Player Matchup

Baron Samedi
Baron Samedi
LuMamkhammergeil
Baron Samedi
Level 81
God Stats
19W - 11L
1,579 SR
Queue Stats
26W - 14L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
SwalleySwanson
Ah Puch
Level 106
God Stats
3W - 5L
1,323 SR
Queue Stats
51W - 32L
1,573 Elo+
Party 1
Bastet
Bastet
xXPsyBertXx
Bastet
Level 93
God Stats
6W - 3L
1,526 SR
Queue Stats
47W - 21L
1,649 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,594 Elo+

VS

Team Averages
Level 41
1,714 SR
1,297 Elo+
Skadi
Skadi
JoeHillX
Skadi
Level 46
God Stats
3W - 1L
1,714 SR
Queue Stats
26W - 40L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
MrBossmanX
Sylvanus
Level 59
God Stats
2W - 1L
1,714 SR
Queue Stats
22W - 35L
1,273 Elo+
Party 2
Hades
Hades
RevilldinhoX
Hades
Level 18
God Stats
2W - 1L
1,714 SR
Queue Stats
12W - 12L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuMamkhammergeil
Baron Samedi
14
3 / 4 / 21
10,706
824
8,838
13,926
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 3 / 20
10,954
843
20,669
12,596
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
20 / 2 / 8
12,484
960
17,759
14,656
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoeHillX
Skadi
14
6 / 6 / 3
10,318
794
10,125
16,486
4,786
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MrBossmanX
Sylvanus
12
1 / 10 / 4
8,460
651
5,611
17,097
13,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 14 / 5
9,101
700
6,883
18,534
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
30
Kills
9
9
Deaths
30
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
JoeHillX
Skadi
6
6
3
1.25
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
3
4
21
3.38
L
Sylvanus
MrBossmanX
Sylvanus
1
10
4
0.3
L
2
14
5
0.32
W
7
3
20
5.67
W
Bastet
20
2
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
22,619
41,178
Taken
52,117
19,410
Mitigated
25,742
19,586
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JoeHillX
Skadi
10,125
4,363
311
404
16,486
4,786
0
9,624
6,457
0
31,191
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
8,838
1,011
3,424
5,562
13,926
10,208
500
4,803
9,123
25,903
0
L
Sylvanus
MrBossmanX
Sylvanus
5,611
1,027
769
1,496
17,097
13,957
0
9,534
7,185
16,659
0
L
6,883
758
189
1,507
18,534
6,999
0
9,638
8,496
20,832
0
W
20,669
951
654
4,422
12,596
4,016
1,069
5,087
7,509
47,389
0
W
Bastet
17,759
4,477
754
4,770
14,656
5,186
1,078
3,229
11,427
0
44,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
27,879
162
Minions Killed
109
6
Camps Cleared
2
678,308
Distance Traveled
540,278
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,318
794
49
4
0
187,442
0
W
Baron Samedi
10,706
824
38
3
0
203,793
0
L
Sylvanus
8,460
651
30
2
0
177,273
3
L
Hades
9,101
700
30
2
2
175,563
0
W
Ah Puch
10,954
843
75
6
2
216,161
2
W
Bastet
12,484
960
49
4
4
258,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role