Player Matchup

Sun Wukong
Sun Wukong
Añañinpicante777
Sun Wukong
Level 107
God Stats
8W - 3L
1,725 SR
Queue Stats
96W - 101L
1,448 Elo+
Party 1
Da Ji
Da Ji
BassPants908134
Da Ji
Level 116
God Stats
4W - 4L
1,503 SR
Queue Stats
551W - 522L
1,530 Elo+
Party 1
Persephone
Persephone
S34R coolboy
Persephone
Level 107
God Stats
2W - 3L
1,596 SR
Queue Stats
28W - 23L
1,479 Elo+
Solo
Medusa
Medusa
UNCLE FDU
Medusa
Level 84
God Stats
9W - 9L
1,563 SR
Queue Stats
194W - 180L
1,470 Elo+
Solo
Cthulhu
Cthulhu
half way dcent
Cthulhu
Level 71
God Stats
4W - 3L
1,553 SR
Queue Stats
115W - 131L
1,450 Elo+
Solo
Team Averages
Level 97
1,588 SR
1,475 Elo+

VS

Team Averages
Level 98
1,501 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cbett0712
Charybdis
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
308W - 299L
1,533 Elo+
Solo
Mercury
Mercury
RollTideMan87
Mercury
Level 96
God Stats
1W - 3L
1,443 SR
Queue Stats
545W - 547L
1,487 Elo+
Solo
Khepri
Khepri
TigerTiger27
Khepri
Level 129
God Stats
12W - 15L
1,514 SR
Queue Stats
156W - 155L
1,485 Elo+
Solo
Achilles
Achilles
YUCKJACK
Achilles
Level 63
God Stats
39W - 26L
1,549 SR
Queue Stats
315W - 302L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
11
1 / 0 / 2
6,363
578
4,294
5,791
4,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 6
6,995
636
3,804
5,681
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
S34R coolboy
Persephone
12
9 / 1 / 5
7,907
719
8,279
4,637
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
UNCLE FDU
Medusa
11
5 / 2 / 0
6,171
561
6,928
5,954
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 8
6,325
575
3,616
8,548
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 7 / 1
5,248
477
2,020
5,709
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Cbett0712
Charybdis
8
1 / 3 / 1
4,857
442
3,639
7,966
1,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
9
0 / 5 / 2
5,447
495
1,298
8,056
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
9
2 / 5 / 1
5,590
508
2,564
8,683
7,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
YUCKJACK
Achilles
9
1 / 3 / 1
5,496
500
5,229
9,489
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
5
5
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
1
0.21
W
Sun Wukong
1
0
2
2
W
7
1
6
10
L
Charybdis
Cbett0712
Charybdis
1
3
1
0.5
L
Mercury
0
5
2
0.2
W
Persephone
S34R coolboy
Persephone
9
1
5
11.5
L
Khepri
2
5
1
0.5
W
Medusa
UNCLE FDU
Medusa
5
2
0
2.5
L
Achilles
YUCKJACK
Achilles
1
3
1
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
14,750
30,611
Taken
39,903
15,785
Mitigated
20,559
10,680
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,020
0
0
211
5,709
1,638
0
3,395
2,314
19,040
0
W
Sun Wukong
4,294
476
0
2,419
5,791
4,410
120
0
5,337
0
33,487
W
3,804
544
0
2,428
5,681
2,077
0
148
5,315
0
27,057
L
Charybdis
Cbett0712
Charybdis
3,639
1,776
0
2,102
7,966
1,792
78
1,881
6,085
0
22,029
L
Mercury
1,298
937
86
1,081
8,056
2,355
0
2,306
5,750
0
27,265
W
Persephone
S34R coolboy
Persephone
8,279
787
0
1,192
4,637
1,375
614
1,573
2,766
41,272
0
L
Khepri
2,564
456
459
1,428
8,683
7,546
0
2,031
6,652
20,064
0
W
Medusa
UNCLE FDU
Medusa
6,928
3,652
0
2,510
5,954
1,516
630
1,201
4,753
0
37,956
L
Achilles
YUCKJACK
Achilles
5,229
1,575
0
2,092
9,489
7,228
0
2,282
7,207
0
20,830
W
3,616
226
59
2,072
8,548
6,407
148
1,337
7,179
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
26,638
296
Minions Killed
231
0
Camps Cleared
0
1,041,395
Distance Traveled
1,017,436
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,248
477
51
5
0
190,225
3
W
Sun Wukong
6,363
578
67
6
0
230,552
1
W
Da Ji
6,995
636
62
6
0
229,779
2
L
Charybdis
4,857
442
52
5
0
193,493
3
L
Mercury
5,447
495
59
5
0
219,364
1
W
Persephone
7,907
719
69
6
0
188,099
0
L
Khepri
5,590
508
25
2
0
199,860
0
W
Medusa
6,171
561
64
6
0
187,108
1
L
Achilles
5,496
500
44
4
0
214,494
3
W
Cthulhu
6,325
575
34
3
0
205,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role