Player Matchup

Mulan
Mulan
DrippyMcPhee
Mulan
Level 66
God Stats
1W - 3L
1,399 SR
Queue Stats
54W - 87L
1,239 Elo+
Party 2
Merlin
Merlin
EliteFox99
Merlin
Level 77
God Stats
4W - 6L
1,464 SR
Queue Stats
70W - 116L
1,283 Elo+
Party 2
Nemesis
Nemesis
imy_marsupial
Nemesis
Level 86
God Stats
9W - 10L
1,393 SR
Queue Stats
244W - 307L
1,280 Elo+
Solo
Team Averages
Level 76
1,419 SR
1,267 Elo+

VS

Team Averages
Level 63
1,433 SR
1,283 Elo+
Sun Wukong
Sun Wukong
Iron_MichP
Sun Wukong
Level 46
God Stats
9W - 8L
1,442 SR
Queue Stats
75W - 84L
1,333 Elo+
Party 1
Atlas
Atlas
miguelortizdomin
Atlas
Level 114
God Stats
58W - 101L
1,355 SR
Queue Stats
916W - 1,402L
1,276 Elo+
Solo
Danzaburou
Danzaburou
savagekid711210
Danzaburou
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 49L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 6
10,947
608
5,340
23,919
9,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
EliteFox99
Merlin
15
2 / 8 / 6
11,327
629
18,482
14,938
6,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
16
8 / 8 / 2
13,229
735
12,904
20,122
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iron_MichP
Sun Wukong
18
10 / 2 / 18
13,929
774
19,943
19,782
21,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 5 / 8
12,686
705
13,171
18,445
8,413
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
savagekid711210
Danzaburou
18
13 / 4 / 10
14,009
778
17,081
17,269
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
31
31
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
15
6
0.27
L
Merlin
EliteFox99
Merlin
2
8
6
0.63
W
Sun Wukong
Iron_MichP
Sun Wukong
10
2
18
9.5
L
Nemesis
8
8
2
1.13
W
8
5
8
2.4
W
Danzaburou
savagekid711210
Danzaburou
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
50,195
58,979
Taken
55,496
24,450
Mitigated
35,886
4,702
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
935
71
1,254
23,919
9,813
0
6,273
17,038
0
17,204
L
Merlin
EliteFox99
Merlin
18,482
284
0
1,723
14,938
6,327
584
2,941
11,574
57,912
0
W
Sun Wukong
Iron_MichP
Sun Wukong
19,943
3,363
316
5,068
19,782
21,748
895
6,599
12,163
0
45,110
L
Nemesis
12,904
5,444
0
1,654
20,122
8,310
1,034
4,289
15,330
73
34,315
W
13,171
4,190
0
1,064
18,445
8,413
79
6,758
11,544
41,039
0
W
Danzaburou
savagekid711210
Danzaburou
17,081
8,614
0
5,043
17,269
5,725
1,781
6,000
11,269
0
56,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
40,624
144
Minions Killed
184
5
Camps Cleared
10
846,334
Distance Traveled
976,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,947
608
27
2
1
246,388
1
L
Merlin
11,327
629
80
4
1
275,148
0
W
Sun Wukong
13,929
774
53
3
2
336,558
1
L
Nemesis
13,229
735
37
2
3
324,798
0
W
Atlas
12,686
705
44
2
1
341,626
1
W
Danzaburou
14,009
778
87
5
7
298,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role