Player Matchup

Da Ji
Da Ji
BigBallBaker
Da Ji
Level 47
God Stats
3W - 1L
1,824 SR
Queue Stats
8W - 22L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
Møøsebane
Cu Chulainn
Level 50
God Stats
0W - 7L
1,373 SR
Queue Stats
108W - 121L
1,396 Elo+
Solo
Ra
Ra
Zachadoodledoo
Ra
Level 69
God Stats
249W - 286L
1,382 SR
Queue Stats
465W - 634L
1,364 Elo+
Solo
Team Averages
Level 55
1,526 SR
1,340 Elo+

VS

Team Averages
Level 76
1,482 SR
1,404 Elo+
Danzaburou
Danzaburou
KingOfKindness
Danzaburou
Level 36
God Stats
23W - 24L
1,505 SR
Queue Stats
149W - 178L
1,386 Elo+
Solo
Zeus
Zeus
Ttvnomaghulk
Zeus
Level 125
God Stats
42W - 38L
1,542 SR
Queue Stats
230W - 273L
1,436 Elo+
Solo
Osiris
Osiris
xOneTrickKenseix
Osiris
Level 67
God Stats
9W - 13L
1,401 SR
Queue Stats
132W - 176L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 8
10,206
680
8,806
15,890
7,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Møøsebane
Cu Chulainn
14
5 / 6 / 5
10,548
703
12,244
24,825
20,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 6
10,181
679
8,294
14,360
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingOfKindness
Danzaburou
15
8 / 4 / 10
12,503
834
14,461
13,565
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
11 / 4 / 8
12,139
809
20,395
9,462
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 13
10,438
696
15,540
13,909
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
12
Kills
21
21
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
10
8
0.8
W
Danzaburou
KingOfKindness
Danzaburou
8
4
10
3.25
L
Cu Chulainn
Møøsebane
Cu Chulainn
5
6
5
1.25
W
11
4
8
3.75
L
3
5
6
1.2
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
50,396
55,075
Taken
36,936
34,045
Mitigated
20,868
13,933
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
1,127
0
213
15,890
7,063
388
6,707
8,950
0
17,618
W
Danzaburou
KingOfKindness
Danzaburou
14,461
6,356
0
3,287
13,565
5,163
1,567
3,670
9,895
0
50,094
L
Cu Chulainn
Møøsebane
Cu Chulainn
12,244
2,495
720
3,262
24,825
20,863
211
8,489
15,667
4,665
17,538
W
20,395
2,103
128
1,954
9,462
4,265
542
2,556
6,906
48,072
0
L
8,294
1,140
3,312
6,426
14,360
6,119
0
5,523
8,261
51,128
0
W
15,540
6,394
0
3,943
13,909
11,440
294
5,248
8,661
0
36,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
35,080
150
Minions Killed
172
6
Camps Cleared
8
763,289
Distance Traveled
831,177
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,206
680
30
2
3
249,518
0
W
Danzaburou
12,503
834
55
4
3
281,112
0
L
Cu Chulainn
10,548
703
20
1
0
267,483
0
W
Zeus
12,139
809
77
5
3
244,691
4
L
Ra
10,181
679
100
7
3
246,288
4
W
Osiris
10,438
696
40
3
2
305,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role