Player Matchup

Fenrir
Fenrir
DiedOnTheToilet
Fenrir
Level 96
God Stats
21W - 13L
1,638 SR
Queue Stats
114W - 82L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
Forg3Cast
Ao Kuang
Level 152
God Stats
29W - 31L
1,556 SR
Queue Stats
215W - 215L
1,517 Elo+
Solo
Nemesis
Nemesis
Mechafor
Nemesis
Level 87
God Stats
0W - 2L
1,230 SR
Queue Stats
82W - 75L
1,549 Elo+
Party 2
Hachiman
Hachiman
Raginron
Hachiman
Level 67
God Stats
21W - 15L
1,601 SR
Queue Stats
375W - 389L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
jazzyy9624
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,497 Elo+
Party 2
Team Averages
Level 85
1,505 SR
1,551 Elo+

VS

Team Averages
Level 49
1,659 SR
1,558 Elo+
Gilgamesh
Gilgamesh
FiReZBurnZ
Gilgamesh
Level 36
God Stats
4W - 1L
1,990 SR
Queue Stats
70W - 34L
1,647 Elo+
Solo
Jormungandr
Jormungandr
Heting
Jormungandr
Level 86
God Stats
4W - 2L
1,526 SR
Queue Stats
28W - 21L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlushyKite
Morgan Le Fay
Level 60
God Stats
2W - 1L
1,504 SR
Queue Stats
40W - 40L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Sammxex
Hou Yi
Level 19
God Stats
10W - 9L
1,583 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 1
Skadi
Skadi
Shelzyxia
Skadi
Level 46
God Stats
2W - 2L
1,693 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 6
14,086
1,006
13,263
22,289
9,152
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Forg3Cast
Ao Kuang
20
5 / 8 / 8
14,327
1,023
23,327
27,604
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Mechafor
Nemesis
20
8 / 13 / 6
15,323
1,095
17,661
29,499
13,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Raginron
Hachiman
20
5 / 6 / 9
14,903
1,065
23,208
18,416
9,359
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
jazzyy9624
Kuzenbo
20
0 / 8 / 10
13,026
930
10,723
30,413
38,313
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiReZBurnZ
Gilgamesh
20
12 / 7 / 27
16,544
1,182
32,035
29,815
34,171
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Heting
Jormungandr
20
7 / 4 / 29
15,042
1,074
23,316
20,522
14,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
PlushyKite
Morgan Le Fay
20
6 / 4 / 23
14,566
1,040
20,731
14,741
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Sammxex
Hou Yi
20
8 / 4 / 19
14,462
1,033
22,121
16,175
6,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Shelzyxia
Skadi
20
11 / 4 / 20
15,020
1,073
21,476
10,930
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
162
23
Kills
44
44
Deaths
23
39
Assists
118
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
Gilgamesh
FiReZBurnZ
Gilgamesh
12
7
27
3.64
L
Ao Kuang
Forg3Cast
Ao Kuang
5
8
8
1.13
W
Jormungandr
Heting
Jormungandr
7
4
29
5.38
L
Nemesis
Mechafor
Nemesis
8
13
6
0.85
W
Morgan Le Fay
PlushyKite
Morgan Le Fay
6
4
23
4.38
L
Hachiman
Raginron
Hachiman
5
6
9
1.58
W
Hou Yi
Sammxex
Hou Yi
8
4
19
4.38
W
Skadi
Shelzyxia
Skadi
11
4
20
5.25
L
Kuzenbo
jazzyy9624
Kuzenbo
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,182
Damage
119,679
128,221
Taken
92,183
81,639
Mitigated
65,742
13,721
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,263
3,933
0
1,133
22,289
9,152
0
8,596
13,277
0
50,002
W
Gilgamesh
FiReZBurnZ
Gilgamesh
32,035
9,071
657
2,326
29,815
34,171
0
7,996
21,819
6,935
57,177
L
Ao Kuang
Forg3Cast
Ao Kuang
23,327
4,821
0
7,872
27,604
11,052
0
12,263
14,967
50,019
2,865
W
Jormungandr
Heting
Jormungandr
23,316
4,593
254
2,812
20,522
14,286
0
8,687
11,835
53,072
0
L
Nemesis
Mechafor
Nemesis
17,661
9,653
0
2,853
29,499
13,763
0
10,469
18,416
0
44,131
W
Morgan Le Fay
PlushyKite
Morgan Le Fay
20,731
2,462
618
2,305
14,741
6,553
0
6,061
8,680
40,351
0
L
Hachiman
Raginron
Hachiman
23,208
10,638
0
32
18,416
9,359
0
6,552
11,468
0
59,460
W
Hou Yi
Sammxex
Hou Yi
22,121
17,022
701
1,730
16,175
6,584
0
6,199
9,976
0
32,112
W
Skadi
Shelzyxia
Skadi
21,476
7,964
636
382
10,930
4,148
0
3,507
7,423
0
45,277
L
Kuzenbo
jazzyy9624
Kuzenbo
10,723
1,722
0
1,831
30,413
38,313
0
7,555
22,392
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,665
Gold Earned
75,634
287
Minions Killed
263
16
Camps Cleared
7
1,433,648
Distance Traveled
1,332,826
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,086
1,006
75
5
6
301,921
1
W
Gilgamesh
16,544
1,182
71
5
0
309,970
3
L
Ao Kuang
14,327
1,023
59
4
3
281,581
2
W
Jormungandr
15,042
1,074
56
4
1
242,628
0
L
Nemesis
15,323
1,095
54
4
4
312,045
0
W
Morgan Le Fay
14,566
1,040
57
4
2
254,996
1
L
Hachiman
14,903
1,065
83
6
2
259,646
0
W
Hou Yi
14,462
1,033
28
2
2
266,219
0
W
Skadi
15,020
1,073
51
4
2
259,013
0
L
Kuzenbo
13,026
930
16
1
1
278,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role