Player Matchup

Ymir
Ymir
Fadsace
Ymir
Level 28
God Stats
4W - 1L
1,647 SR
Queue Stats
45W - 13L
1,697 Elo+
Party 1
Chiron
Chiron
Il CODA lI
Chiron
Level 91
God Stats
4W - 5L
1,488 SR
Queue Stats
178W - 202L
1,439 Elo+
Party 1
Loki
Loki
ItzLanez
Loki
Level 159
God Stats
16W - 16L
1,594 SR
Queue Stats
234W - 246L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wiizbo
Morgan Le Fay
Level 123
God Stats
8W - 12L
1,499 SR
Queue Stats
230W - 239L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
xBartonn
Sun Wukong
Level 126
God Stats
1W - 6L
1,087 SR
Queue Stats
118W - 145L
1,460 Elo+
Party 1
Team Averages
Level 105
1,463 SR
1,517 Elo+

VS

Team Averages
Level 83
1,583 SR
1,572 Elo+
Heimdallr
Heimdallr
DarthShegger
Heimdallr
Level 65
God Stats
12W - 5L
1,634 SR
Queue Stats
117W - 70L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
Gill3h
Nu Wa
Level 100
God Stats
0W - 1L
1,742 SR
Queue Stats
125W - 70L
1,575 Elo+
Party 2
Ganesha
Ganesha
Sickleprime
Ganesha
Level 29
God Stats
16W - 3L
1,879 SR
Queue Stats
107W - 44L
1,619 Elo+
Party 2
Pele
Pele
You hi Main
Pele
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 68L
1,688 Elo+
Party 2
King Arthur
King Arthur
chyoto
King Arthur
Level 66
God Stats
1W - 4L
1,161 SR
Queue Stats
294W - 306L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fadsace
Ymir
15
1 / 4 / 10
10,103
481
5,504
18,795
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Il CODA lI
Chiron
17
2 / 5 / 1
10,523
501
4,529
16,912
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
19
8 / 1 / 6
12,360
589
14,455
14,279
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Wiizbo
Morgan Le Fay
19
6 / 7 / 5
12,032
573
15,286
14,379
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
xBartonn
Sun Wukong
19
6 / 2 / 5
11,570
551
13,237
17,152
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthShegger
Heimdallr
18
6 / 3 / 3
10,938
521
12,701
13,295
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Gill3h
Nu Wa
16
4 / 5 / 7
9,968
475
13,835
10,356
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
Sickleprime
Ganesha
14
0 / 4 / 12
9,086
433
5,936
15,037
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 6 / 5
10,479
499
17,465
19,354
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
chyoto
King Arthur
15
0 / 5 / 1
8,939
426
6,911
14,692
10,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
23
Kills
19
19
Deaths
23
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarthShegger
Heimdallr
6
3
3
2.5
W
Ymir
Fadsace
Ymir
1
4
10
1.5
L
Nu Wa
Gill3h
Nu Wa
4
5
7
1.5
W
Chiron
Il CODA lI
Chiron
2
5
1
0.5
W
Loki
8
1
6
11
L
Ganesha
Sickleprime
Ganesha
0
4
12
1.5
W
Morgan Le Fay
Wiizbo
Morgan Le Fay
6
7
5
1.21
L
9
6
5
1.92
L
King Arthur
chyoto
King Arthur
0
5
1
0.1
W
Sun Wukong
xBartonn
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,011
Damage
56,848
81,517
Taken
72,734
49,264
Mitigated
42,600
22,313
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarthShegger
Heimdallr
12,701
7,386
0
5,251
13,295
5,128
700
4,005
9,248
0
84,898
W
Ymir
Fadsace
Ymir
5,504
1,395
0
1,676
18,795
17,636
87
5,690
13,105
22,577
0
L
Nu Wa
Gill3h
Nu Wa
13,835
3,831
0
1,441
10,356
3,491
625
3,170
6,860
49,573
0
W
Chiron
Il CODA lI
Chiron
4,529
1,417
473
6,354
16,912
4,327
0
2,839
14,073
0
80,603
W
Loki
14,455
2,927
0
4,802
14,279
14,854
408
3,985
10,294
1,552
80,928
L
Ganesha
Sickleprime
Ganesha
5,936
520
0
2,605
15,037
15,464
0
7,311
7,368
24,432
0
W
Morgan Le Fay
Wiizbo
Morgan Le Fay
15,286
1,806
107
2,599
14,379
4,698
67
5,436
8,943
99,102
0
L
17,465
4,595
0
6,492
19,354
7,576
0
4,272
14,655
0
79,257
L
King Arthur
chyoto
King Arthur
6,911
1,227
0
3,184
14,692
10,941
174
1,861
11,836
10,465
43,309
W
Sun Wukong
xBartonn
Sun Wukong
13,237
3,057
0
6,302
17,152
7,749
0
3,544
13,608
0
95,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
49,410
600
Minions Killed
471
0
Camps Cleared
0
2,067,852
Distance Traveled
1,829,061
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,938
521
166
8
0
353,079
4
W
Ymir
10,103
481
41
2
0
417,379
3
L
Nu Wa
9,968
475
82
4
0
330,847
1
W
Chiron
10,523
501
125
6
0
408,336
1
W
Loki
12,360
589
169
8
0
418,013
2
L
Ganesha
9,086
433
5
0
0
383,519
1
W
Morgan Le Fay
12,032
573
129
6
0
369,631
0
L
Pele
10,479
499
114
5
0
419,798
2
L
King Arthur
8,939
426
104
5
0
341,818
2
W
Sun Wukong
11,570
551
136
6
0
454,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role