Player Matchup

Odin
Odin
Dito Diet
Odin
Level 148
God Stats
1W - 0L
1,776 SR
Queue Stats
47W - 30L
1,637 Elo+
Solo
Merlin
Merlin
Gigaboom
Merlin
Level 128
God Stats
1W - 0L
1,302 SR
Queue Stats
97W - 66L
1,670 Elo+
Solo
Hera
Hera
MistressMaya
Hera
Level 149
God Stats
9W - 4L
1,722 SR
Queue Stats
155W - 183L
1,509 Elo+
Solo
Artemis
Artemis
SgtLeprosy
Artemis
Level 146
God Stats
4W - 1L
1,667 SR
Queue Stats
199W - 155L
1,615 Elo+
Solo
Achilles
Achilles
elmo456hug765
Achilles
Level 132
God Stats
22W - 31L
1,514 SR
Queue Stats
709W - 739L
1,596 Elo+
Solo
Team Averages
Level 141
1,596 SR
1,605 Elo+

VS

Team Averages
Level 131
1,612 SR
1,598 Elo+
Chaac
Chaac
SORRY2EZ
Chaac
Level 64
God Stats
2W - 1L
1,822 SR
Queue Stats
29W - 26L
1,520 Elo+
Party 1
Hera
Hera
Toothpaiste
Hera
Level 153
God Stats
2W - 2L
1,713 SR
Queue Stats
27W - 18L
1,620 Elo+
Party 1
Odin
Odin
Vuhrgin
Odin
Level 125
God Stats
0W - 2L
1,324 SR
Queue Stats
50W - 35L
1,618 Elo+
Party 1
Serqet
Serqet
Vuhrgin
Serqet
Level 151
God Stats
2W - 1L
1,642 SR
Queue Stats
213W - 146L
1,616 Elo+
Party 1
Vulcan
Vulcan
vHammertime
Vulcan
Level 160
God Stats
14W - 14L
1,561 SR
Queue Stats
952W - 872L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
8 / 4 / 17
11,805
843
10,831
22,594
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Gigaboom
Merlin
20
10 / 3 / 16
12,083
863
15,474
14,258
5,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 19
11,963
855
15,009
10,087
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SgtLeprosy
Artemis
16
3 / 5 / 18
10,357
740
15,089
13,172
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
elmo456hug765
Achilles
19
5 / 3 / 22
11,355
811
11,536
28,525
32,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SORRY2EZ
Chaac
19
5 / 4 / 9
10,736
767
19,601
20,448
25,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 8 / 7
9,719
694
15,377
12,551
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Vuhrgin
Odin
14
0 / 8 / 6
8,365
598
4,364
13,104
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Vuhrgin
Serqet
15
1 / 7 / 8
8,688
621
7,854
16,089
14,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
19
8 / 6 / 5
11,684
835
27,540
11,700
5,908
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
33
Kills
16
17
Deaths
33
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Odin
8
4
17
4.13
W
Merlin
Gigaboom
Merlin
10
3
16
6
W
7
2
19
8.25
L
Chaac
SORRY2EZ
Chaac
5
4
9
2.38
W
Artemis
SgtLeprosy
Artemis
3
5
18
2.4
L
2
8
7
0.69
L
Odin
Vuhrgin
Odin
0
8
6
0.38
L
Serqet
Vuhrgin
Serqet
1
7
8
0.71
W
Achilles
elmo456hug765
Achilles
5
3
22
5.33
L
Vulcan
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,939
Damage
74,736
88,636
Taken
73,892
65,173
Mitigated
62,379
40,043
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,831
2,093
1,527
10,651
22,594
17,161
183
9,579
11,040
63
17,698
W
Merlin
Gigaboom
Merlin
15,474
547
1,577
2,392
14,258
5,872
369
8,634
5,032
44,699
0
W
15,009
4,114
2,616
3,142
10,087
4,155
736
4,083
5,708
42,362
0
L
Chaac
SORRY2EZ
Chaac
19,601
2,477
849
9,127
20,448
25,236
0
6,426
13,574
0
34,997
W
Artemis
SgtLeprosy
Artemis
15,089
6,129
1,792
2,500
13,172
5,231
3,382
4,993
7,720
0
30,056
L
15,377
3,330
1,356
972
12,551
4,979
172
5,532
6,904
36,462
0
L
Odin
Vuhrgin
Odin
4,364
589
457
1,230
13,104
11,727
0
7,320
5,654
1,655
6,868
L
Serqet
Vuhrgin
Serqet
7,854
1,699
1,728
1,564
16,089
14,529
0
6,931
8,737
0
10,673
W
Achilles
elmo456hug765
Achilles
11,536
2,630
1,381
12,465
28,525
32,754
396
15,132
12,241
0
20,297
L
Vulcan
27,540
10,355
1,874
1,318
11,700
5,908
50
4,337
7,199
55,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,563
Gold Earned
49,192
176
Minions Killed
153
0
Camps Cleared
0
1,408,093
Distance Traveled
1,297,969
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,805
843
8
1
0
287,109
0
W
Merlin
12,083
863
65
5
0
272,980
0
W
Hera
11,963
855
61
4
0
296,373
2
L
Chaac
10,736
767
20
1
0
285,768
0
W
Artemis
10,357
740
33
2
0
239,612
1
L
Hera
9,719
694
35
3
0
229,376
0
L
Odin
8,365
598
12
1
0
261,146
3
L
Serqet
8,688
621
9
1
0
263,374
5
W
Achilles
11,355
811
9
1
0
312,019
0
L
Vulcan
11,684
835
77
6
0
258,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role