Nu Wa
iKiLLeuRz
Nu Wa
4
4
11
2.38
W
Achilles
landrezzz
Achilles
9
4
4
2.75
L
Discordia
majestic8irene
Discordia
0
1
8
4
W
Charybdis
wihsu
Charybdis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,413
Damage
88,402
102,770
Taken
100,580
73,652
Mitigated
91,911
36,386
Healing
27,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlexVenne
Cliodhna
9,037
543
1,058
2,015
15,479
6,922
2,465
4,085
11,394
0
55,163
L
Danzaburou
Hippykid42
Danzaburou
11,229
5,231
0
2,483
19,974
8,099
728
10,131
9,164
0
54,147
W
Cabrakan
16,028
2,466
856
11,154
31,699
41,885
0
10,465
21,234
32,811
0
L
Sylvanus
MrLinguineMan
Sylvanus
12,516
2,819
5,227
10,901
28,168
26,392
0
15,146
12,372
40,553
0
L
Sol
10,476
3,309
0
3,102
11,674
4,542
724
4,671
6,828
40,545
0
L
29,552
5,573
0
14,608
36,528
32,613
495
16,935
19,019
4,814
83,318
W
Nu Wa
iKiLLeuRz
Nu Wa
33,802
10,681
746
2,520
11,971
7,001
4,445
4,468
7,503
85,881
0
W
Achilles
landrezzz
Achilles
20,091
5,086
0
8,465
26,964
30,572
297
9,688
17,276
6,287
33,562
L
Discordia
majestic8irene
Discordia
8,640
681
0
65
6,426
2,006
0
5,201
1,186
23,601
0
W
Charybdis
wihsu
Charybdis
9,444
3,883
0
1,141
14,467
5,531
1,944
4,232
10,235
0
23,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
69,915
360
Minions Killed
346
6
Camps Cleared
8
1,389,744
Distance Traveled
1,767,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,594
630
95
5
3
360,418
6
L
Danzaburou
11,567
578
89
4
1
285,490
3
W
Cabrakan
15,125
756
38
2
1
367,707
1
L
Sylvanus
12,771
639
45
2
0
314,501
0
L
Sol
11,937
597
73
4
0
257,085
6
L
Chaac
15,678
784
115
6
4
351,283
1
W
Nu Wa
14,635
732
127
6
0
317,908
3
W
Achilles
15,476
774
47
2
4
381,878
0
L
Discordia
10,615
531
38
2
1
181,385
1
W
Charybdis
12,085
604
39
2
0
339,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role