Player Matchup

Hercules
Hercules
Nioxmo
Hercules
Level 88
God Stats
12W - 19L
1,460 SR
Queue Stats
235W - 219L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
Xifoyll
Sylvanus
Level 29
God Stats
25W - 18L
1,645 SR
Queue Stats
149W - 111L
1,599 Elo+
Party 2
Nemesis
Nemesis
assekeSheesh
Nemesis
Level 93
God Stats
1W - 1L
1,426 SR
Queue Stats
243W - 231L
1,489 Elo+
Solo
Olorun
Olorun
cTom_59
Olorun
Level 111
God Stats
12W - 19L
1,455 SR
Queue Stats
342W - 297L
1,522 Elo+
Party 2
Zeus
Zeus
nano-s31
Zeus
Level 80
God Stats
74W - 62L
1,538 SR
Queue Stats
407W - 432L
1,469 Elo+
Solo
Team Averages
Level 80
1,505 SR
1,502 Elo+

VS

Team Averages
Level 54
1,626 SR
1,545 Elo+
Nike
Nike
Dark V25696
Nike
Level 127
God Stats
3W - 1L
1,820 SR
Queue Stats
269W - 231L
1,449 Elo+
Party 1
Medusa
Medusa
ForeverDizzy
Medusa
Level 51
God Stats
11W - 14L
1,502 SR
Queue Stats
239W - 228L
1,395 Elo+
Party 1
Ymir
Ymir
VANTAGE500
Ymir
Level 68
God Stats
112W - 82L
1,603 SR
Queue Stats
375W - 375L
1,491 Elo+
Party 3
Eset
Eset
What Amount
Eset
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 3
Geb
Geb
foreverangry
Geb
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 74L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nioxmo
Hercules
6
0 / 1 / 1
3,772
754
1,945
2,555
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Xifoyll
Sylvanus
5
0 / 0 / 3
3,290
658
1,890
1,237
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
assekeSheesh
Nemesis
5
2 / 2 / 0
3,633
727
2,045
3,301
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
cTom_59
Olorun
5
2 / 0 / 1
3,462
692
1,918
1,135
364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
6
3 / 0 / 1
3,910
782
1,710
847
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,891
778
1,667
3,751
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
5
1 / 2 / 0
3,302
660
1,345
3,367
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 1 / 0
2,738
548
362
1,704
466
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
2,798
560
0
1,121
412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 2 / 1
3,030
606
1,024
4,629
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Medusa
1
2
0
0.5
W
Hercules
Nioxmo
Hercules
0
1
1
0.5
L
0
1
0
0
L
0
1
0
0
W
Sylvanus
Xifoyll
Sylvanus
0
0
3
1.5
W
Nemesis
assekeSheesh
Nemesis
2
2
0
1
W
Olorun
cTom_59
Olorun
2
0
1
2.5
L
0
2
1
0.25
W
Zeus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,508
Damage
4,398
9,075
Taken
14,572
2,650
Mitigated
4,400
3,902
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,667
580
0
1,080
3,751
1,309
0
0
3,512
0
14,084
L
Medusa
1,345
690
0
683
3,367
652
0
2,004
1,363
0
10,617
W
Hercules
Nioxmo
Hercules
1,945
797
0
1,236
2,555
967
0
0
2,341
0
15,157
L
362
154
0
714
1,704
466
0
742
920
3,749
0
L
0
0
0
110
1,121
412
0
653
426
5,115
0
W
Sylvanus
Xifoyll
Sylvanus
1,890
669
234
188
1,237
430
0
262
975
7,965
2,480
W
Nemesis
assekeSheesh
Nemesis
2,045
1,266
0
1,244
3,301
733
0
509
2,706
0
9,443
W
Olorun
cTom_59
Olorun
1,918
844
148
402
1,135
364
0
500
635
8,739
1,720
L
1,024
225
179
1,176
4,629
1,561
0
1,427
3,150
4,236
0
W
Zeus
1,710
833
32
418
847
156
132
115
732
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,067
Gold Earned
15,759
138
Minions Killed
86
0
Camps Cleared
0
467,196
Distance Traveled
372,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,891
778
32
6
0
100,550
2
L
Medusa
3,302
660
25
5
0
91,245
0
W
Hercules
3,772
754
45
9
0
97,899
2
L
Ymir
2,738
548
11
2
0
43,899
0
L
Eset
2,798
560
10
2
0
42,098
0
W
Sylvanus
3,290
658
21
4
0
80,559
1
W
Nemesis
3,633
727
26
5
0
94,156
1
W
Olorun
3,462
692
19
4
0
94,664
0
L
Geb
3,030
606
8
2
0
94,857
2
W
Zeus
3,910
782
27
5
0
99,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role