Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CarlBagins
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,605 Elo+
Party 2
Eset
Eset
Easybreezy7848
Eset
Level 106
God Stats
5W - 5L
1,484 SR
Queue Stats
512W - 694L
1,274 Elo+
Solo
Kali
Kali
ItsTrashkins
Kali
Level 49
God Stats
2W - 3L
1,171 SR
Queue Stats
71W - 87L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
TheRealJohn001
Kukulkan
Level 66
God Stats
8W - 3L
1,641 SR
Queue Stats
124W - 120L
1,515 Elo+
Party 2
Team Averages
Level 81
1,459 SR
1,468 Elo+

VS

Team Averages
Level 60
1,397 SR
1,344 Elo+
Bacchus
Bacchus
Bloop5455
Bacchus
Level 86
God Stats
15W - 17L
1,466 SR
Queue Stats
504W - 543L
1,426 Elo+
Party 1
Artemis
Artemis
CloudyFoot 100
Artemis
Level 16
God Stats
2W - 7L
1,346 SR
Queue Stats
12W - 23L
1,245 Elo+
Party 1
Sol
Sol
Glizzzy_Guerilla
Sol
Level 93
God Stats
4W - 6L
1,418 SR
Queue Stats
200W - 208L
1,335 Elo+
Solo
Olorun
Olorun
omyfreshswag_14
Olorun
Level 46
God Stats
22W - 26L
1,442 SR
Queue Stats
25W - 36L
1,243 Elo+
Solo
Achilles
Achilles
pepe lemus
Achilles
Level 61
God Stats
2W - 8L
1,316 SR
Queue Stats
248W - 253L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 1
8,302
553
7,063
8,668
6,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
CarlBagins
Izanami
15
11 / 1 / 3
9,519
635
13,059
10,306
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 6
6,918
461
1,389
8,622
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 1 / 1
9,642
643
8,370
12,493
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
14
2 / 5 / 4
8,178
545
5,987
7,175
2,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloop5455
Bacchus
12
7 / 5 / 2
8,006
534
9,032
11,633
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
6,011
401
4,602
7,583
732
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 6 / 4
7,197
480
5,528
10,399
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 3
5,723
382
4,442
10,217
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
pepe lemus
Achilles
12
1 / 2 / 0
6,631
442
4,354
10,246
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
26
Kills
10
10
Deaths
26
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Bacchus
Bloop5455
Bacchus
7
5
2
1.6
W
Izanami
CarlBagins
Izanami
11
1
3
12.5
L
0
6
0
0
W
0
2
6
1.5
L
2
6
4
0.67
W
11
1
1
11.5
W
Kukulkan
2
5
4
0.8
L
0
7
3
0.21
L
Achilles
pepe lemus
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
27,958
47,264
Taken
50,078
23,829
Mitigated
14,152
15,882
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,063
2,987
0
2,409
8,668
6,593
326
1,998
6,216
54,697
0
L
Bacchus
Bloop5455
Bacchus
9,032
1,757
0
3,071
11,633
4,884
0
2,540
9,093
31,831
0
W
Izanami
CarlBagins
Izanami
13,059
8,126
0
3,380
10,306
3,511
2,359
3,364
6,942
0
69,549
L
4,602
1,379
0
435
7,583
732
308
491
7,092
0
22,411
W
1,389
160
47
1,768
8,622
5,128
362
4,172
4,450
18,136
0
L
5,528
1,039
0
3,113
10,399
2,056
954
3,514
6,885
38,310
0
W
8,370
3,450
0
7,831
12,493
5,901
0
4,340
8,082
0
61,416
W
Kukulkan
5,987
1,249
0
447
7,175
2,696
885
5,128
2,047
49,528
0
L
4,442
1,278
223
1,875
10,217
1,920
250
2,770
7,447
22,778
0
L
Achilles
pepe lemus
Achilles
4,354
662
0
3,695
10,246
4,560
200
5,124
5,122
560
33,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,559
Gold Earned
33,568
473
Minions Killed
297
0
Camps Cleared
0
1,419,422
Distance Traveled
1,260,329
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,302
553
107
7
0
256,024
3
L
Bacchus
8,006
534
53
4
0
266,452
0
W
Izanami
9,519
635
131
9
0
285,145
4
L
Artemis
6,011
401
51
3
0
220,290
0
W
Eset
6,918
461
34
2
0
267,934
0
L
Sol
7,197
480
72
5
0
253,202
1
W
Kali
9,642
643
110
7
0
336,894
2
W
Kukulkan
8,178
545
91
6
0
273,425
1
L
Olorun
5,723
382
39
3
0
230,770
2
L
Achilles
6,631
442
82
5
0
289,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role