Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
DefiantJester
Bellona
Silver I
Level 119
God Stats
2W - 1L
1,626 SR
Queue Stats
39W - 41L
1,287 MMR
Solo
Sol
Sol
Gold V
Qwed12
Sol
Gold V
Level 127
God Stats
8W - 6L
1,612 SR
Queue Stats
115W - 126L
1,205 MMR
Solo
Terra
Terra
Silver I
Soylent7
Terra
Silver I
Level 158
God Stats
6W - 7L
1,387 SR
Queue Stats
32W - 39L
1,100 MMR
Solo
Cliodhna
Cliodhna
Gold V
devinchhann
Cliodhna
Gold V
Level 146
God Stats
1W - 0L
1,719 SR
Queue Stats
40W - 44L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,569 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,499 SR
1,296 MMR
Athena
Athena
Gold V
GL33PGL0P
Athena
Gold V
Level 91
God Stats
5W - 7L
1,546 SR
Queue Stats
116W - 129L
1,231 MMR
Solo
Cupid
Cupid
Bronze IV
Mrsgiggles
Cupid
Bronze IV
Level 109
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 9L
1,176 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
PFShawn
Ah Muzen Cab
Gold II
Level 140
God Stats
0W - 5L
1,385 SR
Queue Stats
106W - 107L
1,596 MMR
Solo
Nemesis
Nemesis
Platinum III
RentASQUID
Nemesis
Platinum III
Level 133
God Stats
16W - 17L
1,589 SR
Queue Stats
574W - 566L
1,559 MMR
Solo
Zeus
Zeus
Silver III
crowblue13
Zeus
Silver III
Level 67
God Stats
2W - 2L
1,584 SR
Queue Stats
122W - 138L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 1 / 6
13,349
607
7,709
12,801
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
19
6 / 0 / 6
13,256
603
10,406
17,190
19,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Qwed12
Sol
18
9 / 2 / 3
13,173
599
26,860
19,933
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Soylent7
Terra
16
1 / 0 / 13
12,801
582
4,450
20,332
26,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
devinchhann
Cliodhna
17
8 / 2 / 6
12,517
569
11,355
11,747
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BastetIzanamiGeb

VS

Bans
CamazotzMedusaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GL33PGL0P
Athena
11
0 / 4 / 2
7,693
350
2,994
20,302
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
15
0 / 8 / 2
8,943
407
3,182
14,929
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
PFShawn
Ah Muzen Cab
16
3 / 6 / 0
10,625
483
13,039
16,654
5,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
RentASQUID
Nemesis
15
1 / 7 / 1
9,345
425
8,898
21,324
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 3 / 0
11,855
539
3,553
10,220
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
28
Kills
5
5
Deaths
28
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
6
7
W
Bellona
6
0
6
9
L
Athena
GL33PGL0P
Athena
0
4
2
0.25
L
Cupid
0
8
2
0.13
L
Ah Muzen Cab
PFShawn
Ah Muzen Cab
3
6
0
0.5
W
Sol
Qwed12
Sol
9
2
3
5.25
L
Nemesis
RentASQUID
Nemesis
1
7
1
0.21
W
Terra
Soylent7
Terra
1
0
13
7.5
L
1
3
0
0.33
W
Cliodhna
devinchhann
Cliodhna
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
31,666
82,003
Taken
83,429
65,023
Mitigated
35,827
35,253
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,709
681
79
3,897
12,801
5,780
4,433
1,770
11,031
96,427
0
W
Bellona
10,406
3,483
129
1,551
17,190
19,646
2,108
972
16,218
0
77,492
L
Athena
GL33PGL0P
Athena
2,994
798
225
3,338
20,302
13,881
0
9,693
10,485
18,921
0
L
Cupid
3,182
2,169
194
2,913
14,929
4,320
210
9,467
5,374
0
49,636
L
Ah Muzen Cab
PFShawn
Ah Muzen Cab
13,039
4,967
122
5,786
16,654
5,591
762
5,155
11,423
0
69,760
W
Sol
Qwed12
Sol
26,860
11,941
0
10,508
19,933
8,604
8,103
2,039
17,894
114,854
18,187
L
Nemesis
RentASQUID
Nemesis
8,898
3,285
0
5,832
21,324
7,774
0
9,697
11,552
0
54,450
W
Terra
Soylent7
Terra
4,450
340
6,699
7,984
20,332
26,366
694
2,304
18,028
21,138
0
L
3,553
694
0
527
10,220
4,261
0
1,472
8,694
117,174
0
W
Cliodhna
devinchhann
Cliodhna
11,355
651
0
4,406
11,747
4,627
1,715
1,976
9,771
0
59,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,096
Gold Earned
48,461
617
Minions Killed
551
0
Camps Cleared
0
2,166,447
Distance Traveled
2,047,678
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,349
607
181
8
0
418,720
3
W
Bellona
13,256
603
151
7
0
436,152
6
L
Athena
7,693
350
29
1
0
418,346
5
L
Cupid
8,943
407
100
5
0
390,662
1
L
Ah Muzen Cab
10,625
483
127
6
0
354,749
2
W
Sol
13,173
599
155
7
0
397,553
11
L
Nemesis
9,345
425
100
5
0
469,190
2
W
Terra
12,801
582
45
2
0
435,056
4
L
Zeus
11,855
539
195
9
0
414,731
6
W
Cliodhna
12,517
569
85
4
0
478,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role