Player Matchup

Sol
Sol
DiabloKurtWagner
Sol
Level 24
God Stats
7W - 6L
1,519 SR
Queue Stats
32W - 30L
1,420 Elo+
Party 1
Fenrir
Fenrir
Jeeqaa
Fenrir
Level 43
God Stats
3W - 1L
1,529 SR
Queue Stats
82W - 75L
1,407 Elo+
Party 1
Bacchus
Bacchus
Yourshade
Bacchus
Level 127
God Stats
11W - 13L
1,430 SR
Queue Stats
102W - 158L
1,400 Elo+
Solo
Team Averages
Level 65
1,492 SR
1,409 Elo+

VS

Team Averages
Level 95
1,444 SR
1,383 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Pierixus
Sylvanus
Level 108
God Stats
2W - 8L
1,333 SR
Queue Stats
108W - 144L
1,404 Elo+
Solo
Thanatos
Thanatos
geordi67
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,225
1,045
2,161
1,692
466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Jeeqaa
Fenrir
8
1 / 0 / 3
4,753
951
3,901
2,671
941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Yourshade
Bacchus
7
2 / 0 / 3
4,822
964
2,133
2,757
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,184
837
2,463
2,990
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Pierixus
Sylvanus
7
0 / 2 / 0
4,349
870
1,928
5,128
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
geordi67
Thanatos
4
0 / 2 / 0
3,762
752
246
1,439
473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
2
0
3
3.5
W
Fenrir
Jeeqaa
Fenrir
1
0
3
2.5
L
Sylvanus
Pierixus
Sylvanus
0
2
0
0
W
Bacchus
Yourshade
Bacchus
2
0
3
3.5
L
Thanatos
geordi67
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,195
Damage
4,637
7,120
Taken
9,557
3,565
Mitigated
4,175
3,182
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,463
364
0
214
2,990
1,024
0
1,444
1,546
10,506
0
W
2,161
232
0
996
1,692
466
1,171
925
643
15,876
0
W
Fenrir
Jeeqaa
Fenrir
3,901
1,209
0
710
2,671
941
0
1,868
677
0
10,191
L
Sylvanus
Pierixus
Sylvanus
1,928
531
282
1,490
5,128
2,678
0
1,978
3,150
6,886
0
W
Bacchus
Yourshade
Bacchus
2,133
274
0
1,476
2,757
2,158
0
1,768
910
7,664
0
L
Thanatos
geordi67
Thanatos
246
50
0
98
1,439
473
0
1,102
337
0
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,800
Gold Earned
12,295
73
Minions Killed
39
3
Camps Cleared
3
304,831
Distance Traveled
204,015
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,184
837
25
5
1
87,906
3
W
Sol
5,225
1,045
50
10
1
101,005
1
W
Fenrir
4,753
951
13
3
1
113,638
3
L
Sylvanus
4,349
870
12
2
2
86,027
2
W
Bacchus
4,822
964
10
2
1
90,188
3
L
Thanatos
3,762
752
2
0
0
30,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role