Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Haaans Meee
Yemoja
Level 113
God Stats
1W - 1L
1,542 SR
Queue Stats
73W - 65L
1,553 Elo+
Party 4
Aphrodite
Aphrodite
HasonManley1402
Aphrodite
Level 126
God Stats
9W - 3L
1,777 SR
Queue Stats
563W - 520L
1,449 Elo+
Solo
Mercury
Mercury
ajcmr16
Mercury
Level 129
God Stats
5W - 7L
1,410 SR
Queue Stats
305W - 304L
1,511 Elo+
Party 1
Odin
Odin
gamerxtreme499
Odin
Level 146
God Stats
6W - 5L
1,596 SR
Queue Stats
479W - 477L
1,541 Elo+
Party 1
Team Averages
Level 127
1,565 SR
1,511 Elo+

VS

Team Averages
Level 123
1,524 SR
1,516 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
IceWalker07
Janus
Level 102
God Stats
9W - 15L
1,393 SR
Queue Stats
388W - 382L
1,491 Elo+
Party 2
Awilix
Awilix
Recklessry21
Awilix
Level 138
God Stats
16W - 14L
1,552 SR
Queue Stats
255W - 219L
1,599 Elo+
Party 3
Odin
Odin
iSpited
Odin
Level 89
God Stats
3W - 2L
1,649 SR
Queue Stats
62W - 52L
1,471 Elo+
Solo
Yemoja
Yemoja
sljag
Yemoja
Level 125
God Stats
24W - 25L
1,527 SR
Queue Stats
856W - 822L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 1
6,025
548
6,000
5,929
1,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
10
2 / 0 / 2
6,197
563
3,289
6,063
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
HasonManley1402
Aphrodite
12
1 / 0 / 2
6,929
630
3,379
4,817
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ajcmr16
Mercury
12
2 / 1 / 1
6,670
606
4,350
6,523
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 0 / 2
6,060
551
2,950
3,283
1,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 0
6,023
548
4,061
6,900
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,242
567
2,545
4,454
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
12
1 / 0 / 0
6,829
621
2,415
6,602
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
iSpited
Odin
5
0 / 3 / 0
4,429
403
1,383
4,345
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
sljag
Yemoja
7
0 / 1 / 0
4,980
453
2,082
8,051
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
L
Anhur
 
Anhur
1
2
0
0.5
W
Yemoja
2
0
2
3
W
Aphrodite
HasonManley1402
Aphrodite
1
0
2
2
L
0
3
0
0
L
Awilix
1
0
0
1
W
Mercury
ajcmr16
Mercury
2
1
1
2.5
W
2
0
2
3
L
Odin
iSpited
Odin
0
3
0
0
L
Yemoja
sljag
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
12,486
26,615
Taken
30,352
11,151
Mitigated
9,725
8,281
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,000
2,761
0
1,082
5,929
1,524
585
665
5,264
0
27,110
L
Anhur
 
Anhur
4,061
2,102
0
2,162
6,900
1,504
704
788
6,112
0
31,553
W
Yemoja
3,289
900
597
1,720
6,063
3,837
277
1,371
4,544
16,773
0
W
Aphrodite
HasonManley1402
Aphrodite
3,379
355
101
3,351
4,817
1,724
0
1,750
2,871
49,495
0
L
2,545
79
0
0
4,454
1,422
0
2,163
2,291
39,545
0
L
Awilix
2,415
889
0
2,621
6,602
1,934
0
30
6,572
0
40,359
W
Mercury
ajcmr16
Mercury
4,350
1,823
0
1,217
6,523
2,826
40
36
6,487
0
43,261
W
2,950
825
0
213
3,283
1,240
0
433
2,822
0
25,965
L
Odin
iSpited
Odin
1,383
555
0
844
4,345
1,698
0
0
4,345
0
11,613
L
Yemoja
sljag
Yemoja
2,082
459
1,283
1,420
8,051
3,167
0
3,687
4,364
6,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
28,503
347
Minions Killed
310
0
Camps Cleared
0
1,077,563
Distance Traveled
993,440
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,025
548
55
5
0
219,672
0
L
Anhur
6,023
548
76
7
0
212,587
2
W
Yemoja
6,197
563
28
3
0
213,724
1
W
Aphrodite
6,929
630
106
10
0
206,181
3
L
Janus
6,242
567
89
8
0
197,735
4
L
Awilix
6,829
621
106
10
0
255,614
1
W
Mercury
6,670
606
91
8
0
257,012
4
W
Odin
6,060
551
67
6
0
180,974
0
L
Odin
4,429
403
22
2
0
95,816
0
L
Yemoja
4,980
453
17
2
0
231,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role