Player Matchup

Chiron
Chiron
 
Chiron
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DeathIsAmong
Jormungandr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,468 Elo+
Party 3
Medusa
Medusa
Fredward_Steve
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Fenrir
Fenrir
HeartMatters
Fenrir
Level 47
God Stats
3W - 3L
1,921 SR
Queue Stats
172W - 88L
1,693 Elo+
Party 3
Nu Wa
Nu Wa
Spectral_Enemy
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,525 Elo+
Solo
Team Averages
Level 58
1,584 SR
1,489 Elo+

VS

Team Averages
Level 104
1,560 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
El Sua
Ares
Level 110
God Stats
5W - 3L
1,718 SR
Queue Stats
154W - 159L
1,399 Elo+
Party 2
Mercury
Mercury
GoodnightjayGIF
Mercury
Level 160
God Stats
21W - 25L
1,605 SR
Queue Stats
704W - 667L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
HarakaKikoBOBO
Heimdallr
Level 64
God Stats
10W - 13L
1,360 SR
Queue Stats
122W - 130L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
o11pm
Cthulhu
Level 100
God Stats
101W - 80L
1,617 SR
Queue Stats
364W - 338L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 1
7,383
671
5,869
6,817
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
DeathIsAmong
Jormungandr
7
0 / 4 / 2
4,985
453
2,346
10,191
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 0
4,716
429
2,439
5,717
1,416
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
6 / 4 / 1
7,192
654
5,440
8,358
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 4 / 3
5,987
544
3,417
5,243
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 1 / 5
7,521
684
5,277
4,376
1,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
El Sua
Ares
11
4 / 2 / 9
6,824
620
3,776
9,702
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 3
7,807
710
5,781
7,071
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
HarakaKikoBOBO
Heimdallr
10
3 / 2 / 9
6,120
556
6,623
5,341
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
o11pm
Cthulhu
12
1 / 2 / 0
6,283
571
1,974
6,598
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
20
20
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
W
Merlin
 
Merlin
6
1
5
8.5
L
Jormungandr
DeathIsAmong
Jormungandr
0
4
2
0.25
W
Ares
El Sua
Ares
4
2
9
4.25
L
0
6
0
0
W
6
1
3
7.5
W
Heimdallr
HarakaKikoBOBO
Heimdallr
3
2
9
3.75
L
Fenrir
6
4
1
1.63
L
0
4
3
0.38
W
Cthulhu
o11pm
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
23,431
36,326
Taken
33,088
13,752
Mitigated
18,772
9,467
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,869
2,429
90
2,297
6,817
2,595
186
1,718
4,843
0
44,684
W
Merlin
 
Merlin
5,277
807
0
455
4,376
1,369
0
898
3,478
45,309
0
L
Jormungandr
DeathIsAmong
Jormungandr
2,346
761
209
2,450
10,191
4,724
0
2,975
7,216
19,844
0
W
Ares
El Sua
Ares
3,776
260
0
2,896
9,702
9,109
372
2,224
7,478
13,436
0
L
2,439
1,204
0
250
5,717
1,416
0
2,291
3,426
0
13,798
W
5,781
3,435
0
990
7,071
2,098
1,318
509
6,562
0
45,950
W
Heimdallr
HarakaKikoBOBO
Heimdallr
6,623
2,269
0
912
5,341
1,841
1,123
1,956
3,385
0
27,134
L
Fenrir
5,440
1,792
0
3,438
8,358
3,533
0
1,410
6,947
0
35,245
L
3,417
867
0
733
5,243
1,484
539
2,377
2,866
27,200
0
W
Cthulhu
o11pm
Cthulhu
1,974
36
92
1,791
6,598
4,355
270
176
6,422
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
34,555
291
Minions Killed
306
0
Camps Cleared
0
1,069,099
Distance Traveled
1,114,026
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,383
671
99
9
0
196,689
2
W
Merlin
7,521
684
88
8
0
223,060
5
L
Jormungandr
4,985
453
29
3
0
188,556
0
W
Ares
6,824
620
24
2
0
208,127
0
L
Medusa
4,716
429
29
3
0
191,864
0
W
Mercury
7,807
710
91
8
0
261,554
0
W
Heimdallr
6,120
556
46
4
0
215,148
0
L
Fenrir
7,192
654
74
7
0
268,181
4
L
Nu Wa
5,987
544
60
5
0
223,809
2
W
Cthulhu
6,283
571
57
5
0
206,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role