Player Matchup

Jormungandr
Jormungandr
Arietis4
Jormungandr
Level 81
God Stats
12W - 10L
1,528 SR
Queue Stats
294W - 316L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lorhann
Ah Muzen Cab
Level 47
God Stats
4W - 2L
1,528 SR
Queue Stats
79W - 92L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MidnightsFury1
Morgan Le Fay
Level 47
God Stats
6W - 8L
1,465 SR
Queue Stats
38W - 43L
1,363 Elo+
Solo
Fenrir
Fenrir
Nulbe
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,376 Elo+
Solo
Khepri
Khepri
АндрюшаТопчик
Khepri
Level 40
God Stats
4W - 2L
1,570 SR
Queue Stats
82W - 95L
1,347 Elo+
Party 2
Team Averages
Level 56
1,518 SR
1,378 Elo+

VS

Team Averages
Level 31
1,492 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DSoter
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
Olorun
Olorun
SexoMounstro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
boloraul1
King Arthur
Level 98
God Stats
1W - 1L
1,460 SR
Queue Stats
9W - 10L
1,491 Elo+
Party 1
Neith
Neith
fafaf123
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arietis4
Jormungandr
13
1 / 2 / 1
7,465
622
4,888
7,445
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Lorhann
Ah Muzen Cab
10
4 / 1 / 5
6,328
527
4,301
4,703
1,490
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
MidnightsFury1
Morgan Le Fay
13
6 / 4 / 2
8,040
670
9,829
7,353
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Nulbe
Fenrir
14
6 / 1 / 4
8,269
689
4,791
6,352
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 5
6,728
561
3,682
5,495
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 0
6,500
542
3,585
5,726
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
DSoter
Bacchus
7
0 / 3 / 2
5,235
436
2,029
6,127
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
12
2 / 8 / 2
6,972
581
3,581
12,926
4,348
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
boloraul1
King Arthur
12
2 / 2 / 0
6,813
568
4,982
9,911
8,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
fafaf123
Neith
7
1 / 6 / 0
5,064
422
1,948
4,624
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
9
9
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
W
Jormungandr
Arietis4
Jormungandr
1
2
1
0.75
L
Bacchus
DSoter
Bacchus
0
3
2
0.33
W
Ah Muzen Cab
Lorhann
Ah Muzen Cab
4
1
5
6.5
W
Morgan Le Fay
MidnightsFury1
Morgan Le Fay
6
4
2
1.75
W
Fenrir
Nulbe
Fenrir
6
1
4
8
L
Olorun
2
8
2
0.38
L
King Arthur
boloraul1
King Arthur
2
2
0
1
L
Neith
fafaf123
Neith
1
6
0
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
16,125
31,348
Taken
39,314
17,027
Mitigated
21,468
10,619
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,585
822
0
2,428
5,726
1,799
0
2,423
3,153
0
29,966
W
Jormungandr
Arietis4
Jormungandr
4,888
1,961
0
1,455
7,445
7,704
0
0
7,445
45,853
0
L
Bacchus
DSoter
Bacchus
2,029
362
0
1,087
6,127
5,034
0
1,323
4,804
8,863
0
W
Ah Muzen Cab
Lorhann
Ah Muzen Cab
4,301
1,676
0
1,286
4,703
1,490
483
835
3,868
0
27,708
W
Morgan Le Fay
MidnightsFury1
Morgan Le Fay
9,829
2,247
0
1,671
7,353
2,385
763
3,127
4,226
39,306
0
W
Fenrir
Nulbe
Fenrir
4,791
722
0
3,882
6,352
2,341
0
528
5,824
0
49,732
L
Olorun
3,581
2,197
65
3,521
12,926
4,348
1,026
6,888
5,642
29,250
0
L
King Arthur
boloraul1
King Arthur
4,982
1,099
0
1,825
9,911
8,699
145
4,976
4,933
0
39,620
L
Neith
fafaf123
Neith
1,948
875
0
260
4,624
1,588
0
2,241
2,383
0
9,083
W
3,682
544
0
2,325
5,495
3,107
70
1,262
4,233
13,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
30,584
337
Minions Killed
234
0
Camps Cleared
0
1,038,583
Distance Traveled
1,005,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,500
542
52
4
0
233,562
0
W
Jormungandr
7,465
622
96
8
0
197,166
0
L
Bacchus
5,235
436
12
1
0
186,589
1
W
Ah Muzen Cab
6,328
527
52
4
0
185,716
0
W
Morgan Le Fay
8,040
670
73
6
0
205,910
0
W
Fenrir
8,269
689
97
8
0
228,448
0
L
Olorun
6,972
581
61
5
0
175,197
1
L
King Arthur
6,813
568
85
7
0
233,689
0
L
Neith
5,064
422
24
2
0
176,724
2
W
Khepri
6,728
561
19
2
0
221,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role